Player Matchup

Sobek
Sobek
IVIetho-
Sobek
Level 99
God Stats
1W - 5L
1,443 SR
Queue Stats
221W - 273L
1,316 Elo+
Party 1
Merlin
Merlin
RHYATV
Merlin
Level 105
God Stats
4W - 2L
1,723 SR
Queue Stats
361W - 412L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
SquirtleSquadd-
Cthulhu
Level 149
God Stats
10W - 9L
1,777 SR
Queue Stats
531W - 545L
1,527 Elo+
Party 1
Thanatos
Thanatos
TheBattousai-
Thanatos
Level 65
God Stats
7W - 6L
1,693 SR
Queue Stats
200W - 234L
1,399 Elo+
Party 1
Anhur
Anhur
TheOneSimp
Anhur
Level 28
God Stats
9W - 11L
1,493 SR
Queue Stats
68W - 105L
1,351 Elo+
Party 1
Team Averages
Level 89
1,626 SR
1,397 Elo+

VS

Team Averages
Level 48
1,556 SR
1,461 Elo+
Geb
Geb
AticusXIII
Geb
Level 33
God Stats
12W - 21L
1,395 SR
Queue Stats
140W - 173L
1,429 Elo+
Solo
Yemoja
Yemoja
DankSinatra5200
Yemoja
Level 30
God Stats
21W - 21L
1,526 SR
Queue Stats
134W - 129L
1,425 Elo+
Party 3
Chang'e
Chang'e
RestingLime
Chang'e
Level 69
God Stats
4W - 3L
1,754 SR
Queue Stats
367W - 341L
1,474 Elo+
Party 3
Heimdallr
Heimdallr
Solomon Cain856
Heimdallr
Level 89
God Stats
12W - 16L
1,604 SR
Queue Stats
227W - 194L
1,500 Elo+
Party 2
Bellona
Bellona
Tem Lord6595
Bellona
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 91L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IVIetho-
Sobek
16
3 / 5 / 3
10,540
405
18,756
32,469
34,712
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
RHYATV
Merlin
17
0 / 12 / 1
10,878
418
12,197
18,347
6,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 3 / 4
13,791
530
28,927
36,497
40,160
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
TheBattousai-
Thanatos
19
5 / 6 / 2
12,641
486
10,651
21,114
8,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
16
1 / 10 / 3
10,564
406
5,654
17,371
5,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 10
11,919
458
10,195
22,670
19,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

17
1 / 3 / 23
13,046
502
6,115
24,485
25,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
RestingLime
Chang'e
20
11 / 3 / 14
14,775
568
24,949
22,956
10,362
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Solomon Cain856
Heimdallr
20
19 / 4 / 5
15,929
613
36,683
25,919
12,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Tem Lord6595
Bellona
20
1 / 1 / 12
13,387
515
13,495
19,306
23,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
100
14
Kills
36
36
Deaths
14
13
Assists
64
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
W
1
3
23
4.17
L
Sobek
IVIetho-
Sobek
3
5
3
0.9
L
Merlin
RHYATV
Merlin
0
12
1
0.04
W
Chang'e
RestingLime
Chang'e
11
3
14
6
W
Heimdallr
Solomon Cain856
Heimdallr
19
4
5
5.38
L
5
3
4
2.33
W
Bellona
Tem Lord6595
Bellona
1
1
12
7
L
Thanatos
TheBattousai-
Thanatos
5
6
2
1
L
Anhur
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,185
Damage
91,437
125,798
Taken
115,336
95,761
Mitigated
90,918
45,117
Healing
49,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,195
1,107
0
7,755
22,670
19,068
282
9,564
13,106
53,661
0
W
6,115
2,387
6,217
5,948
24,485
25,951
448
14,406
10,079
29,032
0
L
Sobek
IVIetho-
Sobek
18,756
976
782
9,063
32,469
34,712
0
10,100
22,369
65,094
0
L
Merlin
RHYATV
Merlin
12,197
649
0
740
18,347
6,917
130
9,485
8,862
85,229
0
W
Chang'e
RestingLime
Chang'e
24,949
1,994
5,661
10,589
22,956
10,362
1,670
14,521
8,435
104,278
0
W
Heimdallr
Solomon Cain856
Heimdallr
36,683
20,252
0
8,458
25,919
12,472
3,131
13,242
12,677
0
168,145
L
28,927
1,356
445
15,121
36,497
40,160
626
11,271
25,226
101,786
0
W
Bellona
Tem Lord6595
Bellona
13,495
3,548
0
4,879
19,306
23,065
989
10,276
9,030
11,268
66,541
L
Thanatos
TheBattousai-
Thanatos
10,651
3,222
0
15,677
21,114
8,522
44
7,060
14,054
0
98,972
L
Anhur
5,654
2,885
0
3,289
17,371
5,450
0
6,112
11,259
0
59,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,414
Gold Earned
69,056
611
Minions Killed
594
0
Camps Cleared
0
2,373,044
Distance Traveled
2,521,069
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,919
458
78
3
0
555,510
5
W
Yemoja
13,046
502
27
1
0
474,875
4
L
Sobek
10,540
405
70
3
0
468,587
4
L
Merlin
10,878
418
135
5
0
458,393
0
W
Chang'e
14,775
568
159
6
0
498,052
6
W
Heimdallr
15,929
613
184
7
0
444,330
3
L
Cthulhu
13,791
530
155
6
0
503,788
1
W
Bellona
13,387
515
146
6
0
548,302
0
L
Thanatos
12,641
486
152
6
0
464,170
2
L
Anhur
10,564
406
99
4
0
478,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role