Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Heavytrafic
Cupid
Level 28
God Stats
18W - 18L
1,528 SR
Queue Stats
281W - 360L
1,365 Elo+
Party 2
Cabrakan
Cabrakan
Supportastico
Cabrakan
Level 25
God Stats
8W - 12L
1,452 SR
Queue Stats
96W - 133L
1,343 Elo+
Party 2
Tyr
Tyr
Zulmux762
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 184L
1,413 Elo+
Party 2
Sol
Sol
sirmylo
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,270 Elo+
Solo
Team Averages
Level 26
1,496 SR
1,378 Elo+

VS

Team Averages
Level 24
1,514 SR
1,432 Elo+
Fenrir
Fenrir
Dextrolobito
Fenrir
Level 17
God Stats
56W - 53L
1,428 SR
Queue Stats
77W - 85L
1,335 Elo+
Solo
Odin
Odin
Dmat
Odin
Level 42
God Stats
5W - 3L
1,490 SR
Queue Stats
116W - 113L
1,530 Elo+
Party 1
Charybdis
Charybdis
LTGPanny
Charybdis
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 31L
1,350 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rileyvb3
Morgan Le Fay
Level 17
God Stats
2W - 2L
1,407 SR
Queue Stats
102W - 103L
1,623 Elo+
Party 1
Athena
Athena
Tryrdajour
Athena
Level 14
God Stats
1W - 1L
1,743 SR
Queue Stats
4W - 7L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
2 / 1 / 0
8,919
469
8,397
14,066
5,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 1
7,434
391
4,797
6,597
5,307
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
Supportastico
Cabrakan
11
1 / 3 / 2
7,030
370
5,007
12,176
15,465
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 5 / 1
8,235
433
7,421
17,572
17,589
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
15
1 / 6 / 1
9,098
479
5,118
14,064
4,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
2 / 0 / 1
9,745
513
2,877
11,714
5,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
Dmat
Odin
16
4 / 2 / 2
9,860
519
12,885
15,860
10,599
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
LTGPanny
Charybdis
16
1 / 3 / 3
9,641
507
9,057
11,710
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Rileyvb3
Morgan Le Fay
17
6 / 2 / 0
10,337
544
12,446
7,100
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Tryrdajour
Athena
14
3 / 0 / 4
8,845
466
5,277
10,963
9,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
7
Kills
16
16
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
1
0
2
W
Fenrir
2
0
1
2.5
W
Odin
Dmat
Odin
4
2
2
2.5
L
2
1
1
2.5
W
Charybdis
LTGPanny
Charybdis
1
3
3
0.83
W
Morgan Le Fay
Rileyvb3
Morgan Le Fay
6
2
0
3
L
Cabrakan
Supportastico
Cabrakan
1
3
2
0.67
W
Athena
Tryrdajour
Athena
3
0
4
5
L
1
5
1
0.3
L
Sol
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,740
Damage
42,542
64,475
Taken
57,347
48,403
Mitigated
32,982
17,112
Healing
16,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,397
3,036
0
3,972
14,066
5,765
0
1,957
11,914
0
72,303
W
Fenrir
2,877
482
0
3,873
11,714
5,827
0
740
10,938
0
85,238
W
Odin
Dmat
Odin
12,885
3,647
0
4,816
15,860
10,599
1,057
1,196
14,614
0
51,885
L
4,797
2,011
566
883
6,597
5,307
0
1,016
5,581
0
31,632
W
Charybdis
LTGPanny
Charybdis
9,057
6,417
0
5,076
11,710
4,231
2,509
1,910
9,800
0
77,481
W
Morgan Le Fay
Rileyvb3
Morgan Le Fay
12,446
1,095
0
1,781
7,100
2,811
286
3,946
2,988
69,588
0
L
Cabrakan
Supportastico
Cabrakan
5,007
834
0
702
12,176
15,465
0
4,536
7,595
20,441
0
W
Athena
Tryrdajour
Athena
5,277
1,184
0
900
10,963
9,514
136
2,035
8,882
18,554
0
L
7,421
1,152
0
5,669
17,572
17,589
332
2,106
14,531
0
38,845
L
Sol
5,118
2,060
0
5,320
14,064
4,277
0
8,108
5,862
56,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,716
Gold Earned
48,428
383
Minions Killed
496
0
Camps Cleared
0
1,765,810
Distance Traveled
1,846,724
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,919
469
105
6
0
407,938
0
W
Fenrir
9,745
513
128
7
0
412,630
0
W
Odin
9,860
519
95
5
0
376,467
0
L
Cupid
7,434
391
42
2
0
352,803
0
W
Charybdis
9,641
507
136
7
0
335,543
3
W
Morgan Le Fay
10,337
544
113
6
0
341,579
1
L
Cabrakan
7,030
370
32
2
0
299,685
0
W
Athena
8,845
466
24
1
0
380,505
3
L
Tyr
8,235
433
73
4
0
372,141
2
L
Sol
9,098
479
131
7
0
333,243
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role