Player Matchup

Sol
Sol
KindofBloop
Sol
Level 88
God Stats
4W - 2L
1,518 SR
Queue Stats
14W - 12L
1,587 Elo+
Party 2
Khepri
Khepri
KingofShepards
Khepri
Level 122
God Stats
0W - 2L
1,544 SR
Queue Stats
26W - 21L
1,475 Elo+
Party 2
Charybdis
Charybdis
Slampai
Charybdis
Level 143
God Stats
1W - 2L
1,235 SR
Queue Stats
58W - 48L
1,584 Elo+
Party 2
Team Averages
Level 118
1,432 SR
1,549 Elo+

VS

Team Averages
Level 108
1,555 SR
1,510 Elo+
Anubis
Anubis
DragonOfDeath_84
Anubis
Level 116
God Stats
5W - 3L
1,452 SR
Queue Stats
119W - 126L
1,550 Elo+
Party 1
Neith
Neith
LOGiiC-chugZ
Neith
Level 126
God Stats
7W - 3L
1,713 SR
Queue Stats
267W - 258L
1,508 Elo+
Party 1
Charybdis
Charybdis
fadeddevil1
Charybdis
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
198W - 202L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 7
10,635
626
6,182
11,237
4,028
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 4 / 10
10,387
611
2,188
15,170
19,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
Slampai
Charybdis
12
6 / 3 / 5
10,919
642
3,705
10,461
2,881
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 3
12,214
718
15,806
8,574
3,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
2 / 2 / 4
10,431
614
1,889
2,692
995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
fadeddevil1
Charybdis
10
0 / 5 / 3
8,850
521
3,335
6,130
1,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
12
Kills
8
10
Deaths
12
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
5
3
1.5
L
5
3
7
2.83
L
1
4
10
1.5
W
2
2
4
2
L
Charybdis
Slampai
Charybdis
6
3
5
2.83
W
Charybdis
fadeddevil1
Charybdis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,075
Damage
21,030
36,868
Taken
17,396
26,193
Mitigated
6,725
6,994
Healing
4,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,806
700
0
3,426
8,574
3,808
1,742
4,038
4,536
75,795
0
L
6,182
1,813
0
4,153
11,237
4,028
426
5,783
5,454
25,104
0
L
2,188
0
0
285
15,170
19,284
0
6,040
6,838
9,425
0
W
1,889
1,288
0
322
2,692
995
795
1,648
1,044
0
6,104
L
Charybdis
Slampai
Charybdis
3,705
2,025
0
2,556
10,461
2,881
1,801
4,029
5,176
0
23,605
W
Charybdis
fadeddevil1
Charybdis
3,335
1,324
0
358
6,130
1,922
0
3,085
3,045
0
8,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,941
Gold Earned
31,495
115
Minions Killed
130
6
Camps Cleared
5
700,854
Distance Traveled
411,511
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,214
718
116
7
5
266,442
1
L
Sol
10,635
626
52
3
1
268,889
0
L
Khepri
10,387
611
14
1
0
251,280
1
W
Neith
10,431
614
10
1
0
35,206
0
L
Charybdis
10,919
642
49
3
5
180,685
1
W
Charybdis
8,850
521
4
0
0
109,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role