Player Matchup

Janus
Janus
Crs-Bisairus
Janus
Level 8
God Stats
0W - 1L
1,740 SR
Queue Stats
1W - 2L
1,664 Elo+
Solo
Yemoja
Yemoja
Flaming wolf248
Yemoja
Level 29
God Stats
3W - 5L
1,347 SR
Queue Stats
17W - 27L
1,456 Elo+
Solo
Bakasura
Bakasura
Ginger Slink
Bakasura
Level 13
God Stats
5W - 7L
1,621 SR
Queue Stats
7W - 10L
1,560 Elo+
Solo
Kukulkan
Kukulkan
MikaL0v3
Kukulkan
Level 20
God Stats
3W - 1L
1,911 SR
Queue Stats
91W - 80L
1,529 Elo+
Solo
Chaac
Chaac
pBasicc
Chaac
Level 27
God Stats
8W - 6L
1,594 SR
Queue Stats
141W - 147L
1,481 Elo+
Solo
Team Averages
Level 19
1,643 SR
1,538 Elo+

VS

Team Averages
Level 24
1,611 SR
1,580 Elo+
Cerberus
Cerberus
C WrId
Cerberus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,734 Elo+
Party 1
Zhong Kui
Zhong Kui
MrFrymark
Zhong Kui
Level 25
God Stats
2W - 0L
1,843 SR
Queue Stats
13W - 10L
1,483 Elo+
Solo
Chernobog
Chernobog
Siris800
Chernobog
Level 29
God Stats
5W - 1L
1,829 SR
Queue Stats
9W - 3L
1,734 Elo+
Party 1
Gilgamesh
Gilgamesh
oilcart
Gilgamesh
Level 27
God Stats
11W - 18L
1,384 SR
Queue Stats
81W - 78L
1,402 Elo+
Solo
Loki
Loki
tr66ha4822
Loki
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 51L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 3
8,956
389
6,029
17,115
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 5 / 2
10,067
438
5,322
18,034
8,025
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Ginger Slink
Bakasura
15
2 / 9 / 1
10,213
444
5,812
18,548
7,659
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
MikaL0v3
Kukulkan
20
9 / 2 / 0
13,590
591
17,115
12,811
5,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
pBasicc
Chaac
12
1 / 5 / 2
8,781
382
6,915
14,723
15,329
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
C WrId
Cerberus
17
3 / 1 / 7
11,200
487
3,287
8,496
7,512
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
MrFrymark
Zhong Kui
18
8 / 3 / 5
12,340
537
10,020
14,734
12,778
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Siris800
Chernobog
18
2 / 1 / 6
11,340
493
11,532
10,216
4,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
oilcart
Gilgamesh
20
10 / 2 / 7
13,916
605
18,348
23,514
24,728
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
10 / 6 / 10
13,176
573
17,450
20,089
7,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
13
Kills
33
33
Deaths
13
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cerberus
C WrId
Cerberus
3
1
7
6.5
L
1
12
3
0.21
L
0
5
2
0.2
L
Bakasura
Ginger Slink
Bakasura
2
9
1
0.28
L
Kukulkan
MikaL0v3
Kukulkan
9
2
0
4.5
W
Zhong Kui
MrFrymark
Zhong Kui
8
3
5
3.5
W
Chernobog
Siris800
Chernobog
2
1
6
5
W
Gilgamesh
oilcart
Gilgamesh
10
2
7
6.75
L
Chaac
pBasicc
Chaac
1
5
2
0.4
W
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,193
Damage
60,637
81,231
Taken
77,049
41,255
Mitigated
57,072
19,834
Healing
22,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
C WrId
Cerberus
3,287
124
0
837
8,496
7,512
243
4,121
4,349
35,426
0
L
6,029
620
98
756
17,115
4,362
1,264
7,265
9,850
38,353
0
L
5,322
529
597
5,939
18,034
8,025
204
2,834
15,200
47,946
0
L
Bakasura
Ginger Slink
Bakasura
5,812
3,758
0
4,681
18,548
7,659
0
1,802
16,746
0
59,331
L
Kukulkan
MikaL0v3
Kukulkan
17,115
1,366
122
3,787
12,811
5,880
0
2,711
10,100
87,034
0
W
Zhong Kui
MrFrymark
Zhong Kui
10,020
1,051
0
4,014
14,734
12,778
2,351
5,727
8,523
68,503
0
W
Chernobog
Siris800
Chernobog
11,532
6,402
0
797
10,216
4,442
2,826
5,796
4,394
0
76,736
W
Gilgamesh
oilcart
Gilgamesh
18,348
2,921
0
9,588
23,514
24,728
1,916
4,581
18,036
20,108
78,301
L
Chaac
pBasicc
Chaac
6,915
1,758
0
3,854
14,723
15,329
493
3,174
11,549
0
37,723
W
17,450
6,448
0
6,802
20,089
7,612
2,462
7,416
12,029
0
84,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,607
Gold Earned
61,972
504
Minions Killed
601
0
Camps Cleared
0
1,796,830
Distance Traveled
2,117,700
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,200
487
82
4
0
417,859
0
L
Janus
8,956
389
53
2
0
368,488
0
L
Yemoja
10,067
438
84
4
0
350,430
1
L
Bakasura
10,213
444
127
6
0
378,432
1
L
Kukulkan
13,590
591
170
7
0
396,983
2
W
Zhong Kui
12,340
537
103
4
0
409,513
1
W
Chernobog
11,340
493
127
6
0
404,860
3
W
Gilgamesh
13,916
605
185
8
0
428,678
1
L
Chaac
8,781
382
70
3
0
302,497
1
W
Loki
13,176
573
104
5
0
456,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role