Player Matchup

Sol
Sol
Gold I
BL4ZEOFGL0RY
Sol
Gold I
Level 123
God Stats
2W - 0L
1,479 SR
Queue Stats
23W - 19L
1,707 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,479 SR
1,707 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 159
1,514 SR
1,487 MMR
The Morrigan
The Morrigan
Gold III
J BLACK 86O
The Morrigan
Gold III
Level 159
God Stats
5W - 10L
1,514 SR
Queue Stats
514W - 506L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 0
8,432
1,054
6,226
6,287
2,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
ChronosPoseidonFreyaSkadiBaron Samedi

VS

Bans
Ah Muzen CabIzanamiHe BoGilgameshHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
J BLACK 86O
The Morrigan
11
0 / 4 / 0
6,561
820
3,558
7,714
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
The Morrigan
J BLACK 86O
The Morrigan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,226
Damage
3,558
6,287
Taken
7,714
2,474
Mitigated
3,906
4,132
Healing
1,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,226
2,480
0
4,132
6,287
2,474
1,487
3,915
2,372
51,554
4,778
L
The Morrigan
J BLACK 86O
The Morrigan
3,558
604
0
1,325
7,714
3,906
0
5,719
1,980
30,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,432
Gold Earned
6,561
118
Minions Killed
73
6
Camps Cleared
2
155,776
Distance Traveled
154,229
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,432
1,054
118
15
6
155,776
4
L
The Morrigan
6,561
820
73
9
2
154,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role