Player Matchup

Scylla
Scylla
AUS JEFE
Scylla
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 53L
1,462 Elo+
Party 1
Charybdis
Charybdis
NatH502
Charybdis
Level 26
God Stats
1W - 2L
1,277 SR
Queue Stats
10W - 16L
1,438 Elo+
Solo
Odin
Odin
TSC Katakuri
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,580 Elo+
Party 1
Hachiman
Hachiman
XF A T T YL
Hachiman
Level 14
God Stats
0W - 2L
1,698 SR
Queue Stats
5W - 10L
1,326 Elo+
Party 1
Chang'e
Chang'e
kaptainjosh
Chang'e
Level 25
God Stats
0W - 2L
1,280 SR
Queue Stats
69W - 68L
1,534 Elo+
Solo
Team Averages
Level 20
1,451 SR
1,468 Elo+

VS

Team Averages
Level 25
1,624 SR
1,531 Elo+
Neith
Neith
FutureStartsNow
Neith
Level 28
God Stats
40W - 17L
1,624 SR
Queue Stats
100W - 64L
1,505 Elo+
Solo
Thanatos
Thanatos
IShotYouF1rst
Thanatos
Level 29
God Stats
59W - 38L
1,594 SR
Queue Stats
214W - 194L
1,509 Elo+
Solo
Cthulhu
Cthulhu
Teamariel10
Cthulhu
Level 16
God Stats
34W - 23L
1,671 SR
Queue Stats
69W - 56L
1,639 Elo+
Solo
Mulan
Mulan
WanderingRONlN
Mulan
Level 28
God Stats
45W - 39L
1,526 SR
Queue Stats
310W - 328L
1,513 Elo+
Solo
Zhong Kui
Zhong Kui
kjjkl
Zhong Kui
Level 25
God Stats
2W - 1L
1,703 SR
Queue Stats
130W - 125L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AUS JEFE
Scylla
15
1 / 9 / 4
9,051
1,006
5,667
14,706
5,422
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
NatH502
Charybdis
15
2 / 9 / 3
9,313
1,035
14,769
16,789
6,586
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
0 / 5 / 3
8,195
911
4,132
18,772
16,692
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
XF A T T YL
Hachiman
15
1 / 12 / 3
8,995
999
10,190
17,854
6,833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
kaptainjosh
Chang'e
15
1 / 13 / 3
8,864
985
10,090
20,309
7,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 0 / 18
11,469
1,274
21,344
9,856
4,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
IShotYouF1rst
Thanatos
18
13 / 1 / 20
12,102
1,345
15,355
8,361
3,986
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Teamariel10
Cthulhu
17
8 / 1 / 27
11,434
1,270
15,258
12,394
15,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 0 / 17
10,204
1,134
11,227
9,600
11,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
kjjkl
Zhong Kui
18
10 / 3 / 22
11,729
1,303
19,527
12,830
9,610
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
152
5
Kills
48
48
Deaths
5
16
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Scylla
AUS JEFE
Scylla
1
9
4
0.33
W
13
0
18
22
W
Thanatos
IShotYouF1rst
Thanatos
13
1
20
23
L
Charybdis
NatH502
Charybdis
2
9
3
0.39
L
0
5
3
0.3
W
Cthulhu
Teamariel10
Cthulhu
8
1
27
21.5
W
4
0
17
12.5
L
Hachiman
XF A T T YL
Hachiman
1
12
3
0.21
L
Chang'e
kaptainjosh
Chang'e
1
13
3
0.19
W
Zhong Kui
kjjkl
Zhong Kui
10
3
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,848
Damage
82,711
88,430
Taken
53,041
43,112
Mitigated
44,636
3,210
Healing
19,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AUS JEFE
Scylla
5,667
623
0
0
14,706
5,422
0
5,787
8,919
9,250
0
W
21,344
15,254
0
3,118
9,856
4,611
0
2,881
6,975
0
33,554
W
Thanatos
IShotYouF1rst
Thanatos
15,355
3,568
0
6,880
8,361
3,986
0
2,757
5,604
0
24,251
L
Charybdis
NatH502
Charybdis
14,769
8,293
0
0
16,789
6,586
0
6,080
10,709
0
39,827
L
4,132
1,637
0
0
18,772
16,692
0
5,919
12,853
0
11,533
W
Cthulhu
Teamariel10
Cthulhu
15,258
1,095
1,447
2,745
12,394
15,292
0
3,176
7,960
26,476
0
W
11,227
696
94
1,367
9,600
11,137
0
2,543
7,057
0
29,562
L
Hachiman
XF A T T YL
Hachiman
10,190
8,545
0
0
17,854
6,833
0
8,362
9,492
0
21,375
L
Chang'e
kaptainjosh
Chang'e
10,090
1,410
1,229
1,981
20,309
7,579
0
8,637
11,672
22,464
0
W
Zhong Kui
kjjkl
Zhong Kui
19,527
4,348
1,413
2,915
12,830
9,610
0
4,400
8,430
39,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,418
Gold Earned
56,938
117
Minions Killed
171
3
Camps Cleared
6
727,044
Distance Traveled
941,630
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,051
1,006
11
1
1
150,306
0
W
Neith
11,469
1,274
33
4
0
186,875
0
W
Thanatos
12,102
1,345
25
3
5
218,741
0
L
Charybdis
9,313
1,035
49
5
2
144,916
0
L
Odin
8,195
911
7
1
0
159,263
0
W
Cthulhu
11,434
1,270
23
3
0
213,803
3
W
Mulan
10,204
1,134
42
5
0
179,733
0
L
Hachiman
8,995
999
16
2
0
126,977
1
L
Chang'e
8,864
985
34
4
0
145,582
0
W
Zhong Kui
11,729
1,303
48
5
1
142,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role