Player Matchup

Arachne
Arachne
Book1311
Arachne
Level 125
God Stats
2W - 2L
1,619 SR
Queue Stats
104W - 99L
1,478 Elo+
Party 3
Khepri
Khepri
Hateful Roar
Khepri
Level 128
God Stats
21W - 19L
1,559 SR
Queue Stats
397W - 384L
1,457 Elo+
Solo
Scylla
Scylla
Poseidon_supremo
Scylla
Level 104
God Stats
1W - 0L
1,439 SR
Queue Stats
89W - 88L
1,436 Elo+
Solo
Charybdis
Charybdis
Shdw_gear
Charybdis
Level 152
God Stats
2W - 3L
1,287 SR
Queue Stats
197W - 189L
1,456 Elo+
Solo
Odin
Odin
Slothzilla21
Odin
Level 125
God Stats
42W - 17L
1,612 SR
Queue Stats
139W - 118L
1,484 Elo+
Party 3
Team Averages
Level 127
1,503 SR
1,462 Elo+

VS

Team Averages
Level 101
1,513 SR
1,464 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Benny_Bear_
Hou Yi
Level 103
God Stats
10W - 9L
1,524 SR
Queue Stats
305W - 332L
1,395 Elo+
Party 2
Fafnir
Fafnir
FuriousGeorge012
Fafnir
Level 153
God Stats
26W - 37L
1,428 SR
Queue Stats
154W - 146L
1,434 Elo+
Solo
Vulcan
Vulcan
ItzBlako
Vulcan
Level 64
God Stats
2W - 2L
1,643 SR
Queue Stats
185W - 165L
1,473 Elo+
Party 1
Bakasura
Bakasura
tbirdthefabulas
Bakasura
Level 89
God Stats
5W - 8L
1,469 SR
Queue Stats
254W - 250L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Book1311
Arachne
19
4 / 3 / 4
12,101
550
8,714
16,860
7,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
17
3 / 1 / 13
11,301
514
5,635
16,829
18,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

20
9 / 4 / 10
12,644
575
21,468
12,078
5,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Shdw_gear
Charybdis
19
8 / 1 / 8
12,195
554
22,174
13,608
5,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 3 / 8
11,822
537
8,804
17,947
13,619
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 6 / 4
9,676
440
9,843
19,441
18,873
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
15
1 / 7 / 2
9,354
425
11,374
18,261
6,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 3
8,919
405
6,115
22,091
26,337
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vulcan
ItzBlako
Vulcan
16
3 / 6 / 1
9,727
442
13,170
13,654
6,663
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
15
4 / 4 / 5
9,856
448
8,208
15,556
7,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
27
Kills
11
12
Deaths
28
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
6
4
0.5
L
Hou Yi
1
7
2
0.29
W
Arachne
Book1311
Arachne
4
3
4
2
L
2
5
3
0.7
W
Khepri
3
1
13
9.5
L
Vulcan
ItzBlako
Vulcan
3
6
1
0.58
W
9
4
10
3.5
W
Charybdis
Shdw_gear
Charybdis
8
1
8
12
W
3
3
8
2.33
L
Bakasura
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,795
Damage
48,710
77,322
Taken
89,003
51,228
Mitigated
66,646
26,016
Healing
17,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,843
1,684
66
1,699
19,441
18,873
0
7,186
11,265
54,127
0
L
Hou Yi
11,374
5,052
0
3,655
18,261
6,873
735
5,178
12,977
0
65,383
W
Arachne
Book1311
Arachne
8,714
5,949
0
9,211
16,860
7,595
2,008
4,092
12,588
0
111,257
L
6,115
2,180
0
4,474
22,091
26,337
195
7,093
14,907
27,217
0
W
Khepri
5,635
823
948
3,343
16,829
18,564
200
7,844
8,635
26,756
0
L
Vulcan
ItzBlako
Vulcan
13,170
2,792
0
3,038
13,654
6,663
0
6,744
6,437
56,687
0
W
21,468
3,329
0
2,055
12,078
5,500
2,017
4,954
6,632
97,912
0
W
Charybdis
Shdw_gear
Charybdis
22,174
12,197
0
2,712
13,608
5,950
4,223
3,733
9,805
0
85,456
W
8,804
1,435
0
7,747
17,947
13,619
575
8,673
8,899
16,065
49,666
L
Bakasura
8,208
4,916
0
4,487
15,556
7,900
38
2,877
12,552
0
58,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,063
Gold Earned
47,532
607
Minions Killed
469
0
Camps Cleared
0
2,012,450
Distance Traveled
1,802,609
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,676
440
102
5
0
393,259
8
L
Hou Yi
9,354
425
119
5
0
322,128
3
W
Arachne
12,101
550
153
7
0
470,627
6
L
Fafnir
8,919
405
31
1
0
306,516
5
W
Khepri
11,301
514
32
1
0
405,747
2
L
Vulcan
9,727
442
102
5
0
391,179
5
W
Scylla
12,644
575
159
7
0
362,945
3
W
Charybdis
12,195
554
139
6
0
382,138
5
W
Odin
11,822
537
124
6
0
390,993
5
L
Bakasura
9,856
448
115
5
0
389,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role