Player Matchup

Nike
Nike
 
Nike
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ImaHoodDoge508
Danzaburou
Level 128
God Stats
3W - 2L
1,626 SR
Queue Stats
94W - 86L
1,510 Elo+
Party 2
He Bo
He Bo
LionRose_
He Bo
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 110L
1,511 Elo+
Party 3
Sobek
Sobek
Lugazo_
Sobek
Level 149
God Stats
1W - 0L
1,679 SR
Queue Stats
91W - 102L
1,491 Elo+
Party 3
Charybdis
Charybdis
Sictricker
Charybdis
Level 77
God Stats
1W - 2L
1,235 SR
Queue Stats
50W - 47L
1,517 Elo+
Party 2
Team Averages
Level 132
1,508 SR
1,506 Elo+

VS

Team Averages
Level 107
1,652 SR
1,530 Elo+
Morgan Le Fay
Morgan Le Fay
DawnTiger369
Morgan Le Fay
Level 122
God Stats
0W - 1L
1,693 SR
Queue Stats
55W - 33L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
KingFish2013
Gilgamesh
Level 104
God Stats
5W - 7L
1,758 SR
Queue Stats
252W - 269L
1,487 Elo+
Party 1
Zhong Kui
Zhong Kui
ProllyGankin
Zhong Kui
Level 95
God Stats
10W - 11L
1,631 SR
Queue Stats
477W - 452L
1,524 Elo+
Party 1
Ullr
Ullr
TheWorldEngine
Ullr
Level 102
God Stats
11W - 11L
1,548 SR
Queue Stats
381W - 354L
1,567 Elo+
Party 1
Fafnir
Fafnir
trikast
Fafnir
Level 114
God Stats
6W - 6L
1,631 SR
Queue Stats
224W - 208L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
0 / 3 / 17
10,808
636
13,131
18,055
18,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
ImaHoodDoge508
Danzaburou
20
7 / 1 / 13
13,988
823
30,239
16,016
6,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
LionRose_
He Bo
20
7 / 4 / 8
13,271
781
14,157
13,350
5,228
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Lugazo_
Sobek
20
7 / 2 / 15
14,956
880
9,878
21,695
32,361
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Sictricker
Charybdis
19
2 / 0 / 12
11,988
705
7,685
8,937
3,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DawnTiger369
Morgan Le Fay
18
3 / 3 / 4
11,474
675
15,680
14,053
6,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
KingFish2013
Gilgamesh
15
0 / 5 / 5
9,494
558
5,634
23,489
25,803
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
ProllyGankin
Zhong Kui
17
4 / 7 / 3
11,235
661
14,088
21,167
16,029
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
1 / 3 / 6
10,316
607
13,038
10,679
5,017
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
trikast
Fafnir
18
2 / 5 / 6
12,552
738
11,814
21,510
32,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
34
23
Kills
10
10
Deaths
23
65
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
3
17
2.83
L
Morgan Le Fay
DawnTiger369
Morgan Le Fay
3
3
4
1.67
W
Danzaburou
ImaHoodDoge508
Danzaburou
7
1
13
13.5
L
Gilgamesh
KingFish2013
Gilgamesh
0
5
5
0.5
W
He Bo
LionRose_
He Bo
7
4
8
2.75
W
Sobek
Lugazo_
Sobek
7
2
15
7.25
L
Zhong Kui
ProllyGankin
Zhong Kui
4
7
3
0.79
W
Charybdis
Sictricker
Charybdis
2
0
12
8
L
1
3
6
1.33
L
Fafnir
trikast
Fafnir
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,090
Damage
60,254
78,053
Taken
90,898
66,372
Mitigated
86,442
28,484
Healing
15,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
13,131
626
0
5,911
18,055
18,440
627
9,412
8,463
9,673
28,501
L
Morgan Le Fay
DawnTiger369
Morgan Le Fay
15,680
192
0
2,461
14,053
6,627
563
5,928
7,995
57,370
0
W
Danzaburou
ImaHoodDoge508
Danzaburou
30,239
17,577
0
9,745
16,016
6,970
1,686
9,664
6,254
0
78,652
L
Gilgamesh
KingFish2013
Gilgamesh
5,634
934
235
1,251
23,489
25,803
2
6,977
16,338
803
21,086
W
He Bo
LionRose_
He Bo
14,157
653
0
1,422
13,350
5,228
2,209
8,185
4,873
41,251
0
W
Sobek
Lugazo_
Sobek
9,878
318
0
9,784
21,695
32,361
720
9,283
12,072
31,822
0
L
Zhong Kui
ProllyGankin
Zhong Kui
14,088
1,274
0
5,032
21,167
16,029
773
7,831
13,122
42,229
0
W
Charybdis
Sictricker
Charybdis
7,685
3,574
0
1,622
8,937
3,373
1,460
5,358
3,387
0
39,355
L
13,038
7,501
0
1,166
10,679
5,017
94
1,763
8,844
0
40,799
L
Fafnir
trikast
Fafnir
11,814
4,681
0
5,161
21,510
32,966
1
4,838
16,435
33,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,011
Gold Earned
55,071
343
Minions Killed
344
11
Camps Cleared
6
1,658,000
Distance Traveled
1,527,957
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,808
636
51
3
2
335,877
7
L
Morgan Le Fay
11,474
675
110
6
2
294,377
6
W
Danzaburou
13,988
823
97
6
3
332,658
1
L
Gilgamesh
9,494
558
42
2
3
322,751
2
W
He Bo
13,271
781
70
4
3
315,309
1
W
Sobek
14,956
880
45
3
0
332,914
1
L
Zhong Kui
11,235
661
72
4
1
282,537
2
W
Charybdis
11,988
705
80
5
3
341,242
3
L
Ullr
10,316
607
87
5
0
313,467
1
L
Fafnir
12,552
738
33
2
0
314,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role