Player Matchup

Artemis
Artemis
CakeFactory13
Artemis
Level 16
God Stats
16W - 21L
1,448 SR
Queue Stats
16W - 23L
1,428 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CopperGorgon133
Morgan Le Fay
Level 3
God Stats
0W - 2L
1,279 SR
Queue Stats
0W - 3L
1,155 Elo+
Party 2
Terra
Terra
InauguralMink6
Terra
Level 159
God Stats
0W - 1L
1,590 SR
Queue Stats
23W - 25L
1,553 Elo+
Party 2
Thor
Thor
jennysasianthing
Thor
Level 5
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 5L
1,093 Elo+
Party 2
Charybdis
Charybdis
ohmyb
Charybdis
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 91L
1,542 Elo+
Solo
Team Averages
Level 42
1,419 SR
1,354 Elo+

VS

Team Averages
Level 27
1,536 SR
1,451 Elo+
Jing Wei
Jing Wei
FREDERICH103
Jing Wei
Level 17
God Stats
30W - 22L
1,622 SR
Queue Stats
41W - 34L
1,483 Elo+
Solo
Ares
Ares
ImINEVITABLE542
Ares
Level 26
God Stats
5W - 1L
1,500 SR
Queue Stats
111W - 108L
1,378 Elo+
Solo
Artemis
Artemis
KaOtoN FirE DrA
Artemis
Level 8
God Stats
9W - 7L
1,648 SR
Queue Stats
17W - 22L
1,488 Elo+
Party 1
Nemesis
Nemesis
PapaQuest
Nemesis
Level 27
God Stats
1W - 0L
1,362 SR
Queue Stats
88W - 118L
1,494 Elo+
Solo
Zeus
Zeus
SimplxIvan
Zeus
Level 57
God Stats
25W - 10L
1,549 SR
Queue Stats
193W - 230L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
1 / 7 / 11
10,824
984
7,375
15,418
7,501
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
CopperGorgon133
Morgan Le Fay
16
1 / 10 / 5
10,084
917
2,057
14,594
5,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 6 / 8
12,908
1,173
17,352
25,063
28,984
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 17 / 4
10,235
930
5,045
23,835
8,880
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
ohmyb
Charybdis
19
8 / 9 / 7
13,592
1,236
27,825
19,258
7,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FREDERICH103
Jing Wei
20
9 / 1 / 21
12,873
1,170
13,646
13,085
6,891
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 3 / 24
13,041
1,186
13,108
15,647
25,907
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
5 / 5 / 16
11,027
1,002
15,499
10,214
4,923
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
PapaQuest
Nemesis
20
16 / 2 / 18
13,378
1,216
20,673
12,284
8,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 6 / 15
13,405
1,219
26,306
14,634
6,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
143
17
Kills
49
49
Deaths
17
35
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
7
11
0.93
L
Morgan Le Fay
CopperGorgon133
Morgan Le Fay
1
10
5
0.35
W
Jing Wei
FREDERICH103
Jing Wei
9
1
21
19.5
W
7
3
24
6.33
L
5
6
8
1.5
W
5
5
16
2.6
W
Nemesis
PapaQuest
Nemesis
16
2
18
12.5
W
12
6
15
3.25
L
2
17
4
0.24
L
Charybdis
ohmyb
Charybdis
8
9
7
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,654
Damage
89,232
98,168
Taken
65,864
58,440
Mitigated
53,129
7,606
Healing
4,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
7,375
3,334
0
240
15,418
7,501
0
8,720
6,698
0
20,382
L
Morgan Le Fay
CopperGorgon133
Morgan Le Fay
2,057
876
0
190
14,594
5,545
0
4,980
9,614
10,847
0
W
Jing Wei
FREDERICH103
Jing Wei
13,646
11,948
0
0
13,085
6,891
0
3,577
9,508
0
35,238
W
13,108
1,288
0
0
15,647
25,907
0
4,524
11,123
28,257
0
L
17,352
1,895
2,032
4,344
25,063
28,984
0
9,630
15,433
45,953
0
W
15,499
11,617
0
1,351
10,214
4,923
0
4,320
5,894
0
28,669
W
Nemesis
PapaQuest
Nemesis
20,673
10,130
0
1,329
12,284
8,661
0
2,154
10,130
0
32,864
W
26,306
4,403
0
1,580
14,634
6,747
0
4,834
9,800
57,147
0
L
5,045
1,966
0
319
23,835
8,880
0
7,678
16,157
0
13,941
L
Charybdis
ohmyb
Charybdis
27,825
14,751
0
481
19,258
7,530
0
8,406
10,852
0
74,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,643
Gold Earned
63,724
202
Minions Killed
207
8
Camps Cleared
8
825,025
Distance Traveled
928,680
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,824
984
20
2
0
164,524
0
L
Morgan Le Fay
10,084
917
13
1
0
126,941
0
W
Jing Wei
12,873
1,170
40
4
5
202,907
0
W
Ares
13,041
1,186
17
2
0
194,909
0
L
Terra
12,908
1,173
68
6
1
196,710
2
W
Artemis
11,027
1,002
24
2
2
141,586
0
W
Nemesis
13,378
1,216
42
4
1
214,825
2
W
Zeus
13,405
1,219
84
8
0
174,453
0
L
Thor
10,235
930
14
1
0
151,790
0
L
Charybdis
13,592
1,236
87
8
7
185,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role