Player Matchup

Chaac
Chaac
Dabstrology
Chaac
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Sol
Sol
Dafire7
Sol
Level 16
God Stats
22W - 16L
1,404 SR
Queue Stats
41W - 37L
1,422 Elo+
Solo
Camazotz
Camazotz
K1ng_Donell
Camazotz
Level 20
God Stats
3W - 5L
1,150 SR
Queue Stats
72W - 99L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
NUTSKKII
Cthulhu
Level 35
God Stats
37W - 29L
1,520 SR
Queue Stats
83W - 100L
1,495 Elo+
Party 1
Persephone
Persephone
ParamitaPapilio
Persephone
Level 9
God Stats
1W - 3L
1,236 SR
Queue Stats
23W - 19L
1,433 Elo+
Solo
Team Averages
Level 21
1,362 SR
1,451 Elo+

VS

Team Averages
Level 18
1,513 SR
1,458 Elo+
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Brittlz
Neith
Level 7
God Stats
4W - 8L
1,442 SR
Queue Stats
11W - 18L
1,383 Elo+
Solo
Izanami
Izanami
HeavensArena
Izanami
Level 28
God Stats
416W - 408L
1,542 SR
Queue Stats
416W - 409L
1,521 Elo+
Solo
Fenrir
Fenrir
MrWick77
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,388 Elo+
Solo
Janus
Janus
MyGodIsWar
Janus
Level 21
God Stats
3W - 2L
1,580 SR
Queue Stats
36W - 25L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 12
10,850
904
14,782
13,740
11,424
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
18
7 / 2 / 8
12,284
1,024
21,090
10,785
4,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
K1ng_Donell
Camazotz
18
5 / 1 / 13
10,980
915
5,558
6,516
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
NUTSKKII
Cthulhu
18
4 / 1 / 15
12,464
1,039
11,546
10,457
13,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
ParamitaPapilio
Persephone
18
4 / 0 / 12
12,114
1,010
18,406
6,721
2,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

226

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
0 / 1 / 6
10,713
893
8,092
20,636
17,603
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Brittlz
Neith
17
0 / 7 / 2
9,897
825
4,558
12,866
11,543
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
HeavensArena
Izanami
17
6 / 1 / 0
12,408
1,034
13,053
13,011
5,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
MrWick77
Fenrir
17
0 / 8 / 4
9,988
832
3,874
14,878
11,283
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Janus
16
1 / 6 / 2
10,143
845
12,033
13,748
8,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
21
23
Kills
7
7
Deaths
23
60
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
6
3
L
Neith
Brittlz
Neith
0
7
2
0.14
W
3
3
12
3
W
Sol
7
2
8
5.5
L
Izanami
HeavensArena
Izanami
6
1
0
6
W
Camazotz
K1ng_Donell
Camazotz
5
1
13
11.5
L
Fenrir
MrWick77
Fenrir
0
8
4
0.25
L
Janus
1
6
2
0.33
W
Cthulhu
NUTSKKII
Cthulhu
4
1
15
11.5
W
Persephone
ParamitaPapilio
Persephone
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,382
Damage
41,610
48,219
Taken
75,139
34,350
Mitigated
54,362
17,257
Healing
7,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,092
259
403
5,862
20,636
17,603
0
14,804
5,746
26,434
0
L
Neith
Brittlz
Neith
4,558
1,378
0
499
12,866
11,543
0
10,672
2,194
36
11,288
W
14,782
3,026
0
4,625
13,740
11,424
0
6,060
7,680
0
34,100
W
Sol
21,090
9,276
0
5,396
10,785
4,428
0
5,570
5,215
47,077
0
L
Izanami
HeavensArena
Izanami
13,053
9,830
0
996
13,011
5,423
0
10,062
2,801
0
70,116
W
Camazotz
K1ng_Donell
Camazotz
5,558
1,562
0
1,071
6,516
2,829
0
1,249
4,602
0
7,256
L
Fenrir
MrWick77
Fenrir
3,874
1,215
0
94
14,878
11,283
0
8,118
6,760
0
6,758
L
Janus
12,033
587
0
0
13,748
8,510
0
7,386
6,276
24,544
0
W
Cthulhu
NUTSKKII
Cthulhu
11,546
456
1,491
3,272
10,457
13,101
0
3,896
6,561
28,795
0
W
Persephone
ParamitaPapilio
Persephone
18,406
1,397
0
1,402
6,721
2,568
0
3,386
3,335
41,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,692
Gold Earned
53,149
223
Minions Killed
223
6
Camps Cleared
5
1,151,025
Distance Traveled
970,712
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,713
893
42
4
4
228,011
4
L
Neith
9,897
825
5
0
0
150,652
1
W
Chaac
10,850
904
52
4
2
231,469
0
W
Sol
12,284
1,024
61
5
3
195,023
0
L
Izanami
12,408
1,034
142
12
0
227,076
0
W
Camazotz
10,980
915
2
0
0
211,537
0
L
Fenrir
9,988
832
4
0
1
168,477
1
L
Janus
10,143
845
30
3
0
196,496
0
W
Cthulhu
12,464
1,039
50
4
0
269,014
0
W
Persephone
12,114
1,010
58
5
1
243,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role