Player Matchup

Thanatos
Thanatos
Ashrri
Thanatos
Level 27
God Stats
8W - 6L
1,458 SR
Queue Stats
153W - 123L
1,449 Elo+
Party 1
The Morrigan
The Morrigan
Chocharr
The Morrigan
Level 5
God Stats
19W - 13L
1,227 SR
Queue Stats
248W - 186L
1,394 Elo+
Party 1
Merlin
Merlin
Defendingmaster
Merlin
Level 103
God Stats
3W - 2L
1,603 SR
Queue Stats
280W - 186L
1,534 Elo+
Party 1
Xing Tian
Xing Tian
JWizard4
Xing Tian
Level 66
God Stats
7W - 7L
1,373 SR
Queue Stats
163W - 101L
1,291 Elo+
Party 1
Sylvanus
Sylvanus
Reddiboy1
Sylvanus
Level 127
God Stats
6W - 2L
1,314 SR
Queue Stats
379W - 290L
1,561 Elo+
Party 1
Team Averages
Level 66
1,395 SR
1,446 Elo+

VS

Team Averages
Level 74
1,439 SR
1,346 Elo+
Xing Tian
Xing Tian
Abdel-Qader110
Xing Tian
Level 68
God Stats
6W - 9L
1,605 SR
Queue Stats
185W - 396L
1,299 Elo+
Party 2
Izanami
Izanami
Darweash
Izanami
Level 83
God Stats
197W - 274L
1,407 SR
Queue Stats
337W - 699L
1,361 Elo+
Party 2
Ao Kuang
Ao Kuang
Shebita9
Ao Kuang
Level 85
God Stats
114W - 162L
1,424 SR
Queue Stats
401W - 672L
1,340 Elo+
Party 2
Nu Wa
Nu Wa
mody_ezz
Nu Wa
Level 85
God Stats
105W - 209L
1,406 SR
Queue Stats
582W - 900L
1,365 Elo+
Party 2
Pele
Pele
wawa13730
Pele
Level 51
God Stats
15W - 33L
1,351 SR
Queue Stats
91W - 128L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ashrri
Thanatos
12
7 / 2 / 2
7,813
651
7,663
7,958
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Chocharr
The Morrigan
10
0 / 3 / 1
6,415
535
939
4,000
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 3
6,588
549
6,715
4,235
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
JWizard4
Xing Tian
11
4 / 0 / 4
6,741
562
4,035
8,625
6,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sylvanus
Reddiboy1
Sylvanus
14
5 / 1 / 3
8,368
697
6,161
5,890
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Abdel-Qader110
Xing Tian
8
0 / 3 / 1
5,128
427
1,139
8,565
4,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Darweash
Izanami
10
1 / 5 / 1
5,664
472
4,188
9,526
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Shebita9
Ao Kuang
9
2 / 4 / 3
5,860
488
3,003
7,589
2,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
mody_ezz
Nu Wa
12
4 / 3 / 3
7,103
592
5,944
4,541
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
12
0 / 5 / 1
6,033
503
2,065
9,073
2,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
18
Kills
7
7
Deaths
20
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Abdel-Qader110
Xing Tian
0
3
1
0.17
W
Thanatos
Ashrri
Thanatos
7
2
2
4
W
The Morrigan
Chocharr
The Morrigan
0
3
1
0.17
L
Izanami
Darweash
Izanami
1
5
1
0.3
W
2
1
3
3.5
W
Xing Tian
JWizard4
Xing Tian
4
0
4
6
W
Sylvanus
Reddiboy1
Sylvanus
5
1
3
6.5
L
Ao Kuang
Shebita9
Ao Kuang
2
4
3
0.88
L
Nu Wa
mody_ezz
Nu Wa
4
3
3
1.83
L
Pele
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,513
Damage
16,339
30,708
Taken
39,294
14,940
Mitigated
12,721
12,423
Healing
9,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Abdel-Qader110
Xing Tian
1,139
70
0
620
8,565
4,393
0
4,480
4,085
9,827
0
W
Thanatos
Ashrri
Thanatos
7,663
2,939
0
8,175
7,958
3,034
0
2,884
5,074
0
43,959
W
The Morrigan
Chocharr
The Morrigan
939
68
0
400
4,000
1,063
926
2,631
1,369
34,553
32
L
Izanami
Darweash
Izanami
4,188
3,115
231
2,357
9,526
2,442
0
4,510
5,016
0
35,499
W
6,715
306
0
461
4,235
1,302
582
1,048
3,187
39,063
0
W
Xing Tian
JWizard4
Xing Tian
4,035
426
0
802
8,625
6,280
0
1,681
6,944
18,423
0
W
Sylvanus
Reddiboy1
Sylvanus
6,161
2,157
343
2,242
5,890
3,261
784
1,642
4,248
41,217
9,658
L
Ao Kuang
Shebita9
Ao Kuang
3,003
661
0
2,161
7,589
2,425
864
3,204
4,385
15,900
5,063
L
Nu Wa
mody_ezz
Nu Wa
5,944
1,886
136
527
4,541
932
510
1,010
3,531
35,507
0
L
Pele
2,065
355
0
3,202
9,073
2,529
0
3,726
5,347
0
32,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,925
Gold Earned
29,788
344
Minions Killed
255
0
Camps Cleared
0
1,106,206
Distance Traveled
1,075,207
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,128
427
18
2
0
209,765
2
W
Thanatos
7,813
651
74
6
0
254,910
3
W
The Morrigan
6,415
535
68
6
0
200,746
5
L
Izanami
5,664
472
74
6
0
211,073
4
W
Merlin
6,588
549
68
6
0
230,661
0
W
Xing Tian
6,741
562
20
2
0
221,182
0
W
Sylvanus
8,368
697
114
10
0
198,707
3
L
Ao Kuang
5,860
488
35
3
0
213,311
0
L
Nu Wa
7,103
592
62
5
0
211,707
3
L
Pele
6,033
503
66
6
0
229,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role