Player Matchup

Yemoja
Yemoja
ACuteAnimeBoy
Yemoja
Level 109
God Stats
30W - 27L
1,725 SR
Queue Stats
213W - 142L
1,728 Elo+
Party 4
Chang'e
Chang'e
Moonfinne
Chang'e
Level 125
God Stats
26W - 19L
1,596 SR
Queue Stats
485W - 409L
1,543 Elo+
Party 2
Loki
Loki
SaiTheShinobi
Loki
Level 147
God Stats
6W - 10L
1,563 SR
Queue Stats
459W - 389L
1,531 Elo+
Party 2
Neith
Neith
SirMcKittington
Neith
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,762 Elo+
Party 4
Artemis
Artemis
XpsZero
Artemis
Level 60
God Stats
2W - 1L
1,529 SR
Queue Stats
11W - 13L
1,505 Elo+
Party 2
Team Averages
Level 97
1,583 SR
1,614 Elo+

VS

Team Averages
Level 65
1,513 SR
1,623 Elo+
Gilgamesh
Gilgamesh
Astemaras
Gilgamesh
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,688 Elo+
Party 3
Jing Wei
Jing Wei
EEEEEEEEEEEEELIO
Jing Wei
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,570 Elo+
Solo
Tiamat
Tiamat
NeaDark
Tiamat
Level 56
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 6L
1,688 Elo+
Party 3
Fenrir
Fenrir
dadboduwu
Fenrir
Level 46
God Stats
1W - 5L
1,515 SR
Queue Stats
172W - 149L
1,583 Elo+
Party 1
Pele
Pele
kS_depress0
Pele
Level 126
God Stats
6W - 13L
1,548 SR
Queue Stats
127W - 121L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 15
8,928
558
8,284
9,945
10,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Moonfinne
Chang'e
15
6 / 1 / 2
9,539
596
8,503
10,142
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
11 / 4 / 3
10,818
676
12,509
11,226
5,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
10 / 1 / 4
11,196
700
12,998
10,444
3,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
XpsZero
Artemis
15
1 / 0 / 3
9,563
598
5,227
5,426
1,818
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Astemaras
Gilgamesh
13
0 / 5 / 2
8,494
531
4,207
12,970
7,937
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
1 / 11 / 0
7,657
479
3,575
12,146
2,611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
NeaDark
Tiamat
12
1 / 5 / 2
7,505
469
4,765
10,973
6,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
dadboduwu
Fenrir
10
0 / 6 / 2
6,591
412
5,386
16,866
8,050
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 3 / 1
9,451
591
8,800
13,791
4,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
30
Kills
6
6
Deaths
30
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
15
9.5
L
Gilgamesh
Astemaras
Gilgamesh
0
5
2
0.2
L
1
11
0
0.09
W
Chang'e
Moonfinne
Chang'e
6
1
2
7
L
Tiamat
NeaDark
Tiamat
1
5
2
0.4
W
11
4
3
3.13
W
10
1
4
12
W
Artemis
XpsZero
Artemis
1
0
3
2.5
L
Fenrir
dadboduwu
Fenrir
0
6
2
0.17
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,521
Damage
26,733
47,183
Taken
66,746
25,674
Mitigated
29,875
19,916
Healing
9,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,284
1,707
1,328
2,333
9,945
10,767
48
1,526
8,419
30,948
0
L
Gilgamesh
Astemaras
Gilgamesh
4,207
1,023
0
2,543
12,970
7,937
0
104
12,866
2,250
32,743
L
3,575
2,195
0
1,228
12,146
2,611
0
3,863
7,987
0
36,899
W
Chang'e
Moonfinne
Chang'e
8,503
427
2,080
6,113
10,142
3,607
585
2,389
7,753
57,085
0
L
Tiamat
NeaDark
Tiamat
4,765
638
0
2,375
10,973
6,388
92
5,149
5,511
45,378
0
W
12,509
6,312
0
2,062
11,226
5,535
0
1,013
10,213
0
70,237
W
12,998
6,114
0
3,902
10,444
3,947
775
365
10,079
0
98,851
W
Artemis
XpsZero
Artemis
5,227
2,728
0
2,098
5,426
1,818
3,199
0
5,426
0
44,207
L
Fenrir
dadboduwu
Fenrir
5,386
1,660
0
1,764
16,866
8,050
0
4,170
12,194
0
24,027
L
8,800
1,664
0
1,627
13,791
4,889
0
2,084
11,401
0
72,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,044
Gold Earned
39,698
512
Minions Killed
410
0
Camps Cleared
0
1,608,786
Distance Traveled
1,586,568
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,928
558
32
2
0
320,978
9
L
Gilgamesh
8,494
531
76
5
0
300,642
0
L
Jing Wei
7,657
479
66
4
0
341,167
5
W
Chang'e
9,539
596
96
6
0
332,630
7
L
Tiamat
7,505
469
98
6
0
281,346
1
W
Loki
10,818
676
121
8
0
353,225
1
W
Neith
11,196
700
159
10
0
299,154
1
W
Artemis
9,563
598
104
7
0
302,799
6
L
Fenrir
6,591
412
45
3
0
311,773
3
L
Pele
9,451
591
125
8
0
351,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role