Player Matchup

Neith
Neith
R4PISTMCGEE
Neith
Level 46
God Stats
1W - 2L
1,868 SR
Queue Stats
31W - 9L
1,777 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Robibussin
Morgan Le Fay
Level 29
God Stats
15W - 1L
1,829 SR
Queue Stats
24W - 6L
1,794 Elo+
Party 1
Tyr
Tyr
Syntypic
Tyr
Level 55
God Stats
2W - 1L
1,825 SR
Queue Stats
64W - 23L
1,776 Elo+
Party 1
Team Averages
Level 43
1,841 SR
1,783 Elo+

VS

Team Averages
Level 95
1,583 SR
1,568 Elo+
Charybdis
Charybdis
Dyspaiir
Charybdis
Level 109
God Stats
1W - 0L
1,756 SR
Queue Stats
3W - 5L
1,473 Elo+
Solo
Nox
Nox
Fluffanator123
Nox
Level 141
God Stats
2W - 1L
1,316 SR
Queue Stats
305W - 256L
1,599 Elo+
Party 2
Ares
Ares
Rehydrate6357
Ares
Level 36
God Stats
139W - 82L
1,676 SR
Queue Stats
181W - 120L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 5
9,885
659
14,049
11,402
3,968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Robibussin
Morgan Le Fay
13
3 / 6 / 4
9,438
629
9,663
11,728
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 2 / 7
9,924
662
8,175
16,611
16,382
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dyspaiir
Charybdis
13
2 / 4 / 4
9,476
632
8,265
10,651
4,492
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 5 / 7
10,972
731
15,195
11,236
5,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 2 / 6
11,374
758
9,236
14,883
15,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
11
Kills
13
13
Deaths
11
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Dyspaiir
Charybdis
2
4
4
1
W
6
5
7
1.9
L
4
5
5
1.3
W
5
2
6
4
L
Morgan Le Fay
Robibussin
Morgan Le Fay
3
6
4
0.83
L
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,887
Damage
32,696
39,741
Taken
36,770
24,672
Mitigated
25,203
5,361
Healing
7,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Dyspaiir
Charybdis
8,265
4,901
0
2,762
10,651
4,492
0
3,896
6,755
0
28,640
W
15,195
757
269
2,623
11,236
5,495
186
2,860
8,376
51,810
0
L
14,049
6,910
0
1,520
11,402
3,968
540
9,211
2,191
0
43,800
W
9,236
475
0
2,082
14,883
15,216
0
3,449
11,434
11,957
0
L
Morgan Le Fay
Robibussin
Morgan Le Fay
9,663
311
0
1,311
11,728
4,322
429
7,450
4,278
31,417
0
L
8,175
1,144
0
2,530
16,611
16,382
459
7,806
8,805
0
23,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,247
Gold Earned
31,822
157
Minions Killed
159
8
Camps Cleared
6
813,947
Distance Traveled
823,675
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,476
632
56
4
1
242,867
8
W
Nox
10,972
731
97
6
4
288,580
1
L
Neith
9,885
659
87
6
3
244,355
4
W
Ares
11,374
758
6
0
1
292,228
4
L
Morgan Le Fay
9,438
629
37
2
4
259,225
3
L
Tyr
9,924
662
33
2
1
310,367
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role