Player Matchup

Loki
Loki
C2Charly
Loki
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,613 Elo+
Party 2
Ah Puch
Ah Puch
DTenorMastr
Ah Puch
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 11L
1,613 Elo+
Party 2
Neith
Neith
Enderin
Neith
Level 16
God Stats
3W - 1L
1,703 SR
Queue Stats
17W - 7L
1,613 Elo+
Party 2
Ares
Ares
JordanJam23
Ares
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 6L
1,613 Elo+
Party 2
Team Averages
Level 85
1,551 SR
1,613 Elo+

VS

Team Averages
Level 47
1,421 SR
1,499 Elo+
Bellona
Bellona
Korv0sG00b
Bellona
Level 31
God Stats
0W - 7L
1,296 SR
Queue Stats
10W - 30L
1,312 Elo+
Solo
Kukulkan
Kukulkan
Ratatoingo
Kukulkan
Level 40
God Stats
8W - 6L
1,555 SR
Queue Stats
78W - 50L
1,596 Elo+
Party 1
Heimdallr
Heimdallr
Thanton
Heimdallr
Level 100
God Stats
0W - 3L
1,333 SR
Queue Stats
206W - 184L
1,594 Elo+
Party 1
Freya
Freya
jerkitnow
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
5 / 7 / 9
12,114
808
10,160
14,129
7,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
DTenorMastr
Ah Puch
18
6 / 1 / 7
12,513
834
17,758
11,268
5,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Enderin
Neith
19
6 / 4 / 5
12,890
859
5,748
9,290
4,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 2 / 7
11,125
742
8,259
14,434
16,690
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Korv0sG00b
Bellona
16
0 / 8 / 4
10,364
691
6,138
13,856
14,850
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Ratatoingo
Kukulkan
17
2 / 2 / 2
10,404
694
5,870
9,105
3,665
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Thanton
Heimdallr
17
5 / 4 / 3
11,000
733
11,875
15,424
6,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
jerkitnow
Freya
18
7 / 6 / 2
11,945
796
7,979
12,273
4,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
20
Kills
14
14
Deaths
20
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
5
7
9
1.36
W
Ah Puch
DTenorMastr
Ah Puch
6
1
7
9.5
W
Neith
Enderin
Neith
6
4
5
2.13
W
3
2
7
3.25
L
Bellona
Korv0sG00b
Bellona
0
8
4
0.25
L
Kukulkan
Ratatoingo
Kukulkan
2
2
2
1.5
L
Heimdallr
Thanton
Heimdallr
5
4
3
1.63
L
Freya
jerkitnow
Freya
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,925
Damage
31,862
49,121
Taken
50,658
34,852
Mitigated
30,072
9,953
Healing
7,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
10,160
3,531
0
1,606
14,129
7,801
802
3,219
10,896
0
33,708
W
Ah Puch
DTenorMastr
Ah Puch
17,758
345
0
3,490
11,268
5,569
1,330
2,879
8,389
55,446
0
W
Neith
Enderin
Neith
5,748
1,572
0
1,711
9,290
4,792
2,953
3,716
5,574
0
52,902
W
8,259
492
302
2,844
14,434
16,690
259
4,657
9,777
22,396
0
L
Bellona
Korv0sG00b
Bellona
6,138
1,478
0
1,134
13,856
14,850
1,031
5,473
8,383
259
33,136
L
Kukulkan
Ratatoingo
Kukulkan
5,870
324
0
0
9,105
3,665
404
6,818
2,287
42,667
0
L
Heimdallr
Thanton
Heimdallr
11,875
5,498
0
1,676
15,424
6,699
0
7,231
8,193
0
39,810
L
Freya
jerkitnow
Freya
7,979
2,272
0
4,250
12,273
4,858
0
7,057
5,216
34,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,642
Gold Earned
43,713
258
Minions Killed
264
11
Camps Cleared
9
1,243,570
Distance Traveled
1,019,363
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,114
808
43
3
2
342,037
2
W
Ah Puch
12,513
834
83
6
3
317,288
0
W
Neith
12,890
859
111
7
3
261,746
0
W
Ares
11,125
742
21
1
3
322,499
0
L
Bellona
10,364
691
53
4
3
236,532
0
L
Kukulkan
10,404
694
88
6
1
291,980
2
L
Heimdallr
11,000
733
66
4
2
249,153
0
L
Freya
11,945
796
57
4
3
241,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role