Player Matchup

Ares
Ares
Kingcoxinha
Ares
Level 104
God Stats
3W - 0L
1,832 SR
Queue Stats
27W - 12L
1,698 Elo+
Party 3
Chaac
Chaac
MeuPintao
Chaac
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
NanacoQnaoComeCu
Danzaburou
Level 16
God Stats
21W - 10L
1,634 SR
Queue Stats
27W - 19L
1,609 Elo+
Party 3
Thoth
Thoth
biladero31
Thoth
Level 86
God Stats
1W - 0L
1,513 SR
Queue Stats
58W - 31L
1,626 Elo+
Party 3
Arachne
Arachne
by_lucass_
Arachne
Level 35
God Stats
50W - 37L
1,583 SR
Queue Stats
174W - 183L
1,521 Elo+
Solo
Team Averages
Level 51
1,612 SR
1,591 Elo+

VS

Team Averages
Level 49
1,406 SR
1,469 Elo+
Sun Wukong
Sun Wukong
II_OVER_LORD_II_
Sun Wukong
Level 109
God Stats
8W - 7L
1,581 SR
Queue Stats
311W - 319L
1,427 Elo+
Party 1
Neith
Neith
Nkol-12
Neith
Level 32
God Stats
0W - 1L
1,285 SR
Queue Stats
11W - 20L
1,554 Elo+
Solo
Ao Kuang
Ao Kuang
OIndropável
Ao Kuang
Level 16
God Stats
11W - 15L
1,486 SR
Queue Stats
17W - 21L
1,484 Elo+
Party 2
Ganesha
Ganesha
R-_-Ronin
Ganesha
Level 73
God Stats
6W - 12L
1,408 SR
Queue Stats
45W - 51L
1,470 Elo+
Party 2
Persephone
Persephone
zercadi
Persephone
Level 17
God Stats
1W - 3L
1,271 SR
Queue Stats
10W - 12L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 17
14,692
525
15,070
19,070
20,773
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
MeuPintao
Chaac
19
0 / 4 / 8
13,090
468
7,589
22,667
12,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
NanacoQnaoComeCu
Danzaburou
20
9 / 2 / 14
17,359
620
22,395
16,874
8,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
20
10 / 3 / 18
16,527
590
41,076
16,362
7,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
by_lucass_
Arachne
20
12 / 1 / 3
16,485
589
18,359
22,220
14,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
II_OVER_LORD_II_
Sun Wukong
19
5 / 6 / 3
12,749
455
21,039
30,419
31,637
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Nkol-12
Neith
20
1 / 5 / 2
12,553
448
11,609
21,578
8,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
OIndropável
Ao Kuang
18
6 / 6 / 1
12,673
453
7,139
21,768
7,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ganesha
R-_-Ronin
Ganesha
16
0 / 10 / 8
11,192
400
6,610
30,640
36,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
zercadi
Persephone
15
0 / 11 / 7
10,426
372
9,003
19,442
7,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
33
39
Kills
12
12
Deaths
38
60
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
II_OVER_LORD_II_
Sun Wukong
5
6
3
1.08
W
8
2
17
8.25
W
Chaac
MeuPintao
Chaac
0
4
8
1
W
Danzaburou
NanacoQnaoComeCu
Danzaburou
9
2
14
8
L
Neith
Nkol-12
Neith
1
5
2
0.4
L
Ao Kuang
OIndropável
Ao Kuang
6
6
1
1.08
L
Ganesha
R-_-Ronin
Ganesha
0
10
8
0.4
W
Thoth
10
3
18
6.33
W
Arachne
by_lucass_
Arachne
12
1
3
13.5
L
Persephone
zercadi
Persephone
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,489
Damage
55,400
97,193
Taken
123,847
63,520
Mitigated
91,015
36,150
Healing
19,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
II_OVER_LORD_II_
Sun Wukong
21,039
4,939
0
5,710
30,419
31,637
0
15,281
15,138
0
73,657
W
15,070
478
0
3,062
19,070
20,773
740
4,034
15,036
34,883
0
W
Chaac
MeuPintao
Chaac
7,589
2,521
0
8,594
22,667
12,946
2,690
4,790
17,877
0
57,450
W
Danzaburou
NanacoQnaoComeCu
Danzaburou
22,395
11,652
0
6,881
16,874
8,056
6,897
2,631
14,243
0
169,204
L
Neith
Nkol-12
Neith
11,609
5,494
0
4,896
21,578
8,550
2,581
8,736
12,842
0
103,602
L
Ao Kuang
OIndropável
Ao Kuang
7,139
1,003
0
2,777
21,768
7,186
0
8,260
13,508
81,998
0
L
Ganesha
R-_-Ronin
Ganesha
6,610
868
456
3,209
30,640
36,604
0
12,440
18,200
23,099
0
W
Thoth
41,076
1,943
603
4,644
16,362
7,327
3,068
5,231
11,131
130,337
0
W
Arachne
by_lucass_
Arachne
18,359
12,469
0
12,366
22,220
14,418
2,438
6,132
16,088
0
156,686
L
Persephone
zercadi
Persephone
9,003
832
0
2,019
19,442
7,038
0
11,797
7,634
60,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,153
Gold Earned
59,593
749
Minions Killed
558
0
Camps Cleared
0
2,797,987
Distance Traveled
2,395,466
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,749
455
131
5
0
475,357
6
W
Ares
14,692
525
28
1
0
538,935
6
W
Chaac
13,090
468
123
4
0
541,945
0
W
Danzaburou
17,359
620
239
9
0
548,001
4
L
Neith
12,553
448
190
7
0
489,598
1
L
Ao Kuang
12,673
453
126
5
0
508,926
3
L
Ganesha
11,192
400
7
0
0
476,392
14
W
Thoth
16,527
590
169
6
0
553,316
1
W
Arachne
16,485
589
190
7
0
615,790
0
L
Persephone
10,426
372
104
4
0
445,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role