Player Matchup

Charybdis
Charybdis
Shawraraka
Charybdis
Level 125
God Stats
3W - 8L
1,316 SR
Queue Stats
154W - 160L
1,548 Elo+
Party 3
Fenrir
Fenrir
Sopoforic
Fenrir
Level 116
God Stats
8W - 9L
1,542 SR
Queue Stats
54W - 42L
1,552 Elo+
Party 2
Merlin
Merlin
Starfleet
Merlin
Level 101
God Stats
7W - 4L
1,225 SR
Queue Stats
53W - 38L
1,538 Elo+
Party 2
Mulan
Mulan
Timekeeper187
Mulan
Level 110
God Stats
31W - 18L
1,659 SR
Queue Stats
316W - 302L
1,531 Elo+
Party 3
Khepri
Khepri
newplayrname
Khepri
Level 25
God Stats
12W - 3L
1,710 SR
Queue Stats
55W - 48L
1,551 Elo+
Party 3
Team Averages
Level 95
1,491 SR
1,544 Elo+

VS

Team Averages
Level 120
1,618 SR
1,560 Elo+
Poseidon
Poseidon
FemboySub
Poseidon
Level 117
God Stats
10W - 8L
1,581 SR
Queue Stats
614W - 568L
1,557 Elo+
Party 1
Cabrakan
Cabrakan
MrMewCatFireFace
Cabrakan
Level 159
God Stats
0W - 2L
1,475 SR
Queue Stats
659W - 658L
1,561 Elo+
Party 1
Charybdis
Charybdis
VaughnCreed
Charybdis
Level 146
God Stats
14W - 16L
1,594 SR
Queue Stats
87W - 80L
1,606 Elo+
Party 1
Mercury
Mercury
WaxDKush
Mercury
Level 111
God Stats
8W - 4L
1,755 SR
Queue Stats
597W - 537L
1,489 Elo+
Party 1
Hercules
Hercules
monoesfeo
Hercules
Level 66
God Stats
1W - 1L
1,686 SR
Queue Stats
138W - 150L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Shawraraka
Charybdis
20
7 / 3 / 6
12,472
624
12,303
13,994
5,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Sopoforic
Fenrir
17
9 / 8 / 8
11,986
599
15,074
20,763
11,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Starfleet
Merlin
17
4 / 5 / 11
11,776
589
12,602
14,791
7,250
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
17 / 2 / 8
13,322
666
25,270
20,527
18,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
14
1 / 1 / 19
9,784
489
5,345
12,746
13,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FemboySub
Poseidon
17
9 / 8 / 4
11,111
556
14,395
16,463
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 9 / 4
9,659
483
12,203
20,673
22,631
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
VaughnCreed
Charybdis
13
1 / 6 / 4
8,301
415
5,976
13,013
4,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
WaxDKush
Mercury
13
3 / 8 / 7
8,942
447
5,640
15,992
5,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
monoesfeo
Hercules
13
3 / 7 / 5
8,526
426
6,238
23,039
11,164
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
43
38
Kills
19
19
Deaths
38
52
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Poseidon
FemboySub
Poseidon
9
8
4
1.38
L
3
9
4
0.56
W
Charybdis
Shawraraka
Charybdis
7
3
6
3.33
W
Fenrir
Sopoforic
Fenrir
9
8
8
1.63
W
Merlin
Starfleet
Merlin
4
5
11
1.9
W
17
2
8
10.5
L
Charybdis
VaughnCreed
Charybdis
1
6
4
0.5
L
Mercury
WaxDKush
Mercury
3
8
7
0.81
L
Hercules
monoesfeo
Hercules
3
7
5
0.79
W
Khepri
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,594
Damage
44,452
82,821
Taken
89,180
56,097
Mitigated
49,231
27,383
Healing
10,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
FemboySub
Poseidon
14,395
1,939
64
4,308
16,463
5,061
0
6,917
9,499
68,547
0
L
12,203
1,483
0
814
20,673
22,631
410
1,563
17,993
52,708
0
W
Charybdis
Shawraraka
Charybdis
12,303
6,346
0
5,591
13,994
5,578
3,567
4,209
9,785
0
105,869
W
Fenrir
Sopoforic
Fenrir
15,074
6,004
0
3,335
20,763
11,671
933
4,799
15,964
0
86,479
W
Merlin
Starfleet
Merlin
12,602
598
283
4,394
14,791
7,250
143
5,268
9,215
82,720
0
W
25,270
5,212
0
12,090
20,527
18,053
2,402
9,691
10,836
0
83,122
L
Charybdis
VaughnCreed
Charybdis
5,976
2,934
0
1,029
13,013
4,965
863
621
12,223
0
43,465
L
Mercury
WaxDKush
Mercury
5,640
2,845
0
398
15,992
5,410
0
2,802
12,960
0
44,073
L
Hercules
monoesfeo
Hercules
6,238
1,868
290
3,665
23,039
11,164
0
5,745
17,095
0
26,056
W
Khepri
5,345
416
0
1,690
12,746
13,545
293
2,550
8,716
11,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,340
Gold Earned
46,539
555
Minions Killed
419
0
Camps Cleared
0
1,816,334
Distance Traveled
1,682,009
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,111
556
129
6
0
341,490
1
L
Cabrakan
9,659
483
117
6
0
310,146
3
W
Charybdis
12,472
624
183
9
0
334,923
1
W
Fenrir
11,986
599
103
5
0
367,019
2
W
Merlin
11,776
589
131
7
0
363,646
2
W
Mulan
13,322
666
131
7
0
397,751
1
L
Charybdis
8,301
415
86
4
0
292,763
5
L
Mercury
8,942
447
61
3
0
381,055
2
L
Hercules
8,526
426
26
1
0
356,555
13
W
Khepri
9,784
489
7
0
0
352,995
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role