Player Matchup

Jormungandr
Jormungandr
Life__Life
Jormungandr
Level 66
God Stats
4W - 0L
1,669 SR
Queue Stats
41W - 26L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
Perfect_P1ng
Cthulhu
Level 82
God Stats
4W - 1L
1,556 SR
Queue Stats
31W - 15L
1,675 Elo+
Party 1
Ares
Ares
TotinoBandit
Ares
Level 103
God Stats
3W - 0L
1,490 SR
Queue Stats
56W - 31L
1,603 Elo+
Party 1
Team Averages
Level 84
1,572 SR
1,617 Elo+

VS

Team Averages
Level 96
1,589 SR
1,517 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
NIKOPOCALYPSE
Thanatos
Level 75
God Stats
14W - 19L
1,540 SR
Queue Stats
112W - 120L
1,444 Elo+
Solo
Nu Wa
Nu Wa
OrangeRose19
Nu Wa
Level 104
God Stats
0W - 1L
1,728 SR
Queue Stats
11W - 7L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Life__Life
Jormungandr
16
10 / 2 / 10
12,847
756
14,351
18,339
21,788
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Perfect_P1ng
Cthulhu
15
2 / 5 / 14
11,345
667
11,843
19,055
18,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
8 / 2 / 8
12,031
708
16,811
19,887
18,457
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 5 / 5
11,889
699
15,854
25,663
33,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
NIKOPOCALYPSE
Thanatos
15
5 / 8 / 2
12,273
722
10,170
14,922
6,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 7 / 7
11,095
653
11,515
12,993
5,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
20
Kills
9
9
Deaths
20
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
5
5
1.1
W
Jormungandr
Life__Life
Jormungandr
10
2
10
7.5
L
Thanatos
NIKOPOCALYPSE
Thanatos
5
8
2
0.75
L
1
7
7
0.64
W
Cthulhu
Perfect_P1ng
Cthulhu
2
5
14
1.8
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,005
Damage
37,539
57,281
Taken
53,578
59,198
Mitigated
44,939
8,887
Healing
15,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
15,854
921
766
4,434
25,663
33,268
301
19,727
5,781
45,232
0
W
Jormungandr
Life__Life
Jormungandr
14,351
4,158
0
1,092
18,339
21,788
1,319
8,722
9,617
43,191
0
L
Thanatos
NIKOPOCALYPSE
Thanatos
10,170
825
0
7,171
14,922
6,513
794
12,140
2,782
103
30,980
L
11,515
2,608
251
2,632
12,993
5,158
953
11,189
1,579
39,227
0
W
Cthulhu
Perfect_P1ng
Cthulhu
11,843
1,241
3,045
2,583
19,055
18,953
1,030
10,877
8,178
53,712
0
W
16,811
212
0
2,167
19,887
18,457
397
9,044
10,843
41,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,223
Gold Earned
35,257
191
Minions Killed
159
8
Camps Cleared
4
939,124
Distance Traveled
909,227
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,889
699
69
4
1
328,946
4
W
Jormungandr
12,847
756
63
4
2
302,146
5
L
Thanatos
12,273
722
31
2
2
310,452
2
L
Nu Wa
11,095
653
59
3
1
269,829
4
W
Cthulhu
11,345
667
84
5
3
312,085
3
W
Ares
12,031
708
44
3
3
324,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role