Player Matchup

Ravana
Ravana
Killinov
Ravana
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,288 Elo+
Party 2
Eset
Eset
KitsuneNoAkai
Eset
Level 148
God Stats
7W - 4L
1,608 SR
Queue Stats
117W - 107L
1,534 Elo+
Party 2
Gilgamesh
Gilgamesh
PiperJaraxle
Gilgamesh
Level 26
God Stats
20W - 10L
1,308 SR
Queue Stats
93W - 93L
1,314 Elo+
Party 2
Yemoja
Yemoja
Refnokt
Yemoja
Level 20
God Stats
4W - 13L
1,469 SR
Queue Stats
9W - 25L
1,132 Elo+
Party 2
Anhur
Anhur
Zefris
Anhur
Level 69
God Stats
5W - 2L
1,688 SR
Queue Stats
111W - 115L
1,467 Elo+
Party 2
Team Averages
Level 57
1,515 SR
1,347 Elo+

VS

Team Averages
Level 77
1,422 SR
1,269 Elo+
Tyr
Tyr
 
Tyr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
AuroraofDawn
Chang'e
Level 85
God Stats
4W - 7L
1,568 SR
Queue Stats
201W - 248L
1,436 Elo+
Party 1
Arachne
Arachne
D00KIE2
Arachne
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,151 Elo+
Party 1
Skadi
Skadi
WongTongBingBong
Skadi
Level 73
God Stats
0W - 4L
1,269 SR
Queue Stats
3W - 8L
1,151 Elo+
Party 1
Merlin
Merlin
ourpatheticage
Merlin
Level 41
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 2L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Killinov
Ravana
17
4 / 5 / 10
11,762
735
10,517
16,567
11,670
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 2 / 13
13,448
841
19,882
11,810
5,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
PiperJaraxle
Gilgamesh
17
7 / 4 / 7
12,498
781
12,287
20,292
19,549
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Refnokt
Yemoja
16
0 / 4 / 10
9,587
599
3,537
13,307
12,622
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
Zefris
Anhur
19
4 / 2 / 10
12,226
764
12,613
12,135
5,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
7 / 3 / 8
12,428
777
14,073
21,679
29,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
AuroraofDawn
Chang'e
18
2 / 4 / 8
10,103
631
12,060
13,950
9,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
D00KIE2
Arachne
16
2 / 5 / 7
10,270
642
3,352
10,799
4,246
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 5 / 11
9,591
599
3,767
12,158
4,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 2 / 8
12,314
770
29,914
12,617
6,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
59
19
Kills
17
17
Deaths
19
50
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
7
3
8
3.67
L
Chang'e
AuroraofDawn
Chang'e
2
4
8
1.5
L
Arachne
D00KIE2
Arachne
2
5
7
1.1
W
Ravana
Killinov
Ravana
4
5
10
1.8
W
4
2
13
5.25
W
Gilgamesh
PiperJaraxle
Gilgamesh
7
4
7
2.63
W
Yemoja
Refnokt
Yemoja
0
4
10
1.25
L
0
5
11
1.1
W
Anhur
Zefris
Anhur
4
2
10
4.5
L
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,836
Damage
63,166
74,111
Taken
71,203
54,792
Mitigated
55,206
25,767
Healing
22,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
14,073
1,261
0
5,491
21,679
29,832
0
5,601
15,707
0
26,546
L
Chang'e
AuroraofDawn
Chang'e
12,060
555
4,610
5,538
13,950
9,810
184
3,658
10,068
35,330
0
L
Arachne
D00KIE2
Arachne
3,352
2,059
560
1,809
10,799
4,246
238
3,928
6,737
0
16,610
W
Ravana
Killinov
Ravana
10,517
3,084
0
419
16,567
11,670
918
10,017
6,316
0
18,393
W
19,882
828
4,230
2,518
11,810
5,451
910
6,219
5,545
74,430
0
W
Gilgamesh
PiperJaraxle
Gilgamesh
12,287
2,148
0
300
20,292
19,549
54
12,216
7,735
0
33,783
W
Yemoja
Refnokt
Yemoja
3,537
704
13,496
2,378
13,307
12,622
1
9,225
3,939
13,374
0
L
3,767
1,802
141
871
12,158
4,589
813
5,543
6,413
0
20,349
W
Anhur
Zefris
Anhur
12,613
7,864
0
2,426
12,135
5,500
1,332
4,697
7,058
0
61,716
L
29,914
1,431
0
3,963
12,617
6,729
270
3,875
8,572
75,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,521
Gold Earned
54,706
353
Minions Killed
271
7
Camps Cleared
7
1,475,787
Distance Traveled
1,505,289
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,428
777
33
2
0
340,895
2
L
Chang'e
10,103
631
52
3
0
293,111
0
L
Arachne
10,270
642
24
2
4
326,742
1
W
Ravana
11,762
735
13
1
1
331,278
3
W
Eset
13,448
841
147
9
5
320,885
3
W
Gilgamesh
12,498
781
47
3
1
309,026
0
W
Yemoja
9,587
599
13
1
0
239,360
0
L
Skadi
9,591
599
45
3
0
252,577
0
W
Anhur
12,226
764
133
8
0
275,238
3
L
Merlin
12,314
770
117
7
3
291,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role