Player Matchup

Charybdis
Charybdis
TigerTranGaming
Charybdis
Level 142
God Stats
0W - 1L
1,796 SR
Queue Stats
127W - 43L
1,765 Elo+
Party 1
Cerberus
Cerberus
Valocke
Cerberus
Level 99
God Stats
2W - 2L
1,739 SR
Queue Stats
166W - 61L
1,761 Elo+
Party 1
Anhur
Anhur
charlesroids
Anhur
Level 118
God Stats
12W - 13L
1,661 SR
Queue Stats
204W - 191L
1,745 Elo+
Solo
Team Averages
Level 120
1,732 SR
1,757 Elo+

VS

Team Averages
Level 151
1,555 SR
1,604 Elo+
Discordia
Discordia
 
Discordia
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
MythicMeister
Fenrir
Level 156
God Stats
28W - 16L
1,665 SR
Queue Stats
800W - 529L
1,813 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
TigerTranGaming
Charybdis
11
0 / 7 / 3
8,436
562
4,284
14,304
5,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Valocke
Cerberus
12
0 / 4 / 3
8,343
556
10,848
22,967
23,105
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 5 / 0
9,692
646
8,659
12,406
4,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
5 / 2 / 11
10,760
717
16,226
7,837
2,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
 
Neith
14
3 / 1 / 11
10,362
691
17,495
10,522
2,912
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
8 / 1 / 8
11,053
737
10,423
14,225
14,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
16
16
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
2
11
5.25
W
Neith
 
Neith
3
1
11
8.5
W
8
1
8
12
L
Charybdis
TigerTranGaming
Charybdis
0
7
3
0.21
L
Cerberus
Valocke
Cerberus
0
4
3
0.38
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,791
Damage
44,144
49,677
Taken
32,584
33,104
Mitigated
20,798
6,982
Healing
10,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,226
1,573
260
2,372
7,837
2,887
526
2,789
5,048
47,996
0
W
Neith
 
Neith
17,495
8,775
0
4,559
10,522
2,912
2,246
5,087
5,435
0
53,627
W
10,423
2,509
0
3,536
14,225
14,999
640
3,529
10,696
3,467
22,556
L
Charybdis
TigerTranGaming
Charybdis
4,284
1,455
0
2,461
14,304
5,331
38
6,214
7,970
0
19,947
L
Cerberus
Valocke
Cerberus
10,848
379
0
3,710
22,967
23,105
0
6,842
15,493
26,088
0
L
8,659
4,338
0
811
12,406
4,668
0
4,234
7,899
0
42,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,471
Gold Earned
32,175
167
Minions Killed
178
6
Camps Cleared
7
773,626
Distance Traveled
813,006
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,760
717
71
5
2
265,438
4
W
Neith
10,362
691
83
6
2
235,773
5
W
Fenrir
11,053
737
24
2
3
311,795
4
L
Charybdis
8,436
562
40
3
4
247,111
2
L
Cerberus
8,343
556
34
2
0
274,261
4
L
Anhur
9,692
646
93
6
2
252,254
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role