Player Matchup

Raijin
Raijin
Throat Pan
Raijin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,599 Elo+
Party 2
Sylvanus
Sylvanus
Throat Smudge
Sylvanus
Level 143
God Stats
1W - 1L
1,789 SR
Queue Stats
29W - 31L
1,505 Elo+
Party 2
Hachiman
Hachiman
Throat Stains
Hachiman
Level 108
God Stats
4W - 2L
1,773 SR
Queue Stats
20W - 16L
1,565 Elo+
Party 2
Team Averages
Level 113
1,687 SR
1,556 Elo+

VS

Team Averages
Level 99
1,522 SR
1,559 Elo+
Chiron
Chiron
BlueDrakon4714
Chiron
Level 104
God Stats
9W - 4L
1,607 SR
Queue Stats
67W - 55L
1,585 Elo+
Party 1
Set
Set
crysalbeast656
Set
Level 85
God Stats
1W - 1L
1,395 SR
Queue Stats
22W - 12L
1,555 Elo+
Party 1
Sobek
Sobek
zombieboss1037
Sobek
Level 108
God Stats
1W - 1L
1,565 SR
Queue Stats
67W - 50L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Throat Pan
Raijin
9
0 / 5 / 2
5,746
575
4,414
7,272
2,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Throat Smudge
Sylvanus
9
2 / 2 / 0
6,673
667
3,989
7,867
7,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Throat Stains
Hachiman
8
0 / 4 / 2
5,636
564
3,376
6,729
2,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 2
8,039
804
10,231
5,764
2,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 3
7,112
711
3,385
4,748
1,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 9
7,422
742
4,481
9,897
9,543
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
11
11
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
L
Raijin
Throat Pan
Raijin
0
5
2
0.2
L
Sylvanus
Throat Smudge
Sylvanus
2
2
0
1
L
Hachiman
Throat Stains
Hachiman
0
4
2
0.25
W
3
0
3
4.5
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,779
Damage
18,097
21,868
Taken
20,409
11,853
Mitigated
13,817
4,889
Healing
5,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,231
4,319
270
1,296
5,764
2,381
1,634
3,321
2,443
0
34,544
L
Raijin
Throat Pan
Raijin
4,414
250
0
0
7,272
2,481
0
1,494
5,778
12,254
0
L
Sylvanus
Throat Smudge
Sylvanus
3,989
316
1,850
3,039
7,867
7,300
0
2,541
5,326
11,151
0
L
Hachiman
Throat Stains
Hachiman
3,376
1,102
0
0
6,729
2,072
0
636
6,093
0
17,637
W
3,385
1,539
0
1,029
4,748
1,893
50
2,399
2,349
0
21,913
W
4,481
325
285
2,331
9,897
9,543
477
3,508
6,389
13,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,055
Gold Earned
22,573
69
Minions Killed
120
2
Camps Cleared
5
432,348
Distance Traveled
528,955
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,039
804
60
6
2
166,270
0
L
Raijin
5,746
575
19
2
2
140,738
1
L
Sylvanus
6,673
667
15
2
0
151,014
1
L
Hachiman
5,636
564
35
4
0
140,596
1
W
Set
7,112
711
34
3
2
180,744
0
W
Sobek
7,422
742
26
3
1
181,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role