Player Matchup

Ymir
Ymir
MaRiOVK107
Ymir
Level 14
God Stats
3W - 3L
1,142 SR
Queue Stats
30W - 30L
1,414 Elo+
Party 1
Bakasura
Bakasura
Mystic_Wolf_5312
Bakasura
Level 45
God Stats
7W - 12L
1,268 SR
Queue Stats
96W - 117L
1,422 Elo+
Party 2
Hades
Hades
Pinchito-VK97
Hades
Level 67
God Stats
6W - 1L
1,687 SR
Queue Stats
163W - 166L
1,464 Elo+
Party 1
Neith
Neith
X-GaBi_10
Neith
Level 26
God Stats
22W - 12L
1,610 SR
Queue Stats
66W - 68L
1,425 Elo+
Party 1
Apollo
Apollo
ez_clap_r6I
Apollo
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 61L
1,378 Elo+
Party 2
Team Averages
Level 33
1,441 SR
1,420 Elo+

VS

Team Averages
Level 13
1,464 SR
1,350 Elo+
Sylvanus
Sylvanus
Alphasthmatiker
Sylvanus
Level 28
God Stats
13W - 9L
1,515 SR
Queue Stats
44W - 54L
1,384 Elo+
Party 3
Fenrir
Fenrir
HADEX95
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,479 Elo+
Solo
Yemoja
Yemoja
MgD lucifer
Yemoja
Level 5
God Stats
1W - 4L
1,294 SR
Queue Stats
2W - 5L
1,298 Elo+
Solo
Artemis
Artemis
Xh0ck3yfr3akX
Artemis
Level 12
God Stats
0W - 5L
1,510 SR
Queue Stats
86W - 85L
1,355 Elo+
Party 3
Hades
Hades
Xx_Ale_Ago-99
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 13
11,227
488
5,590
18,854
14,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 1 / 7
12,839
558
11,917
14,336
6,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
14 / 0 / 7
14,939
650
24,387
15,444
14,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
X-GaBi_10
Neith
17
9 / 5 / 3
12,103
526
21,304
14,970
5,926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
20
16 / 1 / 7
15,267
664
35,715
19,172
8,469
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
3 / 4 / 6
9,845
428
7,159
27,315
20,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
HADEX95
Fenrir
14
0 / 9 / 3
8,800
383
6,969
25,644
9,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
16
4 / 13 / 1
10,741
467
7,809
28,441
11,477
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
16
4 / 7 / 2
10,058
437
11,796
16,572
7,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 13 / 2
8,659
376
6,662
21,302
11,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
46
Kills
12
12
Deaths
46
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
3
4
6
1.5
L
Fenrir
HADEX95
Fenrir
0
9
3
0.17
W
1
5
13
1.5
L
Yemoja
4
13
1
0.35
W
6
1
7
9.5
W
14
0
7
17.5
W
Neith
X-GaBi_10
Neith
9
5
3
2.1
L
Artemis
4
7
2
0.71
L
1
13
2
0.15
W
Apollo
16
1
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,913
Damage
40,395
82,776
Taken
119,274
50,247
Mitigated
61,000
30,121
Healing
25,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
7,159
1,796
3,117
5,737
27,315
20,944
119
3,444
23,060
34,272
0
L
Fenrir
HADEX95
Fenrir
6,969
1,020
0
4,664
25,644
9,628
0
7,456
18,137
0
51,466
W
5,590
621
0
22
18,854
14,777
998
4,749
14,105
30,276
0
L
Yemoja
7,809
2,469
1,041
6,099
28,441
11,477
842
15,388
12,877
46,646
0
W
11,917
8,916
0
5,322
14,336
6,167
0
2,638
11,698
0
103,246
W
24,387
2,793
200
12,740
15,444
14,908
2,604
5,319
10,125
106,258
0
W
Neith
X-GaBi_10
Neith
21,304
10,115
0
4,249
14,970
5,926
4,916
3,589
11,381
0
82,907
L
Artemis
11,796
5,685
0
1,983
16,572
7,494
320
1,724
14,572
0
43,217
L
6,662
1,002
44
3,133
21,302
11,457
0
1,965
19,202
41,080
0
W
Apollo
35,715
31,014
0
7,588
19,172
8,469
4,319
5,335
13,837
0
131,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,375
Gold Earned
48,103
708
Minions Killed
381
0
Camps Cleared
0
2,184,237
Distance Traveled
1,688,789
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,845
428
50
2
0
374,009
1
L
Fenrir
8,800
383
78
3
0
379,614
0
W
Ymir
11,227
488
39
2
0
419,082
0
L
Yemoja
10,741
467
82
4
0
327,342
7
W
Bakasura
12,839
558
142
6
0
557,204
2
W
Hades
14,939
650
193
8
0
416,612
0
W
Neith
12,103
526
116
5
0
354,986
0
L
Artemis
10,058
437
84
4
0
288,775
0
L
Hades
8,659
376
87
4
0
319,049
2
W
Apollo
15,267
664
218
9
0
436,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role