Player Matchup

Sobek
Sobek
Silver III
Erickorozcox
Sobek
Silver III
Level 102
God Stats
8W - 2L
1,349 SR
Queue Stats
156W - 159L
798 MMR
Solo
Medusa
Medusa
Silver III
Fswag
Medusa
Silver III
Level 160
God Stats
6W - 7L
1,608 SR
Queue Stats
393W - 396L
859 MMR
Solo
Fenrir
Fenrir
Silver III
Konter212
Fenrir
Silver III
Level 47
God Stats
2W - 4L
1,616 SR
Queue Stats
64W - 77L
1,108 MMR
Party 2
Achilles
Achilles
Silver II
Magneto48YT
Achilles
Silver II
Level 100
God Stats
16W - 15L
1,516 SR
Queue Stats
63W - 79L
1,180 MMR
Party 2
Baba Yaga
Baba Yaga
Gold V
TimeLord40
Baba Yaga
Gold V
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 91L
1,191 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,518 SR
1,027 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,476 SR
1,027 MMR
Ganesha
Ganesha
Silver V
FNSVBlitzkrieg
Ganesha
Silver V
Level 124
God Stats
0W - 1L
1,351 SR
Queue Stats
11W - 19L
848 MMR
Solo
Izanami
Izanami
Silver III
MTGTheDon
Izanami
Silver III
Level 139
God Stats
18W - 21L
1,475 SR
Queue Stats
108W - 121L
955 MMR
Party 1
Persephone
Persephone
Gold V
MTGpapabear
Persephone
Gold V
Level 151
God Stats
0W - 3L
1,517 SR
Queue Stats
99W - 90L
1,366 MMR
Party 1
Pele
Pele
Silver IV
OofDaddy69
Pele
Silver IV
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,199 MMR
Solo
Bellona
Bellona
Silver III
angelitus
Bellona
Silver III
Level 160
God Stats
5W - 13L
1,536 SR
Queue Stats
132W - 171L
764 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
9,740
443
5,510
19,922
20,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Fswag
Medusa
20
5 / 1 / 3
12,296
559
12,113
11,263
5,424
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Konter212
Fenrir
17
8 / 5 / 2
11,215
510
8,800
17,855
9,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Magneto48YT
Achilles
17
2 / 1 / 6
10,629
483
14,586
26,653
35,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baba Yaga
TimeLord40
Baba Yaga
19
2 / 1 / 3
11,773
535
12,698
12,183
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Morgan Le FayTiamatSetGilgameshAthena

VS

Bans
King ArthurYmirArtemisCerberusKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 8
9,465
430
7,067
17,244
15,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
MTGTheDon
Izanami
18
3 / 8 / 4
11,142
506
9,617
13,796
4,443
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
MTGpapabear
Persephone
20
6 / 2 / 2
12,871
585
13,406
12,747
4,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 4
8,936
406
6,481
13,793
7,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
angelitus
Bellona
17
3 / 5 / 1
11,071
503
17,998
19,045
19,224
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
19
Kills
12
12
Deaths
19
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
4
4
1
L
0
1
8
4
W
Medusa
Fswag
Medusa
5
1
3
6.5
W
Fenrir
Konter212
Fenrir
8
5
2
1.8
L
Izanami
MTGTheDon
Izanami
3
8
4
0.63
L
Persephone
MTGpapabear
Persephone
6
2
2
3.5
W
Achilles
Magneto48YT
Achilles
2
1
6
5
L
0
3
4
0.67
W
Baba Yaga
TimeLord40
Baba Yaga
2
1
3
3.5
L
Bellona
angelitus
Bellona
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,707
Damage
54,569
87,876
Taken
76,625
76,345
Mitigated
51,949
33,096
Healing
16,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,510
316
0
5,521
19,922
20,151
0
6,989
12,375
25,491
0
L
7,067
817
0
3,426
17,244
15,680
0
5,503
11,591
25,447
0
W
Medusa
Fswag
Medusa
12,113
5,171
0
4,560
11,263
5,424
2,431
1,962
9,241
0
108,075
W
Fenrir
Konter212
Fenrir
8,800
2,209
0
4,397
17,855
9,964
0
4,348
13,391
0
73,731
L
Izanami
MTGTheDon
Izanami
9,617
6,309
0
1,692
13,796
4,443
157
2,892
10,904
0
98,228
L
Persephone
MTGpapabear
Persephone
13,406
975
0
4,398
12,747
4,981
0
5,853
6,892
89,017
0
W
Achilles
Magneto48YT
Achilles
14,586
5,430
0
13,981
26,653
35,171
536
4,163
22,352
0
60,861
L
6,481
1,550
0
2,280
13,793
7,621
0
2,824
10,770
0
64,407
W
Baba Yaga
TimeLord40
Baba Yaga
12,698
587
0
4,637
12,183
5,635
360
4,621
7,130
107,967
0
L
Bellona
angelitus
Bellona
17,998
6,273
0
4,838
19,045
19,224
573
1,621
15,610
8,797
64,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,653
Gold Earned
53,485
625
Minions Killed
615
0
Camps Cleared
0
2,056,035
Distance Traveled
1,983,242
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,740
443
42
2
0
408,808
7
L
Ganesha
9,465
430
13
1
0
399,491
6
W
Medusa
12,296
559
171
8
0
413,172
4
W
Fenrir
11,215
510
109
5
0
418,275
3
L
Izanami
11,142
506
179
8
0
388,646
2
L
Persephone
12,871
585
169
8
0
422,281
4
W
Achilles
10,629
483
109
5
0
379,167
2
L
Pele
8,936
406
104
5
0
364,879
8
W
Baba Yaga
11,773
535
194
9
0
436,613
2
L
Bellona
11,071
503
150
7
0
407,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role