Player Matchup

Fenrir
Fenrir
MoriNoSeishin
Fenrir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,253 Elo+
Solo
The Morrigan
The Morrigan
PappaMerph
The Morrigan
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 88L
1,244 Elo+
Party 1
Zhong Kui
Zhong Kui
Z-Man146
Zhong Kui
Level 26
God Stats
3W - 5L
1,418 SR
Queue Stats
145W - 154L
1,427 Elo+
Party 1
Ymir
Ymir
jdvoss88
Ymir
Level 19
God Stats
5W - 3L
1,876 SR
Queue Stats
136W - 143L
1,383 Elo+
Party 1
Artemis
Artemis
y2ker37
Artemis
Level 23
God Stats
2W - 1L
1,771 SR
Queue Stats
34W - 25L
1,360 Elo+
Solo
Team Averages
Level 19
1,613 SR
1,333 Elo+

VS

Team Averages
Level 17
1,446 SR
1,311 Elo+
Yemoja
Yemoja
Abendstern_19
Yemoja
Level 9
God Stats
5W - 9L
1,624 SR
Queue Stats
41W - 64L
1,424 Elo+
Solo
Chernobog
Chernobog
CraptainBuck
Chernobog
Level 28
God Stats
22W - 21L
1,270 SR
Queue Stats
99W - 111L
1,332 Elo+
Solo
Olorun
Olorun
Iamaking1921
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,189 Elo+
Solo
Kukulkan
Kukulkan
charly-avila23
Kukulkan
Level 25
God Stats
1W - 2L
1,400 SR
Queue Stats
2W - 7L
1,287 Elo+
Solo
Baron Samedi
Baron Samedi
hermitkrabkilla
Baron Samedi
Level 20
God Stats
8W - 8L
1,437 SR
Queue Stats
58W - 74L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 20
12,657
1,055
13,450
15,488
9,277
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
PappaMerph
The Morrigan
19
8 / 0 / 17
12,953
1,079
11,657
6,240
2,175
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Z-Man146
Zhong Kui
20
7 / 3 / 18
12,628
1,052
22,602
16,886
11,853
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
19
1 / 4 / 20
11,462
955
8,522
16,010
15,946
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
y2ker37
Artemis
20
16 / 1 / 15
15,295
1,275
38,514
10,157
4,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 6
10,241
853
3,804
11,255
9,661
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chernobog
CraptainBuck
Chernobog
18
0 / 7 / 9
11,007
917
11,916
21,225
8,817
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Olorun
17
1 / 13 / 5
10,718
893
3,575
23,076
9,390
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
18
4 / 7 / 6
12,431
1,036
21,525
20,668
8,674
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
hermitkrabkilla
Baron Samedi
19
5 / 7 / 5
12,485
1,040
17,710
21,390
10,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
41
37
Kills
10
10
Deaths
37
90
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
L
Chernobog
CraptainBuck
Chernobog
0
7
9
0.64
L
Olorun
1
13
5
0.27
W
5
2
20
7.5
W
The Morrigan
PappaMerph
The Morrigan
8
0
17
16.5
W
Zhong Kui
Z-Man146
Zhong Kui
7
3
18
5.33
L
Kukulkan
4
7
6
1
L
Baron Samedi
hermitkrabkilla
Baron Samedi
5
7
5
1.07
W
Ymir
1
4
20
2.75
W
Artemis
y2ker37
Artemis
16
1
15
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,745
Damage
58,530
64,781
Taken
97,614
43,338
Mitigated
46,553
9,869
Healing
20,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,804
937
3,319
186
11,255
9,661
0
4,683
6,572
18,286
0
L
Chernobog
CraptainBuck
Chernobog
11,916
7,356
73
1,660
21,225
8,817
0
10,152
11,073
0
45,081
L
Olorun
3,575
1,008
2,613
3,842
23,076
9,390
0
11,976
11,100
14,774
0
W
13,450
3,841
0
978
15,488
9,277
0
10,994
4,494
0
22,012
W
The Morrigan
PappaMerph
The Morrigan
11,657
3,021
0
1,205
6,240
2,175
0
4,673
1,567
35,677
720
W
Zhong Kui
Z-Man146
Zhong Kui
22,602
2,147
0
5,123
16,886
11,853
0
12,963
3,923
41,522
0
L
Kukulkan
21,525
2,350
0
627
20,668
8,674
0
9,792
10,876
57,173
0
L
Baron Samedi
hermitkrabkilla
Baron Samedi
17,710
2,787
3,447
4,909
21,390
10,011
0
5,458
15,932
33,632
0
W
Ymir
8,522
863
0
0
16,010
15,946
0
11,855
4,155
16,721
0
W
Artemis
y2ker37
Artemis
38,514
20,090
0
2,563
10,157
4,087
0
6,129
4,028
0
81,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,995
Gold Earned
56,882
244
Minions Killed
253
4
Camps Cleared
4
1,098,902
Distance Traveled
906,498
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,241
853
28
2
0
135,073
2
L
Chernobog
11,007
917
66
6
1
172,885
0
L
Olorun
10,718
893
25
2
0
184,484
0
W
Fenrir
12,657
1,055
25
2
1
255,906
1
W
The Morrigan
12,953
1,079
55
5
0
202,295
1
W
Zhong Kui
12,628
1,052
50
4
2
231,699
0
L
Kukulkan
12,431
1,036
90
8
1
200,287
0
L
Baron Samedi
12,485
1,040
44
4
2
213,769
0
W
Ymir
11,462
955
18
2
1
195,908
0
W
Artemis
15,295
1,275
96
8
0
213,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role