Player Matchup

Thor
Thor
Dr_F3ELGuDD
Thor
Level 154
God Stats
5W - 4L
1,554 SR
Queue Stats
96W - 91L
1,526 Elo+
Party 2
Jormungandr
Jormungandr
Gidget_Gates
Jormungandr
Level 148
God Stats
11W - 8L
1,346 SR
Queue Stats
190W - 209L
1,461 Elo+
Party 2
Charybdis
Charybdis
thedeadghost
Charybdis
Level 159
God Stats
13W - 24L
1,287 SR
Queue Stats
203W - 230L
1,455 Elo+
Party 2
Team Averages
Level 154
1,396 SR
1,481 Elo+

VS

Team Averages
Level 56
1,581 SR
1,418 Elo+
Tiamat
Tiamat
CEO of Golf
Tiamat
Level 87
God Stats
2W - 1L
1,806 SR
Queue Stats
46W - 36L
1,401 Elo+
Party 1
Nemesis
Nemesis
N7Tripp
Nemesis
Level 12
God Stats
0W - 1L
1,695 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Segastar24
King Arthur
Level 69
God Stats
3W - 4L
1,243 SR
Queue Stats
106W - 122L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 12
14,232
712
20,941
23,225
16,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Gidget_Gates
Jormungandr
17
9 / 3 / 17
14,584
729
16,519
16,803
20,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
thedeadghost
Charybdis
17
8 / 6 / 11
14,263
713
16,434
19,616
6,677
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
9 / 5 / 2
14,457
723
28,194
24,365
23,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
N7Tripp
Nemesis
12
2 / 17 / 1
10,897
545
8,164
22,036
21,222
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Segastar24
King Arthur
14
1 / 6 / 6
11,405
570
9,473
19,561
24,404
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
27
Kills
12
12
Deaths
28
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
9
5
2
2
W
10
3
12
5.33
W
Jormungandr
Gidget_Gates
Jormungandr
9
3
17
5.83
L
Nemesis
N7Tripp
Nemesis
2
17
1
0.15
L
King Arthur
Segastar24
King Arthur
1
6
6
0.67
W
Charybdis
thedeadghost
Charybdis
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,894
Damage
45,831
59,644
Taken
65,962
43,359
Mitigated
69,548
15,589
Healing
9,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
28,194
3,284
142
7,733
24,365
23,922
1,007
5,763
17,906
68,811
0
W
20,941
3,523
0
8,038
23,225
16,082
521
11,218
12,007
745
43,154
W
Jormungandr
Gidget_Gates
Jormungandr
16,519
3,362
0
1,600
16,803
20,600
284
9,966
6,837
46,858
0
L
Nemesis
N7Tripp
Nemesis
8,164
2,120
0
848
22,036
21,222
338
6,310
15,151
0
17,796
L
King Arthur
Segastar24
King Arthur
9,473
809
0
400
19,561
24,404
0
5,083
13,784
0
30,597
W
Charybdis
thedeadghost
Charybdis
16,434
9,067
0
5,951
19,616
6,677
1,761
7,769
11,847
0
76,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,079
Gold Earned
36,759
219
Minions Killed
167
10
Camps Cleared
4
879,915
Distance Traveled
934,270
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,457
723
109
5
2
337,631
3
W
Thor
14,232
712
43
2
1
319,134
1
W
Jormungandr
14,584
729
74
4
4
286,722
3
L
Nemesis
10,897
545
21
1
0
268,716
0
L
King Arthur
11,405
570
37
2
2
327,923
2
W
Charybdis
14,263
713
102
5
5
274,059
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role