Player Matchup

Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
Enyo_Venatus
Neith
Silver I
Level 95
God Stats
26W - 30L
1,502 SR
Queue Stats
45W - 52L
1,242 MMR
Party 1
Sol
Sol
Silver I
M_Zissou
Sol
Silver I
Level 103
God Stats
28W - 22L
1,589 SR
Queue Stats
112W - 125L
1,294 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,530 SR
1,345 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,442 SR
1,426 MMR
Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
GODz XxGunnerxX
Kukulkan
Bronze III
Level 125
God Stats
2W - 0L
1,358 SR
Queue Stats
8W - 19L
1,444 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
GODzMikeMerk
Cernunnos
Bronze III
Level 88
God Stats
2W - 0L
1,467 SR
Queue Stats
2W - 4L
1,334 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 3 / 3
10,217
538
9,968
20,567
17,879
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 4 / 1
11,094
584
12,132
9,543
3,368
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 5 / 3
9,953
524
9,557
13,055
4,813
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
KumbhakarnaMorgan Le FayBacchusOdinGilgamesh

VS

Bans
ArtemisDanzaburouSkadiMedusaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
7 / 0 / 4
12,610
664
20,225
22,066
18,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
16
4 / 1 / 6
12,036
633
7,704
5,734
1,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
GODzMikeMerk
Cernunnos
15
1 / 3 / 9
11,427
601
8,200
14,405
5,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
12
12
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
3
0.83
W
Chaac
 
Chaac
7
0
4
9
L
3
4
1
0.88
W
Kukulkan
4
1
6
7
W
Cernunnos
GODzMikeMerk
Cernunnos
1
3
9
1.83
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,657
Damage
36,129
43,165
Taken
42,205
26,060
Mitigated
25,206
9,082
Healing
20,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,968
1,619
162
4,135
20,567
17,879
0
4,209
15,542
0
24,844
W
Chaac
 
Chaac
20,225
2,870
0
15,015
22,066
18,155
371
4,735
17,331
0
43,327
L
12,132
3,880
0
1,118
9,543
3,368
0
1,780
7,401
0
44,713
W
Kukulkan
7,704
272
0
631
5,734
1,972
0
1,945
3,789
37,580
0
W
Cernunnos
GODzMikeMerk
Cernunnos
8,200
4,158
0
5,154
14,405
5,079
1,396
3,624
10,781
0
58,786
L
9,557
2,562
0
3,667
13,055
4,813
0
2,333
10,091
47,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,264
Gold Earned
36,073
201
Minions Killed
229
8
Camps Cleared
9
1,033,193
Distance Traveled
1,095,874
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,217
538
35
2
1
380,926
6
W
Chaac
12,610
664
55
3
0
400,367
4
L
Neith
11,094
584
88
5
2
342,881
1
W
Kukulkan
12,036
633
91
5
1
346,886
3
W
Cernunnos
11,427
601
83
4
8
348,621
3
L
Sol
9,953
524
78
4
5
309,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role