Player Matchup

Olorun
Olorun
EduFonseca1996
Olorun
Level 22
God Stats
3W - 1L
1,823 SR
Queue Stats
85W - 76L
1,422 Elo+
Party 2
Nemesis
Nemesis
Thiago75
Nemesis
Level 28
God Stats
3W - 1L
1,762 SR
Queue Stats
71W - 61L
1,484 Elo+
Solo
Anubis
Anubis
Vilorbis
Anubis
Level 27
God Stats
36W - 40L
1,671 SR
Queue Stats
57W - 63L
1,659 Elo+
Solo
Izanami
Izanami
ZKN_PD
Izanami
Level 28
God Stats
4W - 3L
1,303 SR
Queue Stats
123W - 146L
1,380 Elo+
Party 2
Charybdis
Charybdis
le_costa1993
Charybdis
Level 26
God Stats
5W - 4L
1,439 SR
Queue Stats
84W - 108L
1,379 Elo+
Party 2
Team Averages
Level 26
1,600 SR
1,465 Elo+

VS

Team Averages
Level 20
1,466 SR
1,457 Elo+
Loki
Loki
Ekkons
Loki
Level 8
God Stats
0W - 3L
1,372 SR
Queue Stats
0W - 5L
958 Elo+
Solo
Cerberus
Cerberus
HiImBlackSheep
Cerberus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 90L
1,531 Elo+
Party 1
Bellona
Bellona
KWKl100
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,743 Elo+
Solo
Anubis
Anubis
Machovirgem35
Anubis
Level 28
God Stats
3W - 8L
1,399 SR
Queue Stats
179W - 178L
1,550 Elo+
Solo
Hachiman
Hachiman
PK_DEADFLORD
Hachiman
Level 28
God Stats
76W - 72L
1,558 SR
Queue Stats
94W - 88L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
4,985
499
3,382
4,110
1,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Thiago75
Nemesis
9
1 / 0 / 4
5,537
554
2,885
4,885
1,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Vilorbis
Anubis
11
3 / 0 / 1
6,535
654
3,066
4,498
1,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
ZKN_PD
Izanami
11
1 / 0 / 1
6,506
651
3,304
2,998
860
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
le_costa1993
Charybdis
9
0 / 0 / 3
4,824
482
717
3,040
760
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ekkons
Loki
7
0 / 2 / 0
4,591
459
748
4,821
1,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
6
0 / 1 / 0
4,168
417
1,611
5,326
2,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
KWKl100
Bellona
9
0 / 1 / 0
4,790
479
1,463
6,103
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 2 / 0
4,936
494
2,870
4,497
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
PK_DEADFLORD
Hachiman
8
0 / 0 / 0
4,790
479
2,136
2,499
605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Loki
Ekkons
Loki
0
2
0
0
L
Cerberus
0
1
0
0
L
Bellona
KWKl100
Bellona
0
1
0
0
L
0
2
0
0
L
Hachiman
PK_DEADFLORD
Hachiman
0
0
0
0
W
Nemesis
Thiago75
Nemesis
1
0
4
3
W
Anubis
Vilorbis
Anubis
3
0
1
3.5
W
Izanami
ZKN_PD
Izanami
1
0
1
1.5
W
Charybdis
le_costa1993
Charybdis
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,354
Damage
8,828
19,531
Taken
23,246
5,989
Mitigated
9,570
7,240
Healing
8,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,382
1,545
395
1,330
4,110
1,417
0
832
3,242
21,607
5,081
L
Loki
Ekkons
Loki
748
75
0
1,890
4,821
1,112
0
819
4,002
0
19,954
L
Cerberus
1,611
162
0
1,098
5,326
2,623
0
2,399
2,927
9,134
0
L
Bellona
KWKl100
Bellona
1,463
548
0
2,894
6,103
3,589
77
0
6,103
0
19,952
L
2,870
299
0
1,335
4,497
1,641
0
2,068
2,429
24,557
0
L
Hachiman
PK_DEADFLORD
Hachiman
2,136
273
105
835
2,499
605
0
702
1,797
0
21,315
W
Nemesis
Thiago75
Nemesis
2,885
1,446
0
349
4,885
1,137
0
1,064
3,785
0
28,299
W
Anubis
Vilorbis
Anubis
3,066
186
0
3,245
4,498
1,815
863
1,586
2,686
36,670
0
W
Izanami
ZKN_PD
Izanami
3,304
1,724
0
950
2,998
860
708
0
2,998
0
37,826
W
Charybdis
le_costa1993
Charybdis
717
407
0
971
3,040
760
75
762
2,278
0
14,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,387
Gold Earned
23,275
334
Minions Killed
217
0
Camps Cleared
0
925,753
Distance Traveled
846,146
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
4,985
499
53
5
0
169,998
3
L
Loki
4,591
459
50
5
0
155,822
0
L
Cerberus
4,168
417
20
2
0
157,581
1
L
Bellona
4,790
479
44
4
0
201,084
1
L
Anubis
4,936
494
55
6
0
152,379
2
L
Hachiman
4,790
479
48
5
0
179,280
0
W
Nemesis
5,537
554
56
6
0
221,552
3
W
Anubis
6,535
654
92
9
0
173,484
2
W
Izanami
6,506
651
97
10
0
186,647
2
W
Charybdis
4,824
482
36
4
0
174,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role