Player Matchup

Discordia
Discordia
Kreeth
Discordia
Level 64
God Stats
0W - 8L
1,213 SR
Queue Stats
75W - 109L
1,260 Elo+
Party 1
Izanami
Izanami
MuRdAmYsTeRyKiD
Izanami
Level 45
God Stats
6W - 10L
1,371 SR
Queue Stats
62W - 104L
1,227 Elo+
Solo
Nemesis
Nemesis
uncorrupts
Nemesis
Level 4
God Stats
1W - 7L
1,181 SR
Queue Stats
1W - 7L
1,089 Elo+
Party 1
Team Averages
Level 38
1,255 SR
1,192 Elo+

VS

Team Averages
Level 57
1,394 SR
1,316 Elo+
Charybdis
Charybdis
AndyCheech
Charybdis
Level 82
God Stats
4W - 6L
1,361 SR
Queue Stats
65W - 99L
1,312 Elo+
Party 2
Ymir
Ymir
SwimNSS
Ymir
Level 49
God Stats
8W - 14L
1,387 SR
Queue Stats
19W - 40L
1,280 Elo+
Party 2
Ganesha
Ganesha
the_clappers_
Ganesha
Level 41
God Stats
13W - 21L
1,432 SR
Queue Stats
28W - 48L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kreeth
Discordia
12
0 / 3 / 2
7,483
576
10,907
8,632
3,026
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 6 / 2
6,735
518
2,400
6,326
1,375
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
uncorrupts
Nemesis
9
1 / 9 / 1
7,059
543
2,700
13,469
3,626
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AndyCheech
Charybdis
15
17 / 0 / 1
11,489
884
15,505
9,660
3,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
SwimNSS
Ymir
11
1 / 1 / 11
8,693
669
1,770
11,564
10,463
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
13
0 / 1 / 16
9,151
704
5,754
12,023
8,483
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
1
Kills
18
18
Deaths
2
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AndyCheech
Charybdis
17
0
1
17.5
L
Discordia
Kreeth
Discordia
0
3
2
0.33
L
0
6
2
0.17
W
Ymir
SwimNSS
Ymir
1
1
11
6.5
W
Ganesha
0
1
16
8
L
Nemesis
uncorrupts
Nemesis
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,007
Damage
23,029
28,427
Taken
33,247
8,027
Mitigated
22,340
3,136
Healing
6,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AndyCheech
Charybdis
15,505
8,246
0
4,076
9,660
3,394
1,995
3,970
5,690
0
56,346
L
Discordia
Kreeth
Discordia
10,907
709
169
1,737
8,632
3,026
0
2,623
6,009
45,621
0
L
2,400
1,460
0
78
6,326
1,375
17
1,046
5,280
0
5,796
W
Ymir
SwimNSS
Ymir
1,770
253
0
681
11,564
10,463
640
3,056
8,508
10,200
0
W
Ganesha
5,754
288
0
1,660
12,023
8,483
845
4,070
7,953
26,146
0
L
Nemesis
uncorrupts
Nemesis
2,700
495
0
1,152
13,469
3,626
0
3,975
9,494
0
4,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,277
Gold Earned
29,333
83
Minions Killed
142
1
Camps Cleared
8
561,153
Distance Traveled
695,832
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,489
884
93
7
8
229,077
1
L
Discordia
7,483
576
71
5
0
236,143
0
L
Izanami
6,735
518
8
1
1
86,155
0
W
Ymir
8,693
669
37
3
0
236,370
6
W
Ganesha
9,151
704
12
1
0
230,385
0
L
Nemesis
7,059
543
4
0
0
238,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role