Player Matchup

Izanami
Izanami
Lucky_Muras
Izanami
Level 100
God Stats
2W - 1L
1,161 SR
Queue Stats
66W - 59L
1,471 Elo+
Party 2
Ares
Ares
emiliu14
Ares
Level 18
God Stats
8W - 6L
1,500 SR
Queue Stats
39W - 37L
1,440 Elo+
Party 2
Sol
Sol
rokenperren
Sol
Level 62
God Stats
2W - 2L
1,261 SR
Queue Stats
59W - 49L
1,477 Elo+
Party 2
Team Averages
Level 60
1,307 SR
1,463 Elo+

VS

Team Averages
Level 55
1,581 SR
1,499 Elo+
Charybdis
Charybdis
Enlightenmentos
Charybdis
Level 42
God Stats
21W - 7L
1,744 SR
Queue Stats
22W - 22L
1,457 Elo+
Solo
Scylla
Scylla
Numen0rius
Scylla
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 189L
1,528 Elo+
Party 1
Ravana
Ravana
blazernator0
Ravana
Level 18
God Stats
9W - 5L
1,500 SR
Queue Stats
129W - 103L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lucky_Muras
Izanami
11
6 / 0 / 5
7,415
927
7,131
3,966
1,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
10
5 / 1 / 6
6,962
870
2,486
6,520
4,506
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 2 / 7
6,702
838
6,979
6,335
2,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Enlightenmentos
Charybdis
9
0 / 4 / 2
5,562
695
4,226
7,887
2,574
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Numen0rius
Scylla
8
2 / 5 / 0
5,782
723
4,971
6,635
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
8
0 / 4 / 1
5,150
644
3,262
7,155
5,324
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
13
Kills
2
3
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Enlightenmentos
Charybdis
0
4
2
0.25
W
Izanami
Lucky_Muras
Izanami
6
0
5
8.5
L
Scylla
Numen0rius
Scylla
2
5
0
0.4
L
Ravana
0
4
1
0.13
W
Ares
5
1
6
8
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,596
Damage
12,459
16,821
Taken
21,677
7,963
Mitigated
9,867
7,042
Healing
2,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Enlightenmentos
Charybdis
4,226
2,302
0
1,472
7,887
2,574
0
3,876
4,011
0
14,347
W
Izanami
Lucky_Muras
Izanami
7,131
4,639
0
867
3,966
1,246
1,242
810
3,098
0
30,423
L
Scylla
Numen0rius
Scylla
4,971
910
0
750
6,635
1,969
0
2,537
4,098
19,907
0
L
Ravana
3,262
920
0
90
7,155
5,324
0
2,189
4,966
0
5,117
W
Ares
2,486
167
0
2,457
6,520
4,506
346
1,557
4,757
5,345
0
W
6,979
3,442
0
3,718
6,335
2,211
999
2,355
3,811
20,733
3,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,079
Gold Earned
16,494
87
Minions Killed
67
2
Camps Cleared
4
456,716
Distance Traveled
405,766
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,562
695
25
3
2
131,080
1
W
Izanami
7,415
927
37
5
0
153,562
1
L
Scylla
5,782
723
38
5
2
128,536
3
L
Ravana
5,150
644
4
1
0
146,150
1
W
Ares
6,962
870
4
1
1
169,915
1
W
Sol
6,702
838
46
6
1
133,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role