Player Matchup

Chaac
Chaac
DxFish
Chaac
Level 158
God Stats
3W - 2L
1,759 SR
Queue Stats
329W - 327L
1,562 Elo+
Party 2
Nu Wa
Nu Wa
JohnGrundleton
Nu Wa
Level 124
God Stats
7W - 1L
1,688 SR
Queue Stats
170W - 155L
1,554 Elo+
Party 2
Neith
Neith
TxBier
Neith
Level 109
God Stats
2W - 2L
1,561 SR
Queue Stats
48W - 32L
1,594 Elo+
Party 2
Cthulhu
Cthulhu
haxerpaylay
Cthulhu
Level 155
God Stats
3W - 5L
1,168 SR
Queue Stats
274W - 223L
1,590 Elo+
Party 2
Jormungandr
Jormungandr
xIndigoxPathx
Jormungandr
Level 145
God Stats
5W - 4L
1,511 SR
Queue Stats
643W - 644L
1,488 Elo+
Solo
Team Averages
Level 138
1,537 SR
1,558 Elo+

VS

Team Averages
Level 145
1,447 SR
1,528 Elo+
Bacchus
Bacchus
HaynBuddah
Bacchus
Level 131
God Stats
3W - 4L
1,445 SR
Queue Stats
158W - 165L
1,488 Elo+
Party 1
Cerberus
Cerberus
Kilogee808
Cerberus
Level 153
God Stats
2W - 1L
1,323 SR
Queue Stats
56W - 52L
1,535 Elo+
Party 1
Kuzenbo
Kuzenbo
TheMixitman
Kuzenbo
Level 160
God Stats
3W - 7L
1,374 SR
Queue Stats
500W - 514L
1,570 Elo+
Solo
Ne Zha
Ne Zha
XchrisO48X
Ne Zha
Level 121
God Stats
1W - 3L
1,391 SR
Queue Stats
338W - 346L
1,474 Elo+
Solo
Ymir
Ymir
wetpoptart4
Ymir
Level 160
God Stats
0W - 1L
1,702 SR
Queue Stats
82W - 55L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DxFish
Chaac
20
8 / 4 / 14
13,026
814
18,446
22,567
13,700
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
5 / 4 / 16
11,521
720
18,814
12,552
5,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
TxBier
Neith
17
2 / 2 / 18
10,753
672
20,114
12,830
5,637
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
haxerpaylay
Cthulhu
18
7 / 3 / 18
12,212
763
17,695
17,519
24,667
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
xIndigoxPathx
Jormungandr
20
6 / 2 / 20
12,995
812
21,799
17,998
21,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HaynBuddah
Bacchus
17
6 / 6 / 6
11,506
719
12,486
27,905
30,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Kilogee808
Cerberus
17
2 / 5 / 8
10,078
630
14,332
31,147
26,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
TheMixitman
Kuzenbo
17
5 / 5 / 5
10,277
642
10,774
20,894
28,742
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
XchrisO48X
Ne Zha
17
2 / 7 / 5
10,581
661
11,010
19,169
8,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 5 / 11
10,308
644
9,171
15,641
13,630
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
50
28
Kills
15
15
Deaths
28
86
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chaac
DxFish
Chaac
8
4
14
3.75
L
Bacchus
HaynBuddah
Bacchus
6
6
6
1.5
W
5
4
16
3.25
L
Cerberus
Kilogee808
Cerberus
2
5
8
1.2
L
Kuzenbo
TheMixitman
Kuzenbo
5
5
5
1.5
W
Neith
TxBier
Neith
2
2
18
5.5
L
Ne Zha
XchrisO48X
Ne Zha
2
7
5
0.64
W
Cthulhu
haxerpaylay
Cthulhu
7
3
18
5.33
L
0
5
11
1.1
W
Jormungandr
xIndigoxPathx
Jormungandr
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,868
Damage
57,773
83,466
Taken
114,756
70,789
Mitigated
107,300
40,843
Healing
41,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DxFish
Chaac
18,446
2,214
1,670
12,411
22,567
13,700
802
12,963
9,604
0
42,985
L
Bacchus
HaynBuddah
Bacchus
12,486
752
2,237
8,440
27,905
30,021
285
14,979
12,926
25,818
0
W
18,814
6,169
2,065
5,070
12,552
5,580
1,395
8,378
4,174
29,807
0
L
Cerberus
Kilogee808
Cerberus
14,332
452
0
12,247
31,147
26,509
98
16,564
14,583
32,283
0
L
Kuzenbo
TheMixitman
Kuzenbo
10,774
2,630
3,114
5,427
20,894
28,742
297
10,569
10,325
21,413
0
W
Neith
TxBier
Neith
20,114
8,026
1,227
5,637
12,830
5,637
1,282
9,353
3,477
0
34,036
L
Ne Zha
XchrisO48X
Ne Zha
11,010
2,550
1,330
6,069
19,169
8,398
1,244
8,688
10,481
0
37,560
W
Cthulhu
haxerpaylay
Cthulhu
17,695
1,333
1,476
2,769
17,519
24,667
319
7,863
9,656
27,214
0
L
9,171
1,284
1,328
1,507
15,641
13,630
67
7,508
8,133
23,952
0
W
Jormungandr
xIndigoxPathx
Jormungandr
21,799
4,935
1,999
6,519
17,998
21,205
795
8,206
9,792
52,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,507
Gold Earned
52,750
192
Minions Killed
189
0
Camps Cleared
0
1,491,288
Distance Traveled
1,323,129
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,026
814
65
4
0
311,347
3
L
Bacchus
11,506
719
26
2
0
269,824
1
W
Nu Wa
11,521
720
24
2
0
289,217
0
L
Cerberus
10,078
630
56
4
0
288,187
1
L
Kuzenbo
10,277
642
14
1
0
283,849
1
W
Neith
10,753
672
30
2
0
279,225
3
L
Ne Zha
10,581
661
64
4
0
257,756
0
W
Cthulhu
12,212
763
21
1
0
301,494
4
L
Ymir
10,308
644
29
2
0
223,513
0
W
Jormungandr
12,995
812
52
3
0
310,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role