Player Matchup

Freya
Freya
 
Freya
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Elvis jesuino
Charybdis
Level 140
God Stats
8W - 13L
1,595 SR
Queue Stats
454W - 496L
1,452 Elo+
Solo
Tsukuyomi
Tsukuyomi
Higorpv
Tsukuyomi
Level 159
God Stats
3W - 2L
1,582 SR
Queue Stats
56W - 62L
1,424 Elo+
Party 1
Sol
Sol
MelissaGremory
Sol
Level 85
God Stats
1W - 2L
1,195 SR
Queue Stats
47W - 36L
1,506 Elo+
Party 1
Ares
Ares
ReiDasWard
Ares
Level 17
God Stats
1W - 1L
1,434 SR
Queue Stats
6W - 3L
1,200 Elo+
Party 1
Team Averages
Level 106
1,461 SR
1,416 Elo+

VS

Team Averages
Level 52
1,453 SR
1,313 Elo+
Thanatos
Thanatos
ComoQueDigita
Thanatos
Level 39
God Stats
3W - 5L
1,500 SR
Queue Stats
64W - 113L
1,295 Elo+
Party 2
Mulan
Mulan
LucasxBR622
Mulan
Level 44
God Stats
23W - 49L
1,334 SR
Queue Stats
37W - 97L
1,279 Elo+
Party 2
Ganesha
Ganesha
SadDisplay
Ganesha
Level 43
God Stats
7W - 4L
1,589 SR
Queue Stats
290W - 292L
1,417 Elo+
Solo
Artemis
Artemis
arcaneLucryubel
Artemis
Level 85
God Stats
4W - 3L
1,485 SR
Queue Stats
102W - 155L
1,316 Elo+
Party 2
Raijin
Raijin
bidu_gustavo
Raijin
Level 49
God Stats
1W - 3L
1,359 SR
Queue Stats
54W - 105L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
5 / 2 / 6
8,146
582
11,213
9,761
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Elvis jesuino
Charybdis
13
3 / 4 / 3
7,684
549
3,709
8,330
1,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Higorpv
Tsukuyomi
13
8 / 3 / 7
8,535
610
9,357
9,680
3,017
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 3 / 3
8,510
608
8,472
11,281
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 12
7,526
538
5,814
8,552
5,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ComoQueDigita
Thanatos
11
7 / 8 / 2
7,859
561
10,899
13,557
5,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 3 / 3
7,579
541
3,695
7,397
5,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ganesha
SadDisplay
Ganesha
12
1 / 5 / 6
6,621
473
2,355
11,211
6,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 3 / 2
7,018
501
7,595
7,798
2,705
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
12
1 / 6 / 4
7,143
510
4,633
8,492
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
25
Kills
14
14
Deaths
25
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
2
6
4
L
Thanatos
ComoQueDigita
Thanatos
7
8
2
1
W
Charybdis
Elvis jesuino
Charybdis
3
4
3
1.13
W
Tsukuyomi
Higorpv
Tsukuyomi
8
3
7
3.83
L
2
3
3
1.17
W
7
3
3
2.83
W
2
2
12
4
L
Ganesha
SadDisplay
Ganesha
1
5
6
0.8
L
3
3
2
1.33
L
Raijin
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,565
Damage
29,177
47,604
Taken
48,455
17,062
Mitigated
23,816
15,559
Healing
11,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
11,213
3,683
0
4,599
9,761
3,177
336
1,496
7,963
51,935
0
L
Thanatos
ComoQueDigita
Thanatos
10,899
2,900
0
7,882
13,557
5,614
190
5,788
7,769
0
34,772
W
Charybdis
Elvis jesuino
Charybdis
3,709
2,292
0
1,828
8,330
1,908
0
190
7,888
0
37,615
W
Tsukuyomi
Higorpv
Tsukuyomi
9,357
2,758
0
899
9,680
3,017
99
1,031
8,422
0
45,242
L
3,695
138
0
1,412
7,397
5,367
0
1,938
5,459
0
23,470
W
8,472
3,128
0
5,944
11,281
3,149
588
1,248
10,011
65,773
0
W
5,814
672
0
2,289
8,552
5,811
0
2,579
5,855
10,409
0
L
Ganesha
SadDisplay
Ganesha
2,355
391
0
493
11,211
6,971
0
8,508
2,703
9,296
0
L
7,595
3,103
0
1,486
7,798
2,705
268
5,414
2,384
0
37,324
L
Raijin
4,633
742
0
488
8,492
3,159
195
3,851
4,641
33,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,401
Gold Earned
36,220
363
Minions Killed
235
0
Camps Cleared
0
1,286,623
Distance Traveled
1,253,427
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,146
582
90
6
0
254,660
6
L
Thanatos
7,859
561
41
3
0
252,224
2
W
Charybdis
7,684
549
67
5
0
218,581
4
W
Tsukuyomi
8,535
610
68
5
0
293,732
2
L
Mulan
7,579
541
51
4
0
256,472
4
W
Sol
8,510
608
130
9
0
249,580
0
W
Ares
7,526
538
8
1
0
270,070
8
L
Ganesha
6,621
473
9
1
0
259,125
4
L
Artemis
7,018
501
63
5
0
265,569
4
L
Raijin
7,143
510
71
5
0
220,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role