Player Matchup

Cupid
Cupid
 
Cupid
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
DaRidly
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,295 Elo+
Party 1
Nu Wa
Nu Wa
Zeebezz
Nu Wa
Level 42
God Stats
127W - 128L
1,577 SR
Queue Stats
154W - 164L
1,593 Elo+
Solo
Sylvanus
Sylvanus
kinekvanfuve
Sylvanus
Level 8
God Stats
1W - 3L
1,390 SR
Queue Stats
1W - 3L
1,295 Elo+
Party 1
Thanatos
Thanatos
pein18
Thanatos
Level 61
God Stats
0W - 3L
1,194 SR
Queue Stats
3W - 6L
1,326 Elo+
Party 1
Team Averages
Level 37
1,432 SR
1,402 Elo+

VS

Team Averages
Level 84
1,599 SR
1,422 Elo+
Medusa
Medusa
Chrisbucket
Medusa
Level 122
God Stats
25W - 16L
1,522 SR
Queue Stats
556W - 541L
1,468 Elo+
Solo
Olorun
Olorun
Skeptikz21
Olorun
Level 49
God Stats
20W - 14L
1,683 SR
Queue Stats
162W - 167L
1,277 Elo+
Solo
Awilix
Awilix
Xammik
Awilix
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,449 Elo+
Solo
Danzaburou
Danzaburou
frilandsfluen
Danzaburou
Level 43
God Stats
39W - 32L
1,584 SR
Queue Stats
126W - 144L
1,445 Elo+
Solo
Hun Batz
Hun Batz
pihili
Hun Batz
Level 160
God Stats
9W - 5L
1,707 SR
Queue Stats
265W - 258L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
1 / 11 / 3
8,047
447
4,132
14,356
5,155
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
DaRidly
Janus
11
1 / 14 / 2
7,334
407
5,858
15,053
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Zeebezz
Nu Wa
11
1 / 5 / 0
7,373
410
5,371
6,703
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
kinekvanfuve
Sylvanus
13
1 / 7 / 1
7,563
420
1,811
13,998
13,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
pein18
Thanatos
12
1 / 7 / 0
7,878
438
4,074
15,376
6,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
13 / 0 / 1
12,134
674
15,048
10,883
4,465
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
Skeptikz21
Olorun
16
1 / 1 / 7
10,454
581
3,323
6,759
3,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Awilix
Xammik
Awilix
15
8 / 2 / 7
10,385
577
6,986
8,691
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
frilandsfluen
Danzaburou
18
15 / 0 / 6
12,642
702
19,169
11,541
4,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
pihili
Hun Batz
16
7 / 2 / 10
10,819
601
10,540
13,343
4,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
75
5
Kills
44
44
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
11
3
0.23
W
Medusa
13
0
1
13.5
L
Janus
DaRidly
Janus
1
14
2
0.14
W
Olorun
Skeptikz21
Olorun
1
1
7
4.5
W
Awilix
Xammik
Awilix
8
2
7
5.75
L
Nu Wa
Zeebezz
Nu Wa
1
5
0
0.2
W
Danzaburou
frilandsfluen
Danzaburou
15
0
6
18
L
Sylvanus
kinekvanfuve
Sylvanus
1
7
1
0.21
L
Thanatos
pein18
Thanatos
1
7
0
0.14
W
Hun Batz
pihili
Hun Batz
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,246
Damage
55,066
65,486
Taken
51,217
30,711
Mitigated
20,761
11,009
Healing
19,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,132
2,570
0
1,158
14,356
5,155
1,237
746
13,610
0
43,886
W
Medusa
15,048
6,188
0
4,123
10,883
4,465
3,531
1,246
9,567
0
80,511
L
Janus
DaRidly
Janus
5,858
677
0
653
15,053
3,922
0
820
14,233
23,883
0
W
Olorun
Skeptikz21
Olorun
3,323
1,733
0
2,458
6,759
3,043
4,771
2,305
4,344
61,961
5,287
W
Awilix
Xammik
Awilix
6,986
2,856
0
2,107
8,691
3,693
1,333
1,755
6,804
0
41,069
L
Nu Wa
Zeebezz
Nu Wa
5,371
1,290
0
947
6,703
1,322
31
210
6,493
29,103
0
W
Danzaburou
frilandsfluen
Danzaburou
19,169
9,528
0
6,153
11,541
4,689
5,410
3,778
7,691
0
94,704
L
Sylvanus
kinekvanfuve
Sylvanus
1,811
384
378
1,079
13,998
13,433
501
654
13,344
21,087
3,806
L
Thanatos
pein18
Thanatos
4,074
923
0
6,794
15,376
6,879
0
520
14,856
0
44,383
W
Hun Batz
pihili
Hun Batz
10,540
4,192
0
4,400
13,343
4,871
0
3,360
9,807
0
70,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,195
Gold Earned
56,434
315
Minions Killed
622
0
Camps Cleared
0
1,339,024
Distance Traveled
1,737,606
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,047
447
93
5
0
276,398
0
W
Medusa
12,134
674
134
7
0
309,876
2
L
Janus
7,334
407
33
2
0
252,255
0
W
Olorun
10,454
581
127
7
0
348,978
6
W
Awilix
10,385
577
70
4
0
357,356
7
L
Nu Wa
7,373
410
47
3
0
229,742
1
W
Danzaburou
12,642
702
173
10
0
341,984
3
L
Sylvanus
7,563
420
55
3
0
267,502
1
L
Thanatos
7,878
438
87
5
0
313,127
4
W
Hun Batz
10,819
601
118
7
0
379,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role