Player Matchup

Ymir
Ymir
Asuriel_X6
Ymir
Level 28
God Stats
85W - 52L
1,699 SR
Queue Stats
158W - 128L
1,499 Elo+
Solo
Horus
Horus
BisDanma
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,714 Elo+
Solo
Neith
Neith
Greywolf019
Neith
Level 7
God Stats
0W - 2L
1,267 SR
Queue Stats
5W - 8L
1,426 Elo+
Party 1
Mulan
Mulan
Miohoven53
Mulan
Level 24
God Stats
1W - 2L
1,426 SR
Queue Stats
4W - 5L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
rockkn
Baron Samedi
Level 17
God Stats
1W - 1L
1,701 SR
Queue Stats
5W - 8L
1,426 Elo+
Party 1
Team Averages
Level 16
1,519 SR
1,510 Elo+

VS

Team Averages
Level 19
1,591 SR
1,432 Elo+
Charybdis
Charybdis
Chihaya_buru
Charybdis
Level 18
God Stats
2W - 3L
1,547 SR
Queue Stats
137W - 143L
1,601 Elo+
Solo
Hera
Hera
JinSoul1298
Hera
Level 20
God Stats
16W - 6L
1,664 SR
Queue Stats
72W - 49L
1,536 Elo+
Solo
Ymir
Ymir
NooNoo95_
Ymir
Level 21
God Stats
21W - 14L
1,778 SR
Queue Stats
181W - 214L
1,501 Elo+
Solo
Bellona
Bellona
Quarantaene
Bellona
Level 7
God Stats
6W - 5L
1,500 SR
Queue Stats
19W - 32L
1,204 Elo+
Solo
Ratatoskr
Ratatoskr
shadow_gojo7
Ratatoskr
Level 28
God Stats
6W - 4L
1,464 SR
Queue Stats
104W - 95L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 1
4,788
479
3,201
9,110
4,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
BisDanma
Horus
6
0 / 6 / 0
4,342
434
1,043
7,592
2,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
1 / 3 / 1
4,915
492
3,769
4,886
1,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
8
0 / 1 / 0
4,618
462
3,352
5,332
2,238
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
rockkn
Baron Samedi
8
0 / 3 / 0
4,544
454
1,093
5,047
1,554
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chihaya_buru
Charybdis
9
2 / 3 / 5
5,542
554
4,295
5,794
1,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
7 / 0 / 3
7,671
767
8,143
4,009
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
8
2 / 0 / 5
5,134
513
2,150
6,754
2,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Quarantaene
Bellona
10
3 / 0 / 0
5,823
582
2,225
6,316
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ratatoskr
shadow_gojo7
Ratatoskr
10
1 / 0 / 3
5,782
578
1,916
5,084
2,060
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
15
17
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Horus
BisDanma
Horus
0
6
0
0
W
Charybdis
Chihaya_buru
Charybdis
2
3
5
1.5
L
1
3
1
0.5
W
7
0
3
8.5
L
Mulan
0
1
0
0
W
Ymir
2
0
5
4.5
W
Bellona
Quarantaene
Bellona
3
0
0
3
L
Baron Samedi
rockkn
Baron Samedi
0
3
0
0
W
Ratatoskr
shadow_gojo7
Ratatoskr
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,458
Damage
18,729
31,967
Taken
27,957
12,249
Mitigated
11,142
5,316
Healing
8,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,201
1,322
0
1,958
9,110
4,739
0
2,410
6,700
11,192
0
L
Horus
BisDanma
Horus
1,043
662
37
132
7,592
2,500
43
1,754
5,838
0
17,327
W
Charybdis
Chihaya_buru
Charybdis
4,295
1,710
0
2,153
5,794
1,499
833
1,448
4,346
0
26,777
L
3,769
2,085
0
1,268
4,886
1,218
314
1,641
3,245
0
23,234
W
8,143
1,928
0
665
4,009
1,170
758
1,185
2,824
50,169
0
L
Mulan
3,352
954
0
468
5,332
2,238
0
0
5,332
0
13,918
W
Ymir
2,150
664
0
1,120
6,754
2,718
243
1,356
5,398
13,651
0
W
Bellona
Quarantaene
Bellona
2,225
582
0
3,320
6,316
3,695
249
0
6,316
0
17,685
L
Baron Samedi
rockkn
Baron Samedi
1,093
92
0
1,453
5,047
1,554
0
4,488
559
11,967
0
W
Ratatoskr
shadow_gojo7
Ratatoskr
1,916
454
0
1,316
5,084
2,060
0
533
4,551
0
30,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,207
Gold Earned
29,952
140
Minions Killed
258
0
Camps Cleared
0
799,651
Distance Traveled
985,014
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,788
479
9
1
0
176,833
4
L
Horus
4,342
434
31
3
0
148,054
0
W
Charybdis
5,542
554
44
4
0
164,628
2
L
Neith
4,915
492
43
4
0
142,864
0
W
Hera
7,671
767
92
9
0
203,881
2
L
Mulan
4,618
462
29
3
0
185,618
0
W
Ymir
5,134
513
16
2
0
185,670
2
W
Bellona
5,823
582
35
4
0
213,814
0
L
Baron Samedi
4,544
454
28
3
0
146,282
0
W
Ratatoskr
5,782
578
71
7
0
217,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role