Player Matchup

Mercury
Mercury
Comfier
Mercury
Level 29
God Stats
2W - 7L
1,500 SR
Queue Stats
49W - 65L
1,365 Elo+
Party 1
Yemoja
Yemoja
Hiyer
Yemoja
Level 26
God Stats
2W - 6L
1,159 SR
Queue Stats
31W - 49L
1,334 Elo+
Party 1
Neith
Neith
XG Ultimate4513
Neith
Level 15
God Stats
2W - 2L
1,453 SR
Queue Stats
5W - 5L
1,347 Elo+
Party 1
Jing Wei
Jing Wei
Yudoio
Jing Wei
Level 18
God Stats
7W - 7L
1,513 SR
Queue Stats
14W - 13L
1,468 Elo+
Party 1
Cernunnos
Cernunnos
c x z u t
Cernunnos
Level 25
God Stats
5W - 7L
1,548 SR
Queue Stats
24W - 38L
1,342 Elo+
Party 1
Team Averages
Level 23
1,435 SR
1,371 Elo+

VS

Team Averages
Level 20
1,466 SR
1,398 Elo+
Mulan
Mulan
BerserkRobin411
Mulan
Level 20
God Stats
1W - 0L
1,300 SR
Queue Stats
9W - 21L
1,362 Elo+
Solo
Skadi
Skadi
RogueK3NG
Skadi
Level 16
God Stats
16W - 18L
1,481 SR
Queue Stats
30W - 40L
1,311 Elo+
Party 2
Neith
Neith
UnoHimsef
Neith
Level 25
God Stats
13W - 14L
1,535 SR
Queue Stats
97W - 96L
1,389 Elo+
Solo
Arachne
Arachne
jkt2232
Arachne
Level 29
God Stats
46W - 38L
1,523 SR
Queue Stats
262W - 270L
1,473 Elo+
Party 2
Ymir
Ymir
x69andSunny
Ymir
Level 9
God Stats
3W - 2L
1,493 SR
Queue Stats
7W - 2L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Comfier
Mercury
17
14 / 8 / 3
11,676
531
19,342
20,031
8,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Hiyer
Yemoja
13
3 / 9 / 6
9,559
435
6,036
19,504
23,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 5 / 10
10,634
483
10,851
15,463
6,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Yudoio
Jing Wei
13
2 / 13 / 10
8,594
391
9,476
21,439
7,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
c x z u t
Cernunnos
13
5 / 10 / 6
9,097
414
15,926
15,750
4,817
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 14 / 14
9,647
439
8,800
17,767
17,043
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
RogueK3NG
Skadi
17
8 / 8 / 10
11,746
534
12,632
15,303
6,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
UnoHimsef
Neith
20
11 / 1 / 9
13,476
613
12,513
8,577
4,416
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
jkt2232
Arachne
20
20 / 3 / 16
14,172
644
31,989
23,116
15,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 2 / 26
10,820
492
10,779
25,397
30,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
119
28
Kills
44
45
Deaths
28
35
Assists
75
Player
Kills
Deaths
Assists
KDA
W
4
14
14
0.79
L
Mercury
Comfier
Mercury
14
8
3
1.94
L
Yemoja
Hiyer
Yemoja
3
9
6
0.67
W
Skadi
RogueK3NG
Skadi
8
8
10
1.63
W
Neith
UnoHimsef
Neith
11
1
9
15.5
L
4
5
10
1.8
L
Jing Wei
Yudoio
Jing Wei
2
13
10
0.54
L
Cernunnos
c x z u t
Cernunnos
5
10
6
0.8
W
Arachne
jkt2232
Arachne
20
3
16
9.33
W
1
2
26
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,631
Damage
76,713
92,187
Taken
90,160
51,227
Mitigated
74,495
13,849
Healing
22,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,800
1,580
0
239
17,767
17,043
179
1,732
15,968
0
15,189
L
Mercury
Comfier
Mercury
19,342
8,986
0
1,440
20,031
8,683
265
3,105
16,861
0
66,013
L
Yemoja
Hiyer
Yemoja
6,036
1,538
783
1,110
19,504
23,550
1,150
2,520
16,876
29,841
0
W
Skadi
RogueK3NG
Skadi
12,632
7,165
0
2,286
15,303
6,528
2,717
534
14,769
144
48,782
W
Neith
UnoHimsef
Neith
12,513
6,489
0
4,186
8,577
4,416
9,492
719
7,858
0
91,038
L
10,851
6,153
0
5,752
15,463
6,425
616
505
14,958
0
54,545
L
Jing Wei
Yudoio
Jing Wei
9,476
8,188
0
1,853
21,439
7,752
2,118
3,324
17,953
0
30,743
L
Cernunnos
c x z u t
Cernunnos
15,926
8,516
0
2,911
15,750
4,817
1,428
1,134
14,616
0
42,124
W
Arachne
jkt2232
Arachne
31,989
21,725
611
10,998
23,116
15,628
30
1,236
21,880
0
95,547
W
10,779
1,569
0
4,206
25,397
30,880
160
1,815
23,582
41,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,560
Gold Earned
59,861
339
Minions Killed
410
0
Camps Cleared
0
1,779,388
Distance Traveled
2,001,412
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,647
439
13
1
0
352,883
2
L
Mercury
11,676
531
85
4
0
440,356
0
L
Yemoja
9,559
435
25
1
0
293,527
2
W
Skadi
11,746
534
76
3
0
332,676
0
W
Neith
13,476
613
162
7
0
397,093
0
L
Neith
10,634
483
98
4
0
340,297
0
L
Jing Wei
8,594
391
56
3
0
369,475
0
L
Cernunnos
9,097
414
75
3
0
335,733
3
W
Arachne
14,172
644
111
5
0
492,640
0
W
Ymir
10,820
492
48
2
0
426,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role