Player Matchup

Ymir
Ymir
Asuriel_X6
Ymir
Level 28
God Stats
85W - 52L
1,688 SR
Queue Stats
158W - 128L
1,497 Elo+
Solo
Izanami
Izanami
Luffy_l_abruti02
Izanami
Level 26
God Stats
46W - 50L
1,506 SR
Queue Stats
147W - 175L
1,442 Elo+
Solo
Ao Kuang
Ao Kuang
SheroStallion
Ao Kuang
Level 27
God Stats
13W - 5L
1,777 SR
Queue Stats
116W - 122L
1,490 Elo+
Party 1
Zhong Kui
Zhong Kui
i4umu
Zhong Kui
Level 29
God Stats
3W - 1L
1,286 SR
Queue Stats
101W - 107L
1,501 Elo+
Party 1
Bellona
Bellona
xVLoTeSVx
Bellona
Level 28
God Stats
16W - 13L
1,526 SR
Queue Stats
84W - 88L
1,380 Elo+
Solo
Team Averages
Level 28
1,557 SR
1,462 Elo+

VS

Team Averages
Level 19
1,404 SR
1,404 Elo+
Mercury
Mercury
Chemikill99
Mercury
Level 27
God Stats
15W - 15L
1,372 SR
Queue Stats
132W - 166L
1,378 Elo+
Solo
Cu Chulainn
Cu Chulainn
FadiiXO
Cu Chulainn
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 50L
1,437 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FaisaIBlu
Morgan Le Fay
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 37L
1,484 Elo+
Party 2
Ymir
Ymir
Greywolf019
Ymir
Level 7
God Stats
1W - 3L
1,400 SR
Queue Stats
5W - 8L
1,361 Elo+
Party 3
Apollo
Apollo
rockkn
Apollo
Level 17
God Stats
0W - 2L
1,248 SR
Queue Stats
5W - 8L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
6,621
509
2,249
7,005
4,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 3
6,612
509
2,712
5,051
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
SheroStallion
Ao Kuang
13
5 / 1 / 2
8,388
645
8,252
10,497
3,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
i4umu
Zhong Kui
13
4 / 0 / 1
8,057
620
4,979
7,203
5,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
xVLoTeSVx
Bellona
13
1 / 0 / 2
7,748
596
3,139
6,104
3,857
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chemikill99
Mercury
2
0 / 0 / 0
4,257
327
103
1,089
198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
FadiiXO
Cu Chulainn
9
0 / 2 / 0
5,685
437
2,061
7,354
3,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
FaisaIBlu
Morgan Le Fay
12
2 / 4 / 0
6,975
537
5,999
8,791
3,087
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 2 / 2
5,377
414
2,110
8,308
5,448
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
rockkn
Apollo
10
2 / 2 / 0
5,885
453
4,270
6,312
1,845
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
4
4
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
Mercury
Chemikill99
Mercury
0
0
0
0
L
Cu Chulainn
FadiiXO
Cu Chulainn
0
2
0
0
L
Morgan Le Fay
FaisaIBlu
Morgan Le Fay
2
4
0
0.5
L
0
2
2
0.5
W
0
2
3
0.75
W
Ao Kuang
SheroStallion
Ao Kuang
5
1
2
6
W
Zhong Kui
i4umu
Zhong Kui
4
0
1
4.5
L
Apollo
rockkn
Apollo
2
2
0
1
W
Bellona
xVLoTeSVx
Bellona
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,331
Damage
14,543
35,860
Taken
31,854
18,065
Mitigated
13,875
13,790
Healing
6,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,249
672
0
1,638
7,005
4,249
130
1,660
5,224
10,782
0
L
Mercury
Chemikill99
Mercury
103
103
0
0
1,089
198
0
153
936
0
2,723
L
Cu Chulainn
FadiiXO
Cu Chulainn
2,061
260
259
2,155
7,354
3,297
90
2,148
5,206
0
14,223
L
Morgan Le Fay
FaisaIBlu
Morgan Le Fay
5,999
691
0
1,810
8,791
3,087
53
4,375
4,416
38,798
0
L
2,110
146
0
250
8,308
5,448
112
4,458
3,850
10,910
0
W
2,712
2,362
0
1,068
5,051
1,263
418
1,716
3,278
0
34,736
W
Ao Kuang
SheroStallion
Ao Kuang
8,252
2,829
0
3,795
10,497
3,679
0
2,438
7,897
40,668
14,742
W
Zhong Kui
i4umu
Zhong Kui
4,979
1,219
0
4,679
7,203
5,017
2,164
1,623
5,358
49,115
0
L
Apollo
rockkn
Apollo
4,270
2,870
0
1,988
6,312
1,845
503
3,296
3,016
0
34,779
W
Bellona
xVLoTeSVx
Bellona
3,139
803
0
2,610
6,104
3,857
128
457
5,319
0
41,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,426
Gold Earned
28,179
320
Minions Killed
210
0
Camps Cleared
0
1,162,511
Distance Traveled
907,158
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,621
509
12
1
0
181,050
3
L
Mercury
4,257
327
8
1
0
41,465
0
L
Cu Chulainn
5,685
437
37
3
0
214,012
4
L
Morgan Le Fay
6,975
537
84
6
0
228,510
2
L
Ymir
5,377
414
17
1
0
223,140
1
W
Izanami
6,612
509
80
6
0
214,930
0
W
Ao Kuang
8,388
645
77
6
0
273,074
5
W
Zhong Kui
8,057
620
78
6
0
239,212
0
L
Apollo
5,885
453
64
5
0
200,031
2
W
Bellona
7,748
596
73
6
0
254,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role