Player Matchup

Cthulhu
Cthulhu
CJ0SKULL
Cthulhu
Level 23
God Stats
2W - 4L
1,261 SR
Queue Stats
53W - 54L
1,502 Elo+
Party 2
Merlin
Merlin
Draterkcam
Merlin
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 118L
1,507 Elo+
Solo
Hou Yi
Hou Yi
HenryMcAvoy
Hou Yi
Level 28
God Stats
2W - 2L
1,566 SR
Queue Stats
33W - 22L
1,501 Elo+
Solo
Fenrir
Fenrir
Shabina
Fenrir
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
64W - 60L
1,490 Elo+
Party 2
Pele
Pele
darkfrost80
Pele
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,364 Elo+
Party 2
Team Averages
Level 21
1,466 SR
1,473 Elo+

VS

Team Averages
Level 27
1,630 SR
1,432 Elo+
Nike
Nike
CozyPyro6914
Nike
Level 20
God Stats
15W - 22L
1,542 SR
Queue Stats
50W - 63L
1,413 Elo+
Solo
Loki
Loki
TannerFerris
Loki
Level 30
God Stats
21W - 25L
1,619 SR
Queue Stats
111W - 127L
1,396 Elo+
Solo
Tyr
Tyr
greatmaliko
Tyr
Level 27
God Stats
0W - 2L
1,661 SR
Queue Stats
77W - 84L
1,411 Elo+
Solo
Hera
Hera
lokonox123
Hera
Level 31
God Stats
12W - 18L
1,885 SR
Queue Stats
147W - 174L
1,473 Elo+
Party 1
Charybdis
Charybdis
silfi330
Charybdis
Level 29
God Stats
2W - 5L
1,440 SR
Queue Stats
197W - 188L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CJ0SKULL
Cthulhu
12
1 / 2 / 3
6,989
499
2,746
6,918
3,338
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Draterkcam
Merlin
15
6 / 3 / 3
9,145
653
8,557
6,416
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
14
5 / 0 / 2
8,635
617
6,972
6,360
1,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Shabina
Fenrir
13
6 / 2 / 4
8,671
619
8,585
11,490
4,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
7 / 2 / 2
8,967
641
6,565
9,176
3,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
5,433
388
2,345
5,898
1,623
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
3 / 6 / 4
8,268
591
7,044
12,873
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 3 / 0
6,200
443
2,211
10,271
5,162
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 6 / 2
6,722
480
2,226
8,226
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
silfi330
Charybdis
13
2 / 6 / 1
7,184
513
4,403
11,040
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
25
Kills
9
9
Deaths
25
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CJ0SKULL
Cthulhu
1
2
3
1.25
L
1
4
0
0.25
W
Merlin
Draterkcam
Merlin
6
3
3
2.5
W
Hou Yi
5
0
2
6
W
Fenrir
Shabina
Fenrir
6
2
4
4
L
3
6
4
0.83
W
7
2
2
4
L
2
3
0
0.67
L
1
6
2
0.33
L
Charybdis
silfi330
Charybdis
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,425
Damage
18,229
40,360
Taken
48,308
15,323
Mitigated
15,888
11,463
Healing
11,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CJ0SKULL
Cthulhu
2,746
375
32
1,067
6,918
3,338
444
172
6,746
19,278
0
L
2,345
683
26
2,123
5,898
1,623
112
0
5,898
0
15,359
W
Merlin
Draterkcam
Merlin
8,557
290
0
626
6,416
2,447
830
2,075
4,341
53,919
0
W
Hou Yi
6,972
3,049
0
3,899
6,360
1,919
2,796
0
6,360
0
58,130
W
Fenrir
Shabina
Fenrir
8,585
3,605
0
3,960
11,490
4,145
0
254
11,236
0
51,149
L
7,044
2,459
0
4,595
12,873
3,538
0
1,678
11,195
0
49,028
W
6,565
1,441
0
1,879
9,176
3,474
156
0
9,176
0
39,977
L
2,211
285
0
1,526
10,271
5,162
0
3,061
7,210
0
24,334
L
2,226
562
36
893
8,226
2,578
684
3,124
5,102
31,975
0
L
Charybdis
silfi330
Charybdis
4,403
3,117
0
2,354
11,040
2,987
1,808
3,440
7,600
0
30,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,407
Gold Earned
33,807
370
Minions Killed
260
0
Camps Cleared
0
1,410,120
Distance Traveled
1,166,207
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,989
499
34
2
0
285,143
6
L
Nike
5,433
388
20
1
0
120,974
0
W
Merlin
9,145
653
99
7
0
252,582
1
W
Hou Yi
8,635
617
96
7
0
258,590
0
W
Fenrir
8,671
619
74
5
0
336,551
4
L
Loki
8,268
591
89
6
0
282,970
0
W
Pele
8,967
641
67
5
0
277,254
0
L
Tyr
6,200
443
41
3
0
263,508
0
L
Hera
6,722
480
52
4
0
248,074
1
L
Charybdis
7,184
513
58
4
0
250,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role