Player Matchup

Sylvanus
Sylvanus
KaraageRamen
Sylvanus
Level 127
God Stats
4W - 9L
1,457 SR
Queue Stats
49W - 66L
1,479 Elo+
Party 2
Bellona
Bellona
OhSangwoosBat
Bellona
Level 125
God Stats
0W - 2L
1,532 SR
Queue Stats
187W - 171L
1,513 Elo+
Party 3
Ravana
Ravana
StayChampion680
Ravana
Level 148
God Stats
2W - 2L
1,685 SR
Queue Stats
245W - 233L
1,521 Elo+
Party 2
Charybdis
Charybdis
SumptuousMoon
Charybdis
Level 152
God Stats
0W - 2L
1,697 SR
Queue Stats
269W - 253L
1,541 Elo+
Solo
Ra
Ra
iaintjoeyy
Ra
Level 125
God Stats
6W - 8L
1,338 SR
Queue Stats
206W - 184L
1,509 Elo+
Party 3
Team Averages
Level 135
1,542 SR
1,513 Elo+

VS

Team Averages
Level 100
1,572 SR
1,540 Elo+
Bakasura
Bakasura
DangerSkone
Bakasura
Level 79
God Stats
13W - 11L
1,554 SR
Queue Stats
107W - 98L
1,508 Elo+
Party 1
Raijin
Raijin
FSGdillon
Raijin
Level 160
God Stats
2W - 5L
1,660 SR
Queue Stats
107W - 113L
1,543 Elo+
Party 1
Gilgamesh
Gilgamesh
IMC2313
Gilgamesh
Level 122
God Stats
19W - 11L
1,573 SR
Queue Stats
125W - 123L
1,510 Elo+
Party 1
Zhong Kui
Zhong Kui
thedukesterr
Zhong Kui
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,635 Elo+
Solo
Apollo
Apollo
v0idWarden
Apollo
Level 94
God Stats
2W - 1L
1,576 SR
Queue Stats
92W - 94L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KaraageRamen
Sylvanus
17
4 / 7 / 7
12,801
474
11,189
30,425
43,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
20
11 / 6 / 4
14,117
523
12,797
24,826
20,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
7 / 8 / 8
13,470
499
14,539
23,298
15,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
SumptuousMoon
Charybdis
20
4 / 8 / 7
13,638
505
13,227
20,712
7,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 7 / 8
13,715
508
12,596
18,452
8,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DangerSkone
Bakasura
20
5 / 5 / 11
14,083
522
8,306
22,647
9,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
FSGdillon
Raijin
20
15 / 2 / 13
16,888
625
39,000
17,826
7,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
IMC2313
Gilgamesh
20
4 / 9 / 17
13,877
514
15,708
23,180
25,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
thedukesterr
Zhong Kui
20
6 / 4 / 18
13,723
508
16,038
19,731
33,438
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
v0idWarden
Apollo
20
6 / 10 / 7
13,751
509
14,717
25,798
9,981
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
102
29
Kills
36
36
Deaths
30
34
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DangerSkone
Bakasura
5
5
11
2.1
W
Raijin
FSGdillon
Raijin
15
2
13
10.75
W
Gilgamesh
IMC2313
Gilgamesh
4
9
17
1.39
L
Sylvanus
KaraageRamen
Sylvanus
4
7
7
1.07
L
Bellona
11
6
4
2.17
L
7
8
8
1.38
L
Charybdis
SumptuousMoon
Charybdis
4
8
7
0.94
L
3
7
8
1
W
Zhong Kui
thedukesterr
Zhong Kui
6
4
18
3.75
W
Apollo
v0idWarden
Apollo
6
10
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,348
Damage
93,769
117,713
Taken
109,182
95,073
Mitigated
86,630
34,711
Healing
28,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DangerSkone
Bakasura
8,306
6,888
0
5,290
22,647
9,876
2,391
4,010
18,483
0
91,051
W
Raijin
FSGdillon
Raijin
39,000
3,473
83
7,515
17,826
7,812
1,575
4,884
12,810
151,928
0
W
Gilgamesh
IMC2313
Gilgamesh
15,708
3,794
0
4,457
23,180
25,523
1,481
3,212
19,888
0
72,678
L
Sylvanus
KaraageRamen
Sylvanus
11,189
3,056
2,748
8,848
30,425
43,392
0
16,746
13,471
40,270
0
L
Bellona
12,797
3,173
0
5,296
24,826
20,352
131
9,399
15,307
0
76,240
L
14,539
3,982
0
3,186
23,298
15,131
0
11,333
11,414
0
78,216
L
Charybdis
SumptuousMoon
Charybdis
13,227
5,967
0
4,744
20,712
7,497
953
7,233
13,479
0
107,233
L
12,596
983
4,552
5,337
18,452
8,701
0
10,515
7,797
105,996
0
W
Zhong Kui
thedukesterr
Zhong Kui
16,038
2,142
0
5,160
19,731
33,438
2,381
6,491
13,034
68,401
0
W
Apollo
v0idWarden
Apollo
14,717
6,955
0
5,525
25,798
9,981
1,500
4,763
20,971
0
124,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,741
Gold Earned
72,322
652
Minions Killed
708
0
Camps Cleared
0
2,377,966
Distance Traveled
2,516,240
35
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,083
522
175
6
0
582,223
11
W
Raijin
16,888
625
182
7
0
502,041
4
W
Gilgamesh
13,877
514
97
4
0
493,043
1
L
Sylvanus
12,801
474
43
2
0
440,364
14
L
Bellona
14,117
523
136
5
0
492,889
7
L
Ravana
13,470
499
97
4
0
458,958
3
L
Charybdis
13,638
505
168
6
0
475,467
3
L
Ra
13,715
508
208
8
0
510,288
8
W
Zhong Kui
13,723
508
101
4
0
488,977
8
W
Apollo
13,751
509
153
6
0
449,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role