Player Matchup

Nox
Nox
Dan The Menace1
Nox
Level 128
God Stats
2W - 3L
1,503 SR
Queue Stats
100W - 104L
1,604 Elo+
Party 1
Ymir
Ymir
LokiMain6085
Ymir
Level 29
God Stats
1W - 0L
1,544 SR
Queue Stats
27W - 16L
1,593 Elo+
Party 1
Fenrir
Fenrir
T W I Z T I D X
Fenrir
Level 160
God Stats
13W - 22L
1,596 SR
Queue Stats
690W - 712L
1,545 Elo+
Party 1
Sylvanus
Sylvanus
facethemoo
Sylvanus
Level 127
God Stats
38W - 24L
1,672 SR
Queue Stats
901W - 819L
1,584 Elo+
Party 1
Chiron
Chiron
k1ngk0ng666
Chiron
Level 130
God Stats
22W - 11L
1,599 SR
Queue Stats
462W - 409L
1,693 Elo+
Party 1
Team Averages
Level 115
1,583 SR
1,604 Elo+

VS

Team Averages
Level 105
1,607 SR
1,494 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Darth_Zao
Charybdis
Level 98
God Stats
2W - 4L
1,567 SR
Queue Stats
207W - 263L
1,495 Elo+
Party 2
Poseidon
Poseidon
Oblivi0usReaper7
Poseidon
Level 124
God Stats
15W - 7L
1,768 SR
Queue Stats
96W - 106L
1,500 Elo+
Party 2
Fafnir
Fafnir
Sgt-Hirohito
Fafnir
Level 128
God Stats
0W - 2L
1,321 SR
Queue Stats
143W - 201L
1,445 Elo+
Party 2
Hun Batz
Hun Batz
SoapStone101
Hun Batz
Level 46
God Stats
2W - 1L
1,879 SR
Queue Stats
113W - 106L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 3
6,964
696
4,127
4,802
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 7
5,699
570
2,150
4,909
2,238
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
6 / 1 / 2
6,262
626
5,813
6,944
2,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
facethemoo
Sylvanus
12
3 / 0 / 2
6,627
663
6,858
7,666
3,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
10
8 / 2 / 2
6,220
622
8,101
6,526
1,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
1 / 5 / 0
5,689
569
5,263
9,428
5,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Darth_Zao
Charybdis
7
1 / 6 / 0
4,718
472
3,980
7,858
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 5 / 1
5,870
587
3,323
6,661
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
7
0 / 4 / 1
5,035
504
2,098
7,448
4,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
SoapStone101
Hun Batz
9
1 / 3 / 1
5,648
565
2,515
6,261
1,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
23
Kills
5
5
Deaths
23
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
5
0
0.2
W
5
2
3
3.25
L
Charybdis
Darth_Zao
Charybdis
1
6
0
0.17
W
1
0
7
4.5
L
2
5
1
0.5
L
Fafnir
0
4
1
0.13
L
Hun Batz
SoapStone101
Hun Batz
1
3
1
0.5
W
6
1
2
7
W
Sylvanus
facethemoo
Sylvanus
3
0
2
4
W
Chiron
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,049
Damage
17,179
30,847
Taken
37,656
11,507
Mitigated
15,508
12,379
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,263
1,140
0
2,504
9,428
5,648
0
5,054
4,336
23,565
0
W
4,127
177
0
926
4,802
1,656
112
1,618
2,882
37,049
0
L
Charybdis
Darth_Zao
Charybdis
3,980
1,721
169
1,681
7,858
1,649
0
709
7,149
0
17,968
W
2,150
875
0
1,869
4,909
2,238
0
1,102
3,807
9,693
0
L
3,323
445
100
1,411
6,661
1,693
0
2,840
3,681
22,842
0
L
Fafnir
2,098
587
0
1,735
7,448
4,725
0
1,042
6,406
14,980
0
L
Hun Batz
SoapStone101
Hun Batz
2,515
654
0
1,722
6,261
1,793
0
2,252
3,879
0
22,511
W
5,813
1,647
0
1,764
6,944
2,282
0
1,533
5,319
0
35,213
W
Sylvanus
facethemoo
Sylvanus
6,858
2,471
0
5,492
7,666
3,517
208
4,773
2,893
32,365
9,092
W
Chiron
8,101
4,547
186
2,142
6,526
1,814
0
1,230
5,262
0
37,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,772
Gold Earned
26,960
306
Minions Killed
216
0
Camps Cleared
0
976,208
Distance Traveled
897,319
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,689
569
54
5
0
153,840
4
W
Nox
6,964
696
90
9
0
198,021
2
L
Charybdis
4,718
472
34
3
0
158,923
1
W
Ymir
5,699
570
14
1
0
206,707
5
L
Poseidon
5,870
587
51
5
0
193,594
0
L
Fafnir
5,035
504
22
2
0
180,499
3
L
Hun Batz
5,648
565
55
6
0
210,463
4
W
Fenrir
6,262
626
68
7
0
215,916
4
W
Sylvanus
6,627
663
90
9
0
166,112
2
W
Chiron
6,220
622
44
4
0
189,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role