Player Matchup

Geb
Geb
ACancerousTwzlr
Geb
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 60L
1,491 Elo+
Party 3
Aphrodite
Aphrodite
FlashJohnsen
Aphrodite
Level 77
God Stats
7W - 2L
1,655 SR
Queue Stats
114W - 110L
1,557 Elo+
Party 1
Artemis
Artemis
Riphman
Artemis
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 140L
1,463 Elo+
Party 3
Set
Set
THEGODCREATOR12
Set
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
95W - 91L
1,536 Elo+
Party 1
Persephone
Persephone
taxictoco
Persephone
Level 27
God Stats
3W - 2L
1,417 SR
Queue Stats
104W - 106L
1,500 Elo+
Party 1
Team Averages
Level 52
1,514 SR
1,509 Elo+

VS

Team Averages
Level 62
1,569 SR
1,538 Elo+
Mercury
Mercury
 
Mercury
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fenrir
Fenrir
BCN Kali
Fenrir
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
281W - 282L
1,514 Elo+
Party 4
Raijin
Raijin
BustedBrand23
Raijin
Level 26
God Stats
3W - 3L
1,627 SR
Queue Stats
107W - 103L
1,586 Elo+
Party 2
Danzaburou
Danzaburou
LiL_FRED_HTX
Danzaburou
Level 104
God Stats
5W - 6L
1,667 SR
Queue Stats
140W - 109L
1,542 Elo+
Party 2
Ares
Ares
iBeatKids420
Ares
Level 29
God Stats
1W - 3L
1,551 SR
Queue Stats
73W - 87L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 10
10,171
424
9,215
28,387
36,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
FlashJohnsen
Aphrodite
17
10 / 6 / 6
12,187
508
25,387
33,663
37,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Riphman
Artemis
18
7 / 4 / 5
11,474
478
18,156
15,771
7,092
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
9 / 7 / 8
12,786
533
15,185
19,008
10,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Persephone
taxictoco
Persephone
16
2 / 2 / 6
11,189
466
19,888
11,445
4,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
7 / 8 / 6
12,950
540
13,187
19,724
8,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
BCN Kali
Fenrir
14
3 / 5 / 2
9,707
404
4,374
10,304
4,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
7 / 3 / 3
12,223
509
25,237
24,440
11,565
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
LiL_FRED_HTX
Danzaburou
15
2 / 7 / 6
10,426
434
20,106
22,214
8,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 6
9,992
416
10,276
33,442
50,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
43
28
Kills
20
21
Deaths
28
35
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
7
8
6
1.25
W
0
2
10
2.5
L
Fenrir
BCN Kali
Fenrir
3
5
2
0.8
L
7
3
3
2.83
W
Aphrodite
FlashJohnsen
Aphrodite
10
6
6
2.17
L
Danzaburou
LiL_FRED_HTX
Danzaburou
2
7
6
0.71
W
Artemis
Riphman
Artemis
7
4
5
2.38
W
9
7
8
1.86
L
1
5
6
0.8
W
Persephone
taxictoco
Persephone
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,831
Damage
73,180
108,274
Taken
110,124
96,250
Mitigated
83,650
45,516
Healing
18,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
13,187
5,650
0
640
19,724
8,136
1,489
6,287
13,317
0
109,072
W
9,215
1,129
0
4,820
28,387
36,869
736
9,928
18,459
27,405
0
L
Fenrir
BCN Kali
Fenrir
4,374
1,207
0
3,447
10,304
4,507
323
4,270
6,034
0
33,661
L
25,237
1,527
244
5,374
24,440
11,565
216
16,621
7,565
97,974
0
W
Aphrodite
FlashJohnsen
Aphrodite
25,387
4,303
8,084
21,096
33,663
37,262
2,063
12,071
21,592
72,892
0
L
Danzaburou
LiL_FRED_HTX
Danzaburou
20,106
7,589
0
5,188
22,214
8,913
1,637
11,837
10,119
0
81,120
W
Artemis
Riphman
Artemis
18,156
8,401
0
4,223
15,771
7,092
3,426
4,507
11,264
0
83,100
W
15,185
6,044
0
1,923
19,008
10,145
345
3,529
15,479
0
79,238
L
10,276
440
315
3,038
33,442
50,529
81
14,383
18,599
23,476
0
W
Persephone
taxictoco
Persephone
19,888
1,018
1,521
3,849
11,445
4,882
1,956
5,476
5,967
81,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,807
Gold Earned
55,298
504
Minions Killed
524
0
Camps Cleared
0
2,171,041
Distance Traveled
1,989,598
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,950
540
148
6
0
480,580
5
W
Geb
10,171
424
37
2
0
440,040
4
L
Fenrir
9,707
404
71
3
0
285,862
1
L
Raijin
12,223
509
156
7
0
451,487
5
W
Aphrodite
12,187
508
104
4
0
436,235
4
L
Danzaburou
10,426
434
121
5
0
392,085
5
W
Artemis
11,474
478
117
5
0
404,710
5
W
Set
12,786
533
113
5
0
460,771
2
L
Ares
9,992
416
28
1
0
379,584
2
W
Persephone
11,189
466
133
6
0
429,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role