Player Matchup

Charybdis
Charybdis
Bellser
Charybdis
Level 54
God Stats
1W - 3L
1,353 SR
Queue Stats
313W - 289L
1,595 Elo+
Party 1
Scylla
Scylla
Nicker_Licka
Scylla
Level 122
God Stats
0W - 3L
1,109 SR
Queue Stats
79W - 73L
1,487 Elo+
Party 1
Zeus
Zeus
demhoes
Zeus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 4L
1,743 Elo+
Solo
Team Averages
Level 107
1,321 SR
1,608 Elo+

VS

Team Averages
Level 111
1,529 SR
1,526 Elo+
Jormungandr
Jormungandr
QcWarrior22
Jormungandr
Level 89
God Stats
13W - 7L
1,408 SR
Queue Stats
223W - 191L
1,580 Elo+
Party 2
Medusa
Medusa
cgh8844
Medusa
Level 141
God Stats
12W - 11L
1,693 SR
Queue Stats
929W - 915L
1,568 Elo+
Party 2
Chronos
Chronos
jairdiossupremo
Chronos
Level 102
God Stats
64W - 79L
1,486 SR
Queue Stats
76W - 101L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bellser
Charybdis
11
2 / 4 / 2
8,101
675
8,392
8,669
2,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
11
1 / 6 / 2
7,727
644
7,136
7,542
1,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
demhoes
Zeus
11
2 / 6 / 2
8,284
690
8,402
11,179
5,279
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
QcWarrior22
Jormungandr
13
4 / 2 / 10
8,883
740
8,175
12,449
10,661
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
cgh8844
Medusa
13
6 / 2 / 4
9,432
786
10,021
8,797
3,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 1 / 8
9,393
783
6,347
11,559
4,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
16
16
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bellser
Charybdis
2
4
2
0.75
L
Scylla
1
6
2
0.33
W
Jormungandr
QcWarrior22
Jormungandr
4
2
10
4.5
W
Medusa
cgh8844
Medusa
6
2
4
4
L
Zeus
demhoes
Zeus
2
6
2
0.5
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,930
Damage
24,543
27,390
Taken
32,805
9,736
Mitigated
18,550
1,919
Healing
7,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bellser
Charybdis
8,392
4,389
0
565
8,669
2,564
0
4,559
3,992
0
17,003
L
Scylla
7,136
325
0
500
7,542
1,893
0
3,361
4,115
27,393
0
W
Jormungandr
QcWarrior22
Jormungandr
8,175
1,301
0
1,167
12,449
10,661
0
3,991
8,458
23,807
0
W
Medusa
cgh8844
Medusa
10,021
2,158
0
1,284
8,797
3,540
196
5,370
3,427
0
32,811
L
Zeus
demhoes
Zeus
8,402
979
0
854
11,179
5,279
0
6,502
4,409
26,329
0
W
6,347
1,047
248
4,536
11,559
4,349
459
6,777
4,782
31,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,112
Gold Earned
27,708
115
Minions Killed
157
4
Camps Cleared
8
608,966
Distance Traveled
751,385
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,101
675
37
3
0
204,135
3
L
Scylla
7,727
644
47
4
3
204,227
2
W
Jormungandr
8,883
740
33
3
0
248,694
2
W
Medusa
9,432
786
59
5
5
253,903
0
L
Zeus
8,284
690
31
3
1
200,604
5
W
Chronos
9,393
783
65
5
3
248,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role