Player Matchup

Odin
Odin
AnAverageSharp
Odin
Level 81
God Stats
3W - 2L
1,724 SR
Queue Stats
122W - 93L
1,558 Elo+
Party 1
Camazotz
Camazotz
GhostPenguin22
Camazotz
Level 28
God Stats
1W - 0L
1,725 SR
Queue Stats
10W - 10L
1,520 Elo+
Party 1
King Arthur
King Arthur
OkiUra
King Arthur
Level 28
God Stats
3W - 1L
1,893 SR
Queue Stats
131W - 135L
1,489 Elo+
Solo
Hel
Hel
Regork
Hel
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,435 Elo+
Solo
Bacchus
Bacchus
ReigningCloud1
Bacchus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,447 Elo+
Solo
Team Averages
Level 36
1,668 SR
1,490 Elo+

VS

Team Averages
Level 23
1,500 SR
1,435 Elo+
Terra
Terra
D4rkWolf01
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,421 Elo+
Solo
Nox
Nox
Milthred
Nox
Level 16
God Stats
6W - 7L
1,500 SR
Queue Stats
346W - 387L
1,331 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sajmyne
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,424 Elo+
Solo
Sol
Sol
beazy55
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
chaosfrost293
Gilgamesh
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
190W - 209L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 2 / 16
11,965
920
14,473
19,041
20,094
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Camazotz
17
5 / 4 / 20
10,856
835
9,967
24,230
29,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
OkiUra
King Arthur
16
7 / 5 / 15
10,485
807
15,146
27,716
18,985
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
Regork
Hel
18
3 / 1 / 23
10,563
813
11,899
11,547
8,007
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 3 / 17
10,188
784
14,742
19,592
24,561
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
6 / 5 / 5
10,303
793
10,882
16,961
18,374
14
1 / 6 / 8
8,784
676
8,885
13,761
9,253
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Sajmyne
Morgan Le Fay
16
5 / 9 / 4
9,494
730
16,723
14,760
7,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
15
2 / 7 / 5
8,893
684
11,653
14,075
5,246
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
chaosfrost293
Gilgamesh
14
1 / 6 / 9
9,140
703
16,003
14,608
14,237
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
46
33
Kills
15
15
Deaths
33
91
Assists
31
Player
Kills
Deaths
Assists
KDA
W
13
2
16
10.5
L
Terra
6
5
5
1.7
W
Camazotz
5
4
20
3.75
L
1
6
8
0.83
W
King Arthur
OkiUra
King Arthur
7
5
15
2.9
W
Hel
Regork
Hel
3
1
23
14.5
W
5
3
17
4.5
L
Morgan Le Fay
Sajmyne
Morgan Le Fay
5
9
4
0.78
L
Sol
2
7
5
0.64
L
Gilgamesh
chaosfrost293
Gilgamesh
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,227
Damage
64,146
102,126
Taken
74,165
100,966
Mitigated
54,276
51,584
Healing
19,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,473
3,260
0
0
19,041
20,094
1,107
7,178
11,863
0
28,901
L
Terra
10,882
1,009
4,855
5,850
16,961
18,374
0
6,879
10,082
19,462
0
W
Camazotz
9,967
4,118
1,477
8,589
24,230
29,319
821
9,903
14,196
0
19,565
L
8,885
755
950
3,020
13,761
9,253
0
4,729
8,996
17,816
0
W
King Arthur
OkiUra
King Arthur
15,146
1,198
1,590
6,892
27,716
18,985
1,157
12,355
13,701
0
24,263
W
Hel
Regork
Hel
11,899
638
21,302
6,880
11,547
8,007
1,509
7,219
4,328
26,836
0
W
14,742
1,854
2,813
2,041
19,592
24,561
0
11,488
6,832
25,074
0
L
Morgan Le Fay
Sajmyne
Morgan Le Fay
16,723
2,483
0
610
14,760
7,166
0
5,380
9,356
27,862
0
L
Sol
11,653
3,626
0
1,849
14,075
5,246
0
5,460
8,615
24,090
0
L
Gilgamesh
chaosfrost293
Gilgamesh
16,003
2,053
1,228
1,434
14,608
14,237
0
4,193
10,415
0
27,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,057
Gold Earned
46,614
105
Minions Killed
88
0
Camps Cleared
0
1,285,769
Distance Traveled
1,060,309
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,965
920
22
2
0
267,880
0
L
Terra
10,303
793
18
1
0
266,217
0
W
Camazotz
10,856
835
13
1
0
254,643
0
L
Nox
8,784
676
14
1
0
217,009
0
W
King Arthur
10,485
807
19
1
0
241,205
0
W
Hel
10,563
813
33
3
0
281,178
0
W
Bacchus
10,188
784
18
1
0
240,863
0
L
Morgan Le Fay
9,494
730
15
1
0
150,333
0
L
Sol
8,893
684
20
2
0
184,060
6
L
Gilgamesh
9,140
703
21
2
0
242,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role