Player Matchup

Discordia
Discordia
TUSDarryl
Discordia
Level 65
God Stats
6W - 7L
1,387 SR
Queue Stats
19W - 17L
1,455 Elo+
Party 1
Charybdis
Charybdis
Zatoran
Charybdis
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,468 Elo+
Party 1
Cerberus
Cerberus
Zephyr2442
Cerberus
Level 60
God Stats
5W - 5L
1,441 SR
Queue Stats
13W - 21L
1,375 Elo+
Party 1
Team Averages
Level 89
1,443 SR
1,433 Elo+

VS

Team Averages
Level 93
1,570 SR
1,450 Elo+
Neith
Neith
 
Neith
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Coalburn
Chang'e
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 122L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
OngakuApollo
Gilgamesh
Level 58
God Stats
7W - 1L
1,711 SR
Queue Stats
88W - 139L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
TUSDarryl
Discordia
13
4 / 1 / 13
9,297
715
8,625
4,195
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Zatoran
Charybdis
14
15 / 3 / 5
10,969
844
16,763
8,831
4,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Zephyr2442
Cerberus
13
1 / 2 / 16
8,802
677
3,538
10,510
12,276
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 5 / 4
8,052
619
4,862
8,705
3,155
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Coalburn
Chang'e
12
4 / 7 / 2
9,067
697
5,258
12,145
3,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
OngakuApollo
Gilgamesh
11
1 / 8 / 2
7,868
605
5,764
13,770
11,037
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
20
Kills
6
6
Deaths
20
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
4
0.6
L
Chang'e
Coalburn
Chang'e
4
7
2
0.71
L
Gilgamesh
OngakuApollo
Gilgamesh
1
8
2
0.25
W
Discordia
TUSDarryl
Discordia
4
1
13
10.5
W
Charybdis
Zatoran
Charybdis
15
3
5
5.83
W
Cerberus
Zephyr2442
Cerberus
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,926
Damage
15,884
23,536
Taken
34,620
19,536
Mitigated
17,824
3,365
Healing
6,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,862
1,675
67
755
8,705
3,155
0
2,115
6,390
0
13,981
L
Chang'e
Coalburn
Chang'e
5,258
698
1,774
3,418
12,145
3,632
0
5,704
6,107
18,892
0
L
Gilgamesh
OngakuApollo
Gilgamesh
5,764
963
0
58
13,770
11,037
0
3,638
9,756
0
13,293
W
Discordia
TUSDarryl
Discordia
8,625
269
0
350
4,195
3,164
333
434
3,761
24,427
0
W
Charybdis
Zatoran
Charybdis
16,763
10,631
0
1,790
8,831
4,096
1,508
2,679
6,152
0
50,972
W
Cerberus
Zephyr2442
Cerberus
3,538
117
0
1,225
10,510
12,276
266
2,661
7,849
11,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,068
Gold Earned
24,987
134
Minions Killed
79
10
Camps Cleared
2
673,876
Distance Traveled
608,237
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,052
619
33
3
1
198,073
0
L
Chang'e
9,067
697
33
3
1
203,172
1
L
Gilgamesh
7,868
605
13
1
0
206,992
1
W
Discordia
9,297
715
33
3
2
226,952
4
W
Charybdis
10,969
844
79
6
7
224,554
4
W
Cerberus
8,802
677
22
2
1
222,370
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role