Player Matchup

Mulan
Mulan
KenseiScorpius
Mulan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 33L
1,377 Elo+
Party 3
Nu Wa
Nu Wa
KttenYarngsm
Nu Wa
Level 125
God Stats
0W - 1L
1,567 SR
Queue Stats
44W - 46L
1,463 Elo+
Party 3
Ne Zha
Ne Zha
Le0nidas59
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,684 Elo+
Party 3
Sylvanus
Sylvanus
NinjaClutch05
Sylvanus
Level 121
God Stats
0W - 2L
1,427 SR
Queue Stats
72W - 55L
1,449 Elo+
Party 3
Fenrir
Fenrir
Wolly Koolaid32
Fenrir
Level 116
God Stats
0W - 1L
1,473 SR
Queue Stats
18W - 17L
1,351 Elo+
Party 3
Team Averages
Level 96
1,493 SR
1,465 Elo+

VS

Team Averages
Level 106
1,624 SR
1,410 Elo+
Sobek
Sobek
MrBigGanks
Sobek
Level 69
God Stats
8W - 4L
1,519 SR
Queue Stats
255W - 279L
1,441 Elo+
Party 1
Eset
Eset
TiredofBS4Real
Eset
Level 160
God Stats
2W - 0L
1,895 SR
Queue Stats
204W - 207L
1,389 Elo+
Party 2
Mulan
Mulan
ajpolisky
Mulan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,158 Elo+
Party 1
Chang'e
Chang'e
seija_skins
Chang'e
Level 157
God Stats
4W - 2L
1,706 SR
Queue Stats
279W - 281L
1,407 Elo+
Party 2
Rama
Rama
xxxFACExPALMxxx
Rama
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
223W - 192L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 7
8,902
685
8,157
18,362
13,681
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 6 / 5
9,063
697
23,557
13,024
4,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Le0nidas59
Ne Zha
13
1 / 9 / 4
8,356
643
6,148
12,759
6,540
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
NinjaClutch05
Sylvanus
15
1 / 7 / 7
8,764
674
12,054
18,418
14,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 6 / 3
10,228
787
6,877
14,428
6,202
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
6 / 1 / 25
11,160
858
12,963
18,039
15,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
10 / 2 / 16
11,200
862
15,472
11,116
4,584
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
ajpolisky
Mulan
16
5 / 2 / 19
10,115
778
7,216
21,332
15,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
seija_skins
Chang'e
17
8 / 4 / 19
10,817
832
15,083
14,263
5,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 26
10,503
808
17,389
12,406
4,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
138
11
Kills
33
33
Deaths
11
26
Assists
105
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
L
2
6
5
0.75
L
Ne Zha
Le0nidas59
Ne Zha
1
9
4
0.33
W
Sobek
6
1
25
18.5
L
Sylvanus
NinjaClutch05
Sylvanus
1
7
7
0.64
W
10
2
16
9
L
5
6
3
1.08
W
Mulan
ajpolisky
Mulan
5
2
19
7.25
W
Chang'e
seija_skins
Chang'e
8
4
19
4.38
W
4
2
26
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,793
Damage
68,123
76,991
Taken
77,156
45,907
Mitigated
46,091
22,179
Healing
35,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,157
548
1,222
4,674
18,362
13,681
97
9,657
8,291
2,329
12,568
L
23,557
6,368
1,218
2,142
13,024
4,622
0
7,659
5,181
41,553
0
L
Ne Zha
Le0nidas59
Ne Zha
6,148
1,128
763
416
12,759
6,540
876
8,657
4,011
0
11,988
W
Sobek
12,963
729
1,245
4,293
18,039
15,762
386
9,064
8,593
28,285
0
L
Sylvanus
NinjaClutch05
Sylvanus
12,054
5,532
3,821
3,843
18,418
14,862
0
9,205
8,982
22,352
3,889
W
15,472
743
2,688
2,435
11,116
4,584
937
5,589
5,179
36,106
0
L
6,877
1,832
1,156
2,924
14,428
6,202
957
8,340
5,940
96
12,600
W
Mulan
ajpolisky
Mulan
7,216
746
2,070
7,182
21,332
15,396
227
7,064
13,776
0
16,839
W
Chang'e
seija_skins
Chang'e
15,083
1,005
8,013
4,989
14,263
5,657
1,138
5,585
8,407
35,275
0
W
17,389
13,951
362
2,248
12,406
4,692
2,476
6,124
5,940
0
35,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,313
Gold Earned
53,795
95
Minions Killed
165
0
Camps Cleared
0
985,895
Distance Traveled
1,139,813
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,902
685
15
1
0
211,971
0
L
Nu Wa
9,063
697
31
2
0
180,203
1
L
Ne Zha
8,356
643
11
1
0
198,520
2
W
Sobek
11,160
858
29
2
0
255,300
0
L
Sylvanus
8,764
674
27
2
0
184,660
0
W
Eset
11,200
862
38
3
0
241,105
1
L
Fenrir
10,228
787
11
1
0
210,541
0
W
Mulan
10,115
778
22
2
0
201,910
1
W
Chang'e
10,817
832
39
3
0
218,732
0
W
Rama
10,503
808
37
3
0
222,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role