Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
DarkWolfGrimborn
Gilgamesh
Level 44
God Stats
3W - 8L
1,540 SR
Queue Stats
5W - 14L
1,293 Elo+
Party 2
Neith
Neith
EarthDiamond283
Neith
Level 47
God Stats
17W - 31L
1,338 SR
Queue Stats
114W - 157L
1,220 Elo+
Party 3
Charybdis
Charybdis
Wasabi_Papi19
Charybdis
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Hachiman
Hachiman
money_4_day
Hachiman
Level 20
God Stats
2W - 6L
1,637 SR
Queue Stats
9W - 14L
1,399 Elo+
Party 2
Team Averages
Level 49
1,503 SR
1,382 Elo+

VS

Team Averages
Level 59
1,474 SR
1,468 Elo+
Pele
Pele
Bigchin30
Pele
Level 89
God Stats
1W - 3L
1,140 SR
Queue Stats
23W - 25L
1,452 Elo+
Party 4
Sol
Sol
HuntaShinigami
Sol
Level 64
God Stats
14W - 5L
1,659 SR
Queue Stats
240W - 230L
1,504 Elo+
Party 1
Nike
Nike
Josh_Bruins79
Nike
Level 45
God Stats
175W - 131L
1,543 SR
Queue Stats
318W - 302L
1,471 Elo+
Party 1
Hades
Hades
T4KEITL1KACH4MP
Hades
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 88L
1,427 Elo+
Party 4
Horus
Horus
Tamashi2051
Horus
Level 55
God Stats
19W - 11L
1,525 SR
Queue Stats
327W - 300L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 3 / 0
7,270
519
8,851
12,155
10,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
6
0 / 8 / 1
4,955
354
2,596
7,983
2,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 0
5,324
380
3,012
5,677
1,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
Wasabi_Papi19
Charybdis
8
1 / 4 / 0
5,788
413
2,172
6,321
1,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hachiman
money_4_day
Hachiman
7
0 / 2 / 0
4,889
349
2,347
4,822
1,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
2 / 1 / 4
7,581
542
2,855
8,290
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 0 / 5
8,554
611
8,228
7,381
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
3 / 3 / 1
7,857
561
7,802
11,690
7,155
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 1 / 2
7,216
515
3,190
7,922
5,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
5 / 0 / 5
7,618
544
3,619
7,120
4,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
5
Kills
21
21
Deaths
5
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
3
0
1.33
W
Pele
2
1
4
4
L
Gilgamesh
0
8
1
0.06
L
0
4
0
0
W
8
0
5
10.5
W
3
3
1
1.17
W
3
1
2
4
W
5
0
5
7.5
L
Charybdis
Wasabi_Papi19
Charybdis
1
4
0
0.25
L
Hachiman
money_4_day
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,978
Damage
25,694
36,958
Taken
42,403
17,154
Mitigated
22,288
8,909
Healing
24,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,851
1,154
0
5,499
12,155
10,562
0
685
10,474
0
37,568
W
Pele
2,855
769
0
6,058
8,290
2,487
242
0
8,159
0
46,247
L
Gilgamesh
2,596
528
0
367
7,983
2,706
78
4,206
3,729
0
13,327
L
3,012
1,220
54
1,771
5,677
1,289
129
2,976
2,701
0
23,251
W
8,228
3,148
173
5,705
7,381
2,232
2,840
0
7,381
62,302
0
W
7,802
1,104
0
4,104
11,690
7,155
76
0
11,010
3,447
40,338
W
3,190
541
53
3,941
7,922
5,551
787
0
7,875
28,329
0
W
3,619
1,214
1,047
3,167
7,120
4,863
340
0
7,120
0
18,056
L
Charybdis
Wasabi_Papi19
Charybdis
2,172
1,379
0
240
6,321
1,461
0
2,392
3,881
0
21,140
L
Hachiman
money_4_day
Hachiman
2,347
1,591
0
978
4,822
1,136
0
1,759
3,063
0
10,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,226
Gold Earned
38,826
179
Minions Killed
409
0
Camps Cleared
0
1,212,405
Distance Traveled
1,304,581
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,270
519
55
4
0
267,679
3
W
Pele
7,581
542
98
7
0
282,654
0
L
Gilgamesh
4,955
354
26
2
0
265,110
0
L
Neith
5,324
380
44
3
0
243,560
3
W
Sol
8,554
611
136
10
0
252,395
3
W
Nike
7,857
561
79
6
0
241,390
0
W
Hades
7,216
515
68
5
0
243,464
0
W
Horus
7,618
544
28
2
0
284,678
3
L
Charybdis
5,788
413
43
3
0
229,999
0
L
Hachiman
4,889
349
11
1
0
206,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role