Player Matchup

Danzaburou
Danzaburou
Gnomezz
Danzaburou
Level 26
God Stats
4W - 1L
1,768 SR
Queue Stats
87W - 68L
1,411 Elo+
Solo
Hachiman
Hachiman
Star1202
Hachiman
Level 18
God Stats
13W - 7L
1,388 SR
Queue Stats
70W - 56L
1,459 Elo+
Solo
Anubis
Anubis
Taquiva
Anubis
Level 16
God Stats
73W - 52L
1,513 SR
Queue Stats
191W - 214L
1,413 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tot0dil3
Morgan Le Fay
Level 14
God Stats
4W - 3L
1,610 SR
Queue Stats
28W - 27L
1,509 Elo+
Party 2
Chang'e
Chang'e
ZadokD
Chang'e
Level 40
God Stats
2W - 2L
1,381 SR
Queue Stats
202W - 213L
1,545 Elo+
Party 2
Team Averages
Level 23
1,532 SR
1,468 Elo+

VS

Team Averages
Level 27
1,476 SR
1,393 Elo+
Sun Wukong
Sun Wukong
LordCruixioz
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,330 Elo+
Solo
Anubis
Anubis
OpDop
Anubis
Level 23
God Stats
41W - 48L
1,400 SR
Queue Stats
238W - 283L
1,324 Elo+
Solo
Fenrir
Fenrir
Scycisolum
Fenrir
Level 4
God Stats
4W - 4L
1,352 SR
Queue Stats
100W - 108L
1,422 Elo+
Party 1
Hachiman
Hachiman
SpinGyroSpin
Hachiman
Level 56
God Stats
11W - 15L
1,515 SR
Queue Stats
692W - 675L
1,567 Elo+
Party 1
Kuzenbo
Kuzenbo
Whuht
Kuzenbo
Level 25
God Stats
37W - 51L
1,615 SR
Queue Stats
178W - 166L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gnomezz
Danzaburou
20
14 / 4 / 19
16,216
1,158
29,843
21,891
11,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Star1202
Hachiman
20
16 / 8 / 13
16,700
1,193
33,666
27,781
13,109
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Taquiva
Anubis
20
5 / 3 / 25
14,116
1,008
17,871
17,575
9,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Tot0dil3
Morgan Le Fay
20
6 / 3 / 21
14,480
1,034
16,757
21,526
10,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
ZadokD
Chang'e
20
4 / 6 / 25
14,977
1,070
24,904
19,748
9,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

107

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LordCruixioz
Sun Wukong
20
4 / 12 / 15
14,154
1,011
20,032
34,946
36,852
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
OpDop
Anubis
20
0 / 10 / 12
12,893
921
7,941
21,240
24,888
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
Scycisolum
Fenrir
20
4 / 10 / 7
13,246
946
15,771
28,025
12,908
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hachiman
SpinGyroSpin
Hachiman
20
10 / 4 / 9
16,507
1,179
33,399
15,802
6,069
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Whuht
Kuzenbo
20
6 / 9 / 14
15,487
1,106
26,610
32,718
53,439
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
81
45
Kills
24
24
Deaths
45
103
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Gnomezz
Danzaburou
14
4
19
5.88
L
Sun Wukong
LordCruixioz
Sun Wukong
4
12
15
0.96
L
Anubis
OpDop
Anubis
0
10
12
0.6
L
Fenrir
Scycisolum
Fenrir
4
10
7
0.75
L
Hachiman
SpinGyroSpin
Hachiman
10
4
9
3.63
W
Hachiman
Star1202
Hachiman
16
8
13
2.81
W
Anubis
Taquiva
Anubis
5
3
25
5.83
W
Morgan Le Fay
Tot0dil3
Morgan Le Fay
6
3
21
5.5
L
Kuzenbo
Whuht
Kuzenbo
6
9
14
1.44
W
Chang'e
ZadokD
Chang'e
4
6
25
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,041
Damage
103,753
108,521
Taken
132,731
54,747
Mitigated
134,156
23,590
Healing
4,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Gnomezz
Danzaburou
29,843
13,051
0
3,673
21,891
11,582
0
6,330
15,561
0
46,063
L
Sun Wukong
LordCruixioz
Sun Wukong
20,032
2,618
0
851
34,946
36,852
0
17,732
17,214
3,418
43,843
L
Anubis
OpDop
Anubis
7,941
995
0
0
21,240
24,888
0
8,493
12,747
35,028
0
L
Fenrir
Scycisolum
Fenrir
15,771
4,004
0
763
28,025
12,908
0
11,309
16,716
0
30,288
L
Hachiman
SpinGyroSpin
Hachiman
33,399
21,400
0
2,114
15,802
6,069
0
8,930
6,872
0
71,761
W
Hachiman
Star1202
Hachiman
33,666
25,968
0
3,693
27,781
13,109
0
9,919
17,862
0
55,927
W
Anubis
Taquiva
Anubis
17,871
2,065
0
3,268
17,575
9,826
0
5,388
12,187
37,778
0
W
Morgan Le Fay
Tot0dil3
Morgan Le Fay
16,757
2,344
831
2,180
21,526
10,616
0
8,097
13,429
33,099
0
L
Kuzenbo
Whuht
Kuzenbo
26,610
5,375
0
815
32,718
53,439
0
13,068
19,650
44,610
0
W
Chang'e
ZadokD
Chang'e
24,904
2,090
4,682
5,263
19,748
9,614
0
5,843
13,905
68,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,489
Gold Earned
72,287
270
Minions Killed
244
5
Camps Cleared
9
1,316,982
Distance Traveled
1,319,194
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,216
1,158
33
2
1
282,297
2
L
Sun Wukong
14,154
1,011
57
4
1
272,077
1
L
Anubis
12,893
921
69
5
0
238,196
0
L
Fenrir
13,246
946
28
2
1
272,081
0
L
Hachiman
16,507
1,179
62
4
6
236,121
0
W
Hachiman
16,700
1,193
64
5
2
246,396
1
W
Anubis
14,116
1,008
51
4
0
244,198
0
W
Morgan Le Fay
14,480
1,034
37
3
2
283,266
0
L
Kuzenbo
15,487
1,106
28
2
1
300,719
0
W
Chang'e
14,977
1,070
85
6
0
260,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role