Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Chagalicious
Chiron
Level 116
God Stats
5W - 2L
1,717 SR
Queue Stats
125W - 133L
1,511 Elo+
Solo
Khepri
Khepri
Dusk Armiger
Khepri
Level 155
God Stats
14W - 4L
1,670 SR
Queue Stats
288W - 260L
1,541 Elo+
Party 1
Fenrir
Fenrir
Yokai Muzaka
Fenrir
Level 156
God Stats
504W - 373L
1,681 SR
Queue Stats
657W - 609L
1,585 Elo+
Party 1
Team Averages
Level 149
1,614 SR
1,527 Elo+

VS

Team Averages
Level 133
1,735 SR
1,578 Elo+
Scylla
Scylla
DeekenzCider
Scylla
Level 158
God Stats
0W - 2L
1,874 SR
Queue Stats
33W - 40L
1,484 Elo+
Solo
Izanami
Izanami
HoofBrain
Izanami
Level 80
God Stats
26W - 19L
1,658 SR
Queue Stats
127W - 108L
1,594 Elo+
Party 3
Ne Zha
Ne Zha
Justiçe
Ne Zha
Level 160
God Stats
0W - 1L
1,744 SR
Queue Stats
219W - 206L
1,602 Elo+
Party 2
Chaac
Chaac
Zaytip
Chaac
Level 109
God Stats
23W - 14L
1,718 SR
Queue Stats
267W - 217L
1,591 Elo+
Party 3
Agni
Agni
auomak
Agni
Level 160
God Stats
80W - 66L
1,683 SR
Queue Stats
230W - 189L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
8 / 3 / 12
11,413
878
14,334
12,209
5,288
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
 
Gilgamesh
17
5 / 3 / 10
11,016
847
12,680
13,645
11,967
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chiron
19
10 / 3 / 8
12,341
949
12,058
9,035
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
16
3 / 2 / 20
10,473
806
5,238
14,275
17,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
17
9 / 3 / 12
12,036
926
15,870
16,468
14,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
1 / 6 / 4
8,659
666
8,820
9,884
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
HoofBrain
Izanami
17
3 / 8 / 5
10,222
786
10,582
13,777
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Justiçe
Ne Zha
15
2 / 8 / 5
9,027
694
10,522
13,904
5,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
Zaytip
Chaac
16
3 / 4 / 6
9,717
747
11,180
16,731
24,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
auomak
Agni
15
5 / 9 / 6
11,377
875
13,292
11,431
3,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
40
35
Kills
14
14
Deaths
35
62
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
3
12
4.67
W
Gilgamesh
 
Gilgamesh
5
3
10
3.33
W
Chiron
10
3
8
4.67
L
Scylla
1
6
4
0.5
W
Khepri
3
2
20
6.5
L
Izanami
HoofBrain
Izanami
3
8
5
0.69
L
Ne Zha
Justiçe
Ne Zha
2
8
5
0.56
W
Fenrir
9
3
12
5
L
Chaac
Zaytip
Chaac
3
4
6
1.5
L
Agni
auomak
Agni
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,180
Damage
54,396
65,632
Taken
65,727
53,182
Mitigated
42,426
15,004
Healing
8,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
14,334
754
117
3,747
12,209
5,288
496
5,024
6,876
39,598
0
W
Gilgamesh
 
Gilgamesh
12,680
2,164
0
272
13,645
11,967
109
5,751
7,598
6,351
35,551
W
Chiron
12,058
5,395
1,404
2,800
9,035
3,066
1,951
2,923
6,064
0
50,995
L
Scylla
8,820
611
0
938
9,884
3,111
0
2,602
7,198
30,358
0
W
Khepri
5,238
270
0
1,518
14,275
17,941
407
3,036
11,002
18,918
0
L
Izanami
HoofBrain
Izanami
10,582
6,718
0
1,335
13,777
4,915
0
4,096
9,404
0
34,605
L
Ne Zha
Justiçe
Ne Zha
10,522
1,910
0
901
13,904
5,744
0
4,572
9,155
0
33,839
W
Fenrir
15,870
4,769
0
5,146
16,468
14,920
377
6,715
9,409
0
29,735
L
Chaac
Zaytip
Chaac
11,180
703
0
5,241
16,731
24,716
0
6,313
10,091
814
26,668
L
Agni
auomak
Agni
13,292
483
0
138
11,431
3,940
0
4,155
7,085
24,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,279
Gold Earned
49,002
302
Minions Killed
254
10
Camps Cleared
7
1,287,759
Distance Traveled
1,042,310
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,413
878
59
5
2
252,952
2
W
Gilgamesh
11,016
847
79
6
4
260,799
3
W
Chiron
12,341
949
99
8
2
255,702
2
L
Scylla
8,659
666
65
5
1
226,948
2
W
Khepri
10,473
806
36
3
1
244,432
1
L
Izanami
10,222
786
66
5
3
200,141
0
L
Ne Zha
9,027
694
53
4
1
214,959
3
W
Fenrir
12,036
926
29
2
1
273,874
1
L
Chaac
9,717
747
44
3
1
250,124
0
L
Agni
11,377
875
26
2
1
150,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role