Player Matchup

Apollo
Apollo
Gold IV
CRoW16Bw
Apollo
Gold IV
Level 135
God Stats
0W - 2L
1,491 SR
Queue Stats
19W - 17L
1,573 MMR
Party 2
Artio
Artio
Platinum IV
Royal FrostV23
Artio
Platinum IV
Level 154
God Stats
5W - 4L
1,681 SR
Queue Stats
57W - 58L
1,876 MMR
Party 2
Hel
Hel
Gold V
isatinflames
Hel
Gold V
Level 129
God Stats
0W - 1L
1,852 SR
Queue Stats
36W - 37L
1,562 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,675 SR
1,670 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 98
1,482 SR
1,468 MMR
Ares
Ares
Platinum V
 
Ares
Platinum V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Gold IV
Arwenlor
Artemis
Gold IV
Level 44
God Stats
3W - 1L
1,310 SR
Queue Stats
46W - 43L
1,447 MMR
Party 1
Cerberus
Cerberus
Gold IV
KingScottiei3
Cerberus
Gold IV
Level 107
God Stats
11W - 7L
1,636 SR
Queue Stats
71W - 60L
1,457 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CRoW16Bw
Apollo
17
8 / 3 / 0
13,556
678
20,038
19,129
7,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 2 / 9
12,043
602
11,223
29,794
31,728
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 7 / 6
11,669
583
15,211
22,015
10,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GaneshaGilgameshYmirAthenaChaac

VS

Bans
PersephoneAh PuchAphroditeTiamatMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
2 / 2 / 9
12,580
629
17,449
20,352
26,469
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Arwenlor
Artemis
17
6 / 4 / 3
13,148
657
23,439
15,286
7,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
KingScottiei3
Cerberus
16
4 / 3 / 7
12,817
641
15,715
26,397
26,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
9
Kills
12
12
Deaths
9
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
9
3.25
W
Artemis
Arwenlor
Artemis
6
4
3
1.88
L
Apollo
CRoW16Bw
Apollo
8
3
0
2.67
W
Cerberus
KingScottiei3
Cerberus
4
3
7
2.5
L
0
2
9
2.25
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,472
Damage
56,603
70,938
Taken
62,035
48,757
Mitigated
60,089
34,446
Healing
12,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
17,449
245
0
715
20,352
26,469
259
7,764
12,054
32,672
0
W
Artemis
Arwenlor
Artemis
23,439
9,664
0
2,803
15,286
7,177
2,809
7,165
7,853
0
76,324
L
Apollo
CRoW16Bw
Apollo
20,038
12,827
0
2,744
19,129
7,023
2,575
8,093
10,578
0
89,130
W
Cerberus
KingScottiei3
Cerberus
15,715
424
1,266
8,206
26,397
26,443
420
10,254
15,585
44,521
0
L
11,223
1,131
2,099
9,933
29,794
31,728
321
9,859
19,436
25,722
0
L
15,211
869
9,121
10,549
22,015
10,006
161
14,321
7,133
44,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,268
Gold Earned
38,545
232
Minions Killed
194
11
Camps Cleared
7
1,103,632
Distance Traveled
1,088,336
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,580
629
20
1
1
391,677
6
W
Artemis
13,148
657
113
6
6
328,970
1
L
Apollo
13,556
678
136
7
7
368,551
5
W
Cerberus
12,817
641
61
3
0
367,689
11
L
Artio
12,043
602
19
1
1
400,474
5
L
Hel
11,669
583
77
4
3
334,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role