Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
ForeverLost83
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,196 Elo+
Solo
Ra
Ra
Renestor
Ra
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 65L
1,336 Elo+
Party 1
Loki
Loki
Tinkerbell4L
Loki
Level 155
God Stats
1W - 2L
1,549 SR
Queue Stats
162W - 159L
1,439 Elo+
Solo
Anhur
Anhur
Violent Action
Anhur
Level 146
God Stats
2W - 3L
1,458 SR
Queue Stats
533W - 611L
1,447 Elo+
Solo
Team Averages
Level 78
1,501 SR
1,384 Elo+

VS

Team Averages
Level 97
1,438 SR
1,416 Elo+
Cupid
Cupid
JakanValt
Cupid
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 65L
1,364 Elo+
Solo
Cerberus
Cerberus
Shadow5oul98
Cerberus
Level 109
God Stats
5W - 7L
1,336 SR
Queue Stats
169W - 200L
1,399 Elo+
Solo
Chronos
Chronos
SilverTree6699
Chronos
Level 106
God Stats
7W - 5L
1,507 SR
Queue Stats
270W - 274L
1,403 Elo+
Solo
Nu Wa
Nu Wa
pablovds00
Nu Wa
Level 100
God Stats
1W - 0L
1,608 SR
Queue Stats
16W - 14L
1,472 Elo+
Solo
Guan Yu
Guan Yu
papa_jones850
Guan Yu
Level 69
God Stats
1W - 1L
1,239 SR
Queue Stats
358W - 359L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 6 / 5
7,827
712
8,483
13,244
11,539
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
ForeverLost83
Achilles
14
1 / 6 / 5
7,615
692
4,762
20,281
13,476
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 4 / 6
9,450
859
13,754
9,773
4,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
2 / 3 / 6
7,743
704
5,122
8,481
2,642
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 7 / 4
7,544
686
7,756
11,543
3,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JakanValt
Cupid
15
4 / 2 / 12
9,136
831
11,844
8,703
3,703
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Shadow5oul98
Cerberus
14
5 / 5 / 15
9,512
865
10,006
20,997
14,113
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 1 / 18
10,269
934
13,021
8,480
3,434
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
14
5 / 5 / 17
9,445
859
13,758
9,130
3,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
16
6 / 2 / 14
9,690
881
10,024
12,010
6,897
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
102
15
Kills
26
26
Deaths
15
26
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
6
5
0.92
L
Achilles
ForeverLost83
Achilles
1
6
5
0.58
W
Cupid
JakanValt
Cupid
4
2
12
5
L
6
4
6
2.25
W
Cerberus
Shadow5oul98
Cerberus
5
5
15
2.5
W
6
1
18
15
L
2
3
6
1.67
L
3
7
4
0.71
W
Nu Wa
5
5
17
2.7
W
Guan Yu
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,877
Damage
58,653
63,322
Taken
59,320
35,021
Mitigated
31,324
18,530
Healing
25,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,483
776
226
1,069
13,244
11,539
0
6,018
7,226
14,336
0
L
Achilles
ForeverLost83
Achilles
4,762
1,088
329
4,630
20,281
13,476
87
12,691
7,590
0
17,771
W
Cupid
JakanValt
Cupid
11,844
4,704
2,670
2,665
8,703
3,703
1,126
3,711
4,992
0
22,005
L
13,754
668
3,701
3,444
9,773
4,212
0
6,613
3,160
33,591
0
W
Cerberus
Shadow5oul98
Cerberus
10,006
399
705
7,134
20,997
14,113
562
5,480
15,517
26,948
0
W
13,021
3,279
1,042
860
8,480
3,434
755
4,152
4,328
28,927
0
L
5,122
509
1,709
1,515
8,481
2,642
0
5,487
2,994
0
13,693
L
7,756
1,808
1,056
851
11,543
3,152
272
5,976
5,567
0
17,235
W
Nu Wa
13,758
4,398
804
1,426
9,130
3,177
1,408
4,183
4,947
23,180
0
W
Guan Yu
10,024
1,209
4,774
3,860
12,010
6,897
1,266
4,711
7,299
0
14,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,179
Gold Earned
48,052
121
Minions Killed
127
0
Camps Cleared
0
916,732
Distance Traveled
1,031,167
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,827
712
13
1
0
152,750
0
L
Achilles
7,615
692
14
1
0
170,693
0
W
Cupid
9,136
831
31
3
0
204,523
0
L
Ra
9,450
859
58
5
0
212,178
2
W
Cerberus
9,512
865
39
4
0
191,954
0
W
Chronos
10,269
934
34
3
0
212,329
0
L
Loki
7,743
704
20
2
0
217,878
0
L
Anhur
7,544
686
16
1
0
163,233
1
W
Nu Wa
9,445
859
14
1
0
188,970
2
W
Guan Yu
9,690
881
9
1
0
233,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role