Player Matchup

Hera
Hera
 
Hera
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
HaVeAc0oKiE
Da Ji
Level 148
God Stats
4W - 6L
1,450 SR
Queue Stats
273W - 286L
1,273 Elo+
Party 1
Zhong Kui
Zhong Kui
HaleyGoesPow
Zhong Kui
Level 148
God Stats
4W - 4L
1,523 SR
Queue Stats
285W - 297L
1,271 Elo+
Party 1
Hou Yi
Hou Yi
heathergoesboom
Hou Yi
Level 124
God Stats
7W - 3L
1,543 SR
Queue Stats
99W - 96L
1,335 Elo+
Party 1
Ares
Ares
saintcronos
Ares
Level 151
God Stats
7W - 2L
1,645 SR
Queue Stats
350W - 387L
1,372 Elo+
Solo
Team Averages
Level 131
1,532 SR
1,350 Elo+

VS

Team Averages
Level 93
1,369 SR
1,228 Elo+
Serqet
Serqet
ATOMIC REAPER
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,053 Elo+
Party 2
King Arthur
King Arthur
Progenitor101
King Arthur
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,326 Elo+
Solo
Hou Yi
Hou Yi
XxReiOhkawaxX
Hou Yi
Level 146
God Stats
0W - 3L
1,213 SR
Queue Stats
79W - 88L
1,380 Elo+
Solo
Nox
Nox
gamerv117
Nox
Level 72
God Stats
0W - 4L
1,170 SR
Queue Stats
121W - 181L
1,318 Elo+
Party 2
Chaac
Chaac
ibanovisu
Chaac
Level 104
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 4L
1,061 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
2 / 1 / 30
10,324
794
4,604
4,756
1,861
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

18
11 / 2 / 19
11,023
848
14,153
9,720
4,862
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
HaleyGoesPow
Zhong Kui
19
13 / 3 / 20
11,809
908
15,790
15,815
10,448
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
10 / 0 / 26
11,661
897
12,919
9,273
4,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 2 / 23
9,778
752
11,316
11,771
10,596
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 13 / 2
8,226
633
3,420
15,484
6,359
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
Progenitor101
King Arthur
16
1 / 8 / 3
8,920
686
6,481
18,393
14,633
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 4 / 0
8,577
660
6,972
8,688
3,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 8 / 0
8,922
686
5,325
13,511
5,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
ibanovisu
Chaac
10
1 / 6 / 1
7,594
584
6,157
9,222
4,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
12
39
Kills
6
8
Deaths
39
118
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
1
30
17
L
1
13
2
0.15
W
11
2
19
10.25
W
Zhong Kui
HaleyGoesPow
Zhong Kui
13
3
20
7.67
L
King Arthur
Progenitor101
King Arthur
1
8
3
0.31
L
2
4
0
0.5
L
1
8
0
0.13
W
10
0
26
23
L
Chaac
ibanovisu
Chaac
1
6
1
0.25
W
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,782
Damage
28,355
51,335
Taken
65,298
32,296
Mitigated
34,527
24,885
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,604
1,041
2,486
1,595
4,756
1,861
1,074
0
4,570
19,480
0
L
3,420
1,276
0
0
15,484
6,359
0
8,351
7,133
0
10,788
W
14,153
2,708
430
976
9,720
4,862
1,423
1,011
8,547
0
23,177
W
Zhong Kui
HaleyGoesPow
Zhong Kui
15,790
4,030
4,454
7,588
15,815
10,448
1,992
1,478
14,337
35,218
0
L
King Arthur
Progenitor101
King Arthur
6,481
1,104
757
1,037
18,393
14,633
0
8,939
9,454
0
12,965
L
6,972
1,169
142
1,561
8,688
3,231
0
4,307
4,381
0
25,464
L
5,325
1,322
1,035
2,061
13,511
5,921
0
5,153
8,358
23,042
0
W
12,919
4,863
1,911
3,440
9,273
4,529
2,038
2,106
7,167
0
29,957
L
Chaac
ibanovisu
Chaac
6,157
186
242
1,627
9,222
4,383
0
4,960
4,262
0
10,529
W
11,316
233
910
1,095
11,771
10,596
0
730
11,041
17,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,595
Gold Earned
42,239
118
Minions Killed
91
0
Camps Cleared
0
1,191,618
Distance Traveled
858,047
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,324
794
23
2
0
250,083
0
L
Serqet
8,226
633
17
1
0
159,333
0
W
Da Ji
11,023
848
6
0
0
246,704
0
W
Zhong Kui
11,809
908
43
3
0
219,222
4
L
King Arthur
8,920
686
18
1
0
194,683
0
L
Hou Yi
8,577
660
35
3
0
218,575
2
L
Nox
8,922
686
20
2
0
165,774
0
W
Hou Yi
11,661
897
32
2
0
250,099
1
L
Chaac
7,594
584
1
0
0
119,682
0
W
Ares
9,778
752
14
1
0
225,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role