Player Matchup

Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
KlusiFaziu
Hachiman
Level 81
God Stats
1W - 2L
1,196 SR
Queue Stats
314W - 350L
1,406 Elo+
Solo
Bakasura
Bakasura
SheltterEvil
Bakasura
Level 61
God Stats
1W - 2L
1,301 SR
Queue Stats
410W - 421L
1,470 Elo+
Solo
Geb
Geb
aicram
Geb
Level 144
God Stats
10W - 15L
1,394 SR
Queue Stats
87W - 91L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
tres_grudado
Baron Samedi
Level 123
God Stats
100W - 104L
1,517 SR
Queue Stats
655W - 723L
1,464 Elo+
Party 2
Team Averages
Level 107
1,382 SR
1,450 Elo+

VS

Team Averages
Level 106
1,545 SR
1,437 Elo+
Susano
Susano
 
Susano
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Decca_15
The Morrigan
Level 141
God Stats
17W - 21L
1,444 SR
Queue Stats
358W - 393L
1,430 Elo+
Solo
Neith
Neith
Higorpv
Neith
Level 159
God Stats
7W - 12L
1,583 SR
Queue Stats
56W - 62L
1,434 Elo+
Party 1
Charybdis
Charybdis
MelissaGremory
Charybdis
Level 85
God Stats
3W - 4L
1,477 SR
Queue Stats
47W - 36L
1,519 Elo+
Party 1
Ares
Ares
ReiDasWard
Ares
Level 16
God Stats
1W - 1L
1,720 SR
Queue Stats
6W - 3L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 0 / 0
7,030
639
4,544
8,792
7,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
KlusiFaziu
Hachiman
11
4 / 0 / 1
6,534
594
3,829
7,985
1,897
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
SheltterEvil
Bakasura
10
2 / 2 / 2
6,195
563
3,470
8,252
3,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
aicram
Geb
8
0 / 1 / 3
5,527
502
2,727
7,234
3,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
tres_grudado
Baron Samedi
10
0 / 3 / 1
5,658
514
2,849
5,257
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
3 / 0 / 2
6,339
576
3,702
5,078
1,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

The Morrigan
Decca_15
The Morrigan
11
2 / 1 / 3
6,681
607
6,311
5,711
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
Higorpv
Neith
9
0 / 4 / 0
5,660
515
3,754
6,398
1,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
MelissaGremory
Charybdis
11
0 / 2 / 1
5,855
532
4,717
6,369
1,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 1 / 1
5,024
457
1,214
5,464
2,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
8
Kills
6
6
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
0
2
L
Susano
 
Susano
3
0
2
4
L
The Morrigan
Decca_15
The Morrigan
2
1
3
3.5
L
Neith
Higorpv
Neith
0
4
0
0
W
Hachiman
KlusiFaziu
Hachiman
4
0
1
4.5
L
Charybdis
MelissaGremory
Charybdis
0
2
1
0.25
L
1
1
1
1.5
W
Bakasura
SheltterEvil
Bakasura
2
2
2
1.5
W
Geb
aicram
Geb
0
1
3
1.5
W
Baron Samedi
tres_grudado
Baron Samedi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,419
Damage
19,698
37,520
Taken
29,020
18,025
Mitigated
9,142
18,612
Healing
9,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,544
1,166
0
5,811
8,792
7,590
166
0
8,792
0
34,898
L
Susano
 
Susano
3,702
921
0
3,104
5,078
1,476
0
332
4,702
0
36,981
L
The Morrigan
Decca_15
The Morrigan
6,311
1,001
0
2,571
5,711
2,033
0
2,782
2,854
37,349
3,959
L
Neith
Higorpv
Neith
3,754
1,755
0
1,162
6,398
1,448
0
883
5,504
0
38,002
W
Hachiman
KlusiFaziu
Hachiman
3,829
2,937
0
4,128
7,985
1,897
759
840
7,119
0
37,122
L
Charybdis
MelissaGremory
Charybdis
4,717
2,853
0
800
6,369
1,609
0
0
5,626
0
30,966
L
1,214
32
0
1,634
5,464
2,576
0
1,899
3,524
5,266
0
W
Bakasura
SheltterEvil
Bakasura
3,470
2,694
298
3,842
8,252
3,128
0
1,130
7,012
0
30,835
W
Geb
aicram
Geb
2,727
595
198
1,571
7,234
3,896
209
1,170
5,980
20,352
0
W
Baron Samedi
tres_grudado
Baron Samedi
2,849
0
965
1,799
5,257
1,514
0
1,819
3,222
31,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,944
Gold Earned
29,559
304
Minions Killed
304
0
Camps Cleared
0
1,102,343
Distance Traveled
1,076,045
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,030
639
71
6
0
223,791
4
L
Susano
6,339
576
70
6
0
261,011
5
L
The Morrigan
6,681
607
80
7
0
200,793
3
L
Neith
5,660
515
80
7
0
185,857
0
W
Hachiman
6,534
594
79
7
0
215,312
4
L
Charybdis
5,855
532
70
6
0
201,258
0
L
Ares
5,024
457
4
0
0
227,126
3
W
Bakasura
6,195
563
68
6
0
245,703
1
W
Geb
5,527
502
26
2
0
212,853
2
W
Baron Samedi
5,658
514
60
5
0
204,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role