Player Matchup

Olorun
Olorun
AbledPlatypus11
Olorun
Level 65
God Stats
6W - 5L
1,339 SR
Queue Stats
271W - 294L
1,336 Elo+
Solo
Loki
Loki
Intensebug
Loki
Level 94
God Stats
3W - 1L
1,493 SR
Queue Stats
181W - 162L
1,325 Elo+
Party 3
Freya
Freya
rigbone888
Freya
Level 37
God Stats
2W - 0L
1,715 SR
Queue Stats
15W - 28L
1,280 Elo+
Party 3
Set
Set
xTac0Fartx
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 52L
1,255 Elo+
Party 3
Chaac
Chaac
zREI DELASzZ
Chaac
Level 105
God Stats
1W - 0L
1,236 SR
Queue Stats
24W - 31L
1,382 Elo+
Solo
Team Averages
Level 64
1,457 SR
1,316 Elo+

VS

Team Averages
Level 105
1,458 SR
1,366 Elo+
Tyr
Tyr
BsNoUfF
Tyr
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
212W - 227L
1,381 Elo+
Party 2
Chaac
Chaac
DizzyCheasie
Chaac
Level 95
God Stats
1W - 2L
1,453 SR
Queue Stats
41W - 39L
1,369 Elo+
Party 1
Olorun
Olorun
HeirApparent9
Olorun
Level 103
God Stats
0W - 3L
1,321 SR
Queue Stats
345W - 311L
1,388 Elo+
Solo
Kuzenbo
Kuzenbo
JuggaJen
Kuzenbo
Level 89
God Stats
4W - 3L
1,735 SR
Queue Stats
193W - 205L
1,369 Elo+
Party 2
Nemesis
Nemesis
Linic
Nemesis
Level 101
God Stats
0W - 2L
1,283 SR
Queue Stats
36W - 41L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 12
10,176
636
11,283
11,456
5,016
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
8 / 4 / 11
11,687
730
7,406
15,798
8,784
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
20
10 / 3 / 10
12,779
799
25,833
16,630
7,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 1 / 17
12,661
791
10,899
14,901
13,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
1 / 3 / 14
10,751
672
12,954
17,439
19,468
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
4 / 4 / 6
10,805
675
9,715
19,735
24,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
4 / 5 / 8
12,095
756
28,536
18,400
25,250
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
2 / 5 / 5
10,672
667
9,059
11,581
5,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
JuggaJen
Kuzenbo
16
1 / 3 / 10
9,858
616
9,213
19,236
35,478
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Linic
Nemesis
15
3 / 6 / 4
9,816
614
7,180
16,049
9,965
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
47
23
Kills
14
14
Deaths
23
64
Assists
33
Player
Kills
Deaths
Assists
KDA
W
0
3
12
2
L
Tyr
4
4
6
1.75
L
4
5
8
1.6
L
2
5
5
0.9
W
8
4
11
3.38
L
Kuzenbo
JuggaJen
Kuzenbo
1
3
10
2
L
Nemesis
Linic
Nemesis
3
6
4
0.83
W
Freya
10
3
10
5
W
4
1
17
12.5
W
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,375
Damage
63,703
76,224
Taken
85,001
54,360
Mitigated
101,301
38,335
Healing
27,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,283
4,298
3,634
3,929
11,456
5,016
1,640
3,186
8,057
25,026
0
L
Tyr
9,715
1,507
3,204
3,927
19,735
24,645
250
9,049
10,686
0
17,906
L
28,536
2,440
1,350
5,363
18,400
25,250
255
9,682
8,718
0
60,321
L
9,059
3,506
3,109
1,617
11,581
5,963
726
5,866
5,715
24,623
0
W
7,406
1,367
3,262
4,751
15,798
8,784
1,293
3,168
12,209
0
21,463
L
Kuzenbo
JuggaJen
Kuzenbo
9,213
2,302
2,153
2,631
19,236
35,478
340
6,403
12,833
13,066
0
L
Nemesis
Linic
Nemesis
7,180
2,212
1,473
2,655
16,049
9,965
90
6,116
9,933
0
13,618
W
Freya
25,833
8,466
120
7,660
16,630
7,597
1,536
3,710
12,595
46,345
0
W
10,899
4,221
1,747
4,919
14,901
13,495
675
4,356
10,224
0
31,516
W
12,954
2,113
2,689
5,624
17,439
19,468
411
3,852
13,180
0
26,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,054
Gold Earned
53,246
161
Minions Killed
127
0
Camps Cleared
0
1,558,574
Distance Traveled
1,364,523
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,176
636
34
2
0
278,057
0
L
Tyr
10,805
675
17
1
0
287,832
0
L
Chaac
12,095
756
59
4
0
298,259
0
L
Olorun
10,672
667
31
2
0
246,707
1
W
Loki
11,687
730
12
1
0
316,899
1
L
Kuzenbo
9,858
616
6
0
0
276,028
0
L
Nemesis
9,816
614
14
1
0
255,697
0
W
Freya
12,779
799
43
3
0
325,133
1
W
Set
12,661
791
47
3
0
335,484
4
W
Chaac
10,751
672
25
2
0
303,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role